Wouldn't a <insert amount> credit gift be a better idea, so nobody gets left out?
premium time
That's very cool of you guys. Thank you for the gesture of good willGreetings Commanders.
As many of you will know, last night we suffered unexpected server downtime which lasted for a considerable number of hours.
By way of a thank you for your patience and to cover any unexpected small fines due to the time delay, we will be running a 48 hour bonus credit period for all Commanders in the galaxy.
All mission reward credits, bounties and combat bonds will receive a 20% uplift when cashing them in.
Missions will show as the same reward but should add 20% as a bonus when cashing in. Bounties will also say the same amount has been claimed but will then increase in your transactions. As will combat bonds.
The bonus period will be available from 14:00 GMT (30 minutes time) today until 14:00 GMT Monday 1st Feb.
This will be applied to all platforms (PC, Mac & Xbox One)
Once again thank you so much for your patience while the servers were fixed. We truly appreciate your fantastic ongoing support.
Fly safe Commanders!
o7
No not remotely. It would set even more of a precedent and then people would fight over what figure is "reasonable" to them, how long does the server have to be down for people to start asking again, is the amount tied to the length of DT.
Then you have a scaling problem - a fixed chunk of money can be anything from a gamechanger to something barely noticable, depending on how far your account is into the grind.
How about the same 20% boost to commodities sales as well? I have some Imperial Slaves to move across a certain border..
Those people loose potential sales for compensating their players - Frontier doesn't sell grind boosts.
I am not seeing any 20% increase for missions compared to the stated amount. Do we need to do something to make this work? I will say the missions seemed to be paying more than usual, but this might be a coincidence![]()
...All mission reward credits, bounties and combat bonds will receive a 20% uplift when cashing them in...
I had traveled from the far-side of the bubble to Robigo Mines, waited 40 minutes to get 5 smuggling missions and I was in the LAST frame-shift animation to the destination system when the game crashed yesterday. No guarantee I wouldn't have outrun a scan while trying to port but I've never failed boosting away on all previous Illicit cargo runs so I like to think it unlikely I would have failed. Woke up today, get in and see all missions have timed-out (as expected) but see a notice I can do missions and get a 20% bonus this weekend. Wow.. I can do that run 5 times, taking 5 missions each time, and be close to breaking even. Ugh, not how I want to spend my weekend playing.
Players exploring didn't loose exploration data, players trading didn't loose trade goods, players fighting didn't loose bounties, but players doing missions failed their missions. I know there's nothing FD can do that will satisfy everyone but I think extending mission timers would have been a start. Then all losses would've been the same, not being able to play for a few hours.