Distant Worlds - A journey beyond the Abyss

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I wasn't trying to land.
I had actually spent the last 30 minutes performing low altitude high speed passes over the landing and hit some really good pull outs, the best one being 45 m at 245m/s with my nose vertical.
Raptor has a high light I think.
The problem was that I forgot that my Asp has no wings and the planet has no atmosphere.
The only thing that went wrong was I blew another cmdr away and he has to go back to the bubble to repair.
Remember, do not do this at home and if you do make sure you have sensible people on TS who don't tell you to pull out 50 seconds after it is too late.

Frankly, it's beyond me why anyone would be doing low altitude, high speed passes over other CMDR's at landing sites. If risking own destruction only, then who cares, but risking other CMDR's damage or destruction is unacceptable. Serious time & effort is being spent here, do not jeopardize it by folly or idiocy.
 
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Frankly, it's beyond me why anyone would be doing low altitude, high speed passes over other CMDR's at landing sites. If risking own destruction only, then who cares, but risking other CMDR's damage or destruction is unacceptable. Serious time & effort is being spent here, do not jeopardize it by folly or idiocy.


Don't make me come over there in my anaconda. I'm pledged to defend the fleet against any threat, foreign or domestic ;)
 
Frankly, it's beyond me why anyone would be doing low altitude, high speed passes over other CMDR's at landing sites. If risking own destruction only, then who cares, but risking other CMDR's damage or destruction is unacceptable. Serious time & effort is being spent here, do not jeopardize it by folly or idiocy.



I agree completely! Watch yourselves out there and be mindful, please. Taking a short little stroll in the park time is over. Getting much harder to recover and rejoin as time goes on.
 
I wanted to reiterate what I posted here...
https://forums.frontier.co.uk/showthread.php?t=228637

Zenith said:
For all of us that are on the Distant Worlds expedition, it might be worthwhile simply stopping for a few hours and letting the servers settle down.

While people are suffering transaction server failures, explorers run a real risk of having their commander data loaded back at their last station if they have a problem. This is a "fix" FDev put in place back in 1.3 where if your client is unable to load the commander data from the servers then you get teleported back to your last station.

I'm suggesting the European DW participants call it a night, and the US participants take a couple of hours off.
 
I scanned a planet in a system and had to rescan because I got a message saying that the data was corrupted. It's a system with both an ELW, ammonia world and ammonia gas giant so I'm not taking any chances.
 
I wasn't trying to land.
I had actually spent the last 30 minutes performing low altitude high speed passes over the landing and hit some really good pull outs, the best one being 45 m at 245m/s with my nose vertical.
Raptor has a high light I think.
The problem was that I forgot that my Asp has no wings and the planet has no atmosphere.
The only thing that went wrong was I blew another cmdr away and he has to go back to the bubble to repair.
Remember, do not do this at home and if you do make sure you have sensible people on TS who don't tell you to pull out 50 seconds after it is too late.

Please avoid this around me then I'm landed. kthxbye


Anyway, I can't even load my commander data, so I'm going to miss the US time meet in ten minutes. I arrived last night, and actually ran into another CMDR at the waypoint.

Not literally, of course.

That would be bloody stupid. ;)
 
Frankly, it's beyond me why anyone would be doing low altitude, high speed passes over other CMDR's at landing sites. If risking own destruction only, then who cares, but risking other CMDR's damage or destruction is unacceptable. Serious time & effort is being spent here, do not jeopardize it by folly or idiocy.

I was in that instance (after MacrosTheBlack and I re-logged from an instance that had just the two of us in it) and my ShadowPlay video with TeamSpeak is uploading to YouTube as I type (it's up now). As it happens I was in my SRV looking the other way when the crash happened. I think I am probably "that guy in the SRV" mentioned earlier.

The only reason I wasn't bricking myself in that SRV is that I didn't fully realise what danger I was in.

What has happened here is that an innocent bystander (not me) suffered such major hull damage, while parked, that he felt it necessary to go back to the bubble for repairs before continuing with the expedition. From this point on that will no longer be a realistic option. I have to say that the injured CMDR behaved impressively courteously in Teamspeak afterwards. I am not sure that I would have been so gracious.

It's not my place to point fingers. I'll merely say that perhaps the owners of the various private groups that we are using might wish to set their own rules for what is or is not considered acceptable, so that CMDRs can select a group that is in tune with their preferred level of risk.
 
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Looks like I'm missing the meetup, despite being parked above the site. I've been watching an orange Asp spinning on my screen for the last 250-30 minutes.
 
I was in that instance (after MacrosTheBlack and I re-logged from an instance that had just the two of us in it) and my ShadowPlay video with TeamSpeak is uploading to YouTube as I type (ETA 40 mins). As it happens I was in my SRV looking the other way when the crash happened. I think I am probably "that guy in the SRV" mentioned earlier.

The only reason I wasn't bricking myself in that SRV is that I didn't fully realise what danger I was in.

What has happened here is that an innocent bystander (not me) suffered such major hull damage, while parked, that he felt it necessary to go back to the bubble for repairs before continuing with the expedition. From this point on that will no longer be a realistic option. I have to say that the injured CMDR behaved impressively courteously in Teamspeak afterwards. I am not sure that I would have been so gracious.

It's not my place to point fingers. I'll merely say that perhaps the owners of the various private groups that we are using might wish to set their own rules for what is or is not considered acceptable, so that CMDRs can select a group that is in tune with their preferred level of risk.

Yeah I agree. I think the time for stunts and low flybys etc has gone now that we're getting to a point where players won't have time to catch back up if their ships are destroyed by accidents. One of the great things so far has been the trust players have had between each other at base camps, leaving their ships parked, often for hours. Those base camps with all those parked ships are some of the most impressive sites on this journey.

If players begin losing ships, or receive damage through the reckless flying of others, they'll begin to lose trust and dismiss their ships. Base camps with just the odd SRV driving around won't be much fun.
 
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So, I say we rename Drake's Ridge to "Splash Point".

I may still be guilty of laughing.

Z...

PS - For the unfortunate CMDR that suffered hull damage, I suspect you'll become quite famous for your restraint...
 
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For daredevil pilots out there, right before the server crash I tested out my formula for an optimal free fall landing at WP5. After checking the landing spot was clear! I went back up to 1.16 km, calculated I needed to reach a free fall speed of 88 m/s before turning FA back on again, and touched down at 4 m/s, 26 seconds later. Perfect landing. (All executed while level)

V = A * Root ( D / ( A^2/10 + A/2 ) )

A = 9.8 * G (local G displayed in the hud)
D = distance in meters
V = the speed in m/s where you need to turn FA back on (and not 1 m/s later!)

This is based on already having maxed out the bottom thrusters (thus operating at 5.0 m/s2) which happens when your max vertical thrust - (9.8 * G) is smaller than 5.0
If not this is the formula to use V = A * Root ( 2*D / ( ( A2 * A2^2 / A2^2 ) + A ) )
Where A2 = max vertical thrust - (9.8 * G)
You'll have to find the max vertical thrust out yourself, it's different for every ship, engine type and mass ratio.
Average engine thrust for each ship: https://forums.frontier.co.uk/showthread.php?t=182465
Effect of mass ratio on thrust: https://forums.frontier.co.uk/showthread.php?t=182057

Disclaimer: 1 or 2 ms too late has drastic results on high g planets.
Beware of procedural ground height refinement while dropping from great heights, you don't want a mountain to appear beneath you.
Always check if the ground is clear if expecting other CMDRs in the area.
 
So, I say we rename Drake's Ridge to "Splash Point".

I may still be guilty of laughing.

Z...

PS - For the unfortunate CMDR that suffered hull damage, I suspect you'll become quite famous for your restraint...

I think he'll make next weeks newsletter at the very least ;)
 
Always check if the ground is clear if expecting other CMDRs in the area.

Please only do that sort of thing in SOLO. The landing zone may be clear of other CMDRs when you start your antics, but other CMDRs may spawn in at any time.

I'm increasingly convinced that for this expedition I only want to play in groups that have rules against this sort of stunt flying.
 
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I went prospecting with Agony Aunt this evening, and I think I freaked them out a bit with my buggy driving.
My idea of "normal" SRV driving involves racing up a dune and taking off into the air, controlled descent to land on the leeward side of another dune to immediately take off from the next dune again.
Wash, rinse and repeat.

At full throttle. :)


AA thought I was crazy (I assume in a "Howling Mad" Murdoch manner). Put it this way, it's safer in the air than on the ground because you don't take rock damage while jetting through the air. ;)
 
So I'm thinking of joining you guys on this journey across the cosmos, in my Anaconda, and am wondering what sort of LY range I need to make it to the very end. I hear many of you are using Asp or Diamondback Explorer ships, so suspect it isn't much above 30 LY, but would 32 LY be enough?
 
So I'm thinking of joining you guys on this journey across the cosmos, in my Anaconda, and am wondering what sort of LY range I need to make it to the very end. I hear many of you are using Asp or Diamondback Explorer ships, so suspect it isn't much above 30 LY, but would 32 LY be enough?

You need 34LY to get to Beagle Point, but even a 24LY ship can get that with Jumponium.
 
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