Distant Worlds - A journey beyond the Abyss

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I share your feeling, the visuals of this game amaze me every single day. I just recently bought a 34" ultra wide screen (21:9) just because of it. Did cost me 900€ but I didn't regret it (yet :) ). VR is the non plus ultra for this style of game, but the current/upcoming headsets are the first of it's generation and imho not worth the money. Maybe in 1-2 years, when we are 2 GPU generations ahead and VR is past it's early adopter state.

What enhances this experience even more is the right background music when exploring/prospecting. I'd recommend this playlist for example (while turning off any ingame music):
https://www.youtube.com/watch?v=9qvglWAHDak&list=RDEMcxQuz-ELu51ZpArhWuw9Xg

Surely it's not everone's cup of tea, but it fits to the Zen-like gameplay of ED, for me at least. Spend at least 80+h exploring with this playlist. Enjoy :)

I was astonished when the first track played and I saw it was Ludovico Einaudi!
He's a composer I recently "discovered" independently while surfing streams in Play Music.
"Time Lapse" has already hit 45+ plays on my library in only a couple of weeks.

https://www.youtube.com/watch?v=mKjmO4jB504
 
The only problem I have with Akira's post was the rather heavy handed wording. While I appreciate that English is not his first language the message could have been better communicated.
I don't truly understand the problem here although I do take issue with the prospecting information being removed from the DW Trello site.
That information wasn't encouraging people to move too far ahead and this information is in the public domain from other sources anyway.

We had a heated discussion about this on TS last night because some people took this personally and were threatening to leave DW because of it. The whole fuss is a total storm in a teacup, everyone should just calm down and spend time growing up a little.

Distant Worlds is a group undertaking and some people are losing sight of this.

If you feel the need to leave because of something relatively unimportant then please do so but without causing a fuss.
If you are rushing ahead to Beagle Point then you are not actually taking part in Distant Worlds: DW is not just about getting to Beagle Point it is about getting to Beagle Point as a group and taking part in the Way Point events along the way.
What you do between those WP meetings is entirely up to you and no-one has said otherwise. But if you truly want to be a part of Distant Worlds and be a contributing member of it then you should remember that the WP meetings are where you should be, either at Landing or Takeoff and seriously stick around for the weekend.

As for "leaders and lieutenants"... what a load of tosh. There are a group of people who have slugged their guts out on their own time to make this happen. Because of that they naturally want DW to both succeed and be a memorable event for everyone who takes part. Unfortunately a minority of commanders have, after 15 days, lost sight of this and those organisers are making efforts to get them back into the DW fold.
Everyone involved in Distant Worlds, from Erimus, Dr Kaii, Akira, myself, you and everyone included are volunteers. As such we should pull together, cooperate and above all work as a group.
There is certainly no room nor place for unwarranted and unjustified complaining, it sours the atmosphere to no end.

Whilst i do agree with most of it.
  • The problems i have with it are like that the idea changed so much into something i didn't really wanted like lowering the speed of the fleet so much that even the sidewinders and Ieagles can keep up.
    - i mean the way i dealt with that so far is just exploring ahead and making return trips to the the bubble when i have more then 5% hull damage before Sag. A (only my latest trip has been a Buckyball run, but even on that i found a view unexplored WW's, a Toilet* planet (AKA Ammonia) and an Earth-like that im actually stationed at right now will i go to bed) as i still want to meet up with ppl but were all going so slow now i mean i have made up time for ED for 42-52H a week for this but now were going slow.
  • I just dont understand the way this has been organized by our non-leaders anymore and how they now pretty much promote slow/low Jump range ships by blocking the knowledge of the next waypoints.
    - currently forcing me/us to slow down as i still want to meet up at some places but i still want to go out exploring again after the meetup instead of constantly returning to a waypoint you already been just so you can launch together again. or the whole pirates reason. i mean cant we all just be in Kamzel? anyone who still wants to be in open can play in open but they choose having the risk of player pirates.
  • Stuff like this trello thing...
    - it really doesnt incurage me to slow down it just frustrates me.
  • For that mater even just the waypoint that have been set.. i mean i get that its Erimus route or close to it but so far it seemed to have avoided the things i actually found intresting in this region of space... compare Thor's Eye with most of the systems at NGC 6231 for instance..

but still most my problems with it so far could just be fixed by adding a group that go's faster... not a group that's going even Slower.
- Id do it but im not the leader type, atleast not in an expedition where i dont understand the (non)leadership.

The other is its (non)leadership which i just don't understand but i know that wont change atleast.
Mutiny is just something we joke about sometimes when thinking about the leadership so far because of the way its run so but thats not serieus.

and aslong as im still enjoying it i wont leave it.
but hearing the trello stuff and the Discord talk about ppl who are actually able to travel long and fast a day are cheaters or whatever is not something that helps for enjoyment.
 
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You're not alone in doing that. I survived my go, and since then I changed my throttle reverse mode from toggle to push-and-hold. Thus I shouldn't be able to be in the wrong mode any more.

This is a most excellent idea that I'll be emulating. I'd set it back to reverse-lock for advantage fighting in CZs and gotten used to having it that way, but there's simply no utility for it on this mission. (Subject to change if we have to deal with decelerating on high-G worlds, but I'm avoiding wagering my ship on those for now)

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Excellent to see another Python driver in the fleet!
 
Excellent to see another Python driver in the fleet!

In the official roster theres 13 of us, but as there has been ship changes and unstated cmdrs, theres most likely even more Pythons in the fleet.
We even had 3 Pythons at the same time at wp5. Go check out the "Python Pylots paintjobs" thread, there we try to arrange a groupshoot every now and then, so far no luck as always there someone missing. :D
Also, i had to take already a headstart to wp6 as i have to play XCOM2 next weekend.. ;)

https://forums.frontier.co.uk/showthread.php?t=221818

Feel free to friend me if you havent already, im with the same name in game. :)
Other active Python cmdrs in game: Kuroshio, Jackie Silver, Pirin and Eryn Liamson who i have stumbled upon.
 
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I wish folks would stop mentioning XCOM2. :) I've forbidden myself to buy it before I return from DW. (And I just realized that ED is the last game I bought. Frontier must be doing something right...)
 
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Wasp Radio thread : https://forums.frontier.co.uk/showthread.php?t=226765
Any feedback is more than welcome!
 
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I wish folks would stop mentioning XCOM2. :) I've forbidden myself to buy it before I return from DW. (And I just realized that ED is the last game I bought. Frontier must be doing something right...)


Ok, i wont mention anymore that next friday im taking a free day from work, park my Python to Greae Phio, put wife and kids to my mother-in-law, close the curtains, shut down the phone, get some chips and beer and play XCOM2 for the whole weekend.
I wont mention either that its probably the GOTY 2016.

Oh, also i dont mention that XCOM2 is going to ROCK!!

Buy it, you know you want to.. ;)
 
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Buy it, you know you want to.. ;)

Oh, you're evil. :) I've played the original from 1994 up until the moment XCOM was released - yes, I do know I want to. :)

But I knew that before I decided to take the Python. Got to live with it, the in-laws probably wouldn't appreciate me parking the little ones so I can go sectoid hunting.
 
Ships graphics busted, 2 recent gauntlet runs must have been too much for it. TordenSkjold and rest of fleet will be under maintenance until further notice. Hope I come out of the withdrawal on the other side without too much hull or internal module damage (dang this is going to hurt).

See you in the black, CMDR's.
 
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Last night, I saw a friend of mine in a Neutron field on their way to Blaa Hypai, I totally forgot to write down his location. Anyone know what I'm talking about, or know of another one?
 
The moment the number of participants hit double figures we were going to have to problems with different people going at different paces. It was inevitable.

It occurred to me that the best method is to have multiple group meetings at each way point spaced weeks apart. It's not like you get to see 1,000 other commanders, you just get to see up to 31. And if they are going at the same pace as you then it is more meaningful. You'll be more likely to get to know those people because you're more likely to see them again. I myself now regularly chat with the people who made way point 5 while the rest of the fleet were at wp2 because there were only a few of us there. If your instance is completely randomised at each way point because the entire fleet is at the place then you will be less likely to make friends. It is also less likely that a major lag or glitch will occur and potentially send people back to the bubble if the entire fleet isn't trying to land at the same point.

This also helps people who have to return to the bubble so they don't get left behind. There will still be a group meeting at way point 1, 2, 3 that they can join.

It's also less dangerous. The longer you spend out here the more chance there is of an accident happening and people having to go back to the bubble, many of whom won't bother coming back. One thing we've learnt is that a large number of people are having to go back to the bubble without having made much progress. I myself was at 100% having made 12.5K and was taking a rather circuitous route to burn up time when my accident happened. I had a cold, it was a momentary lapse of attention. Now I'm returning to the bubble. I'm still 8K from the bubble and when I come out again I'm going to make a beeline for Beagle's point keeping the excursions to a minimum. But that's basically 25K just to return back to the point where I previously was.
 
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Dang it, won't make it to the meet up tonight. I'm back in the bubble until tomorrow when support fling me back out to my original position in NGC 6357.

They were kind enough to send me bk to civilisation to replace my lost srv :)
 
  • I just dont understand the way this has been organized by our non-leaders anymore and how they now pretty much promote slow/low Jump range ships by blocking the knowledge of the next waypoints.
    - currently forcing me/us to slow down as i still want to meet up at some places but i still want to go out exploring again after the meetup instead of constantly returning to a waypoint you already been just so you can launch together again. or the whole pirates reason. i mean cant we all just be in Kamzel? anyone who still wants to be in open can play in open but they choose having the risk of player pirates.
Promote slower progress, sure. Force it, no. That's your own decision. Now think for a moment about the prospectors that go along with the main fleet, or a couple of days ahead. If the waypoints are advertised this early, all those who go ahead 1 or 2 waypoints will have found all the prospecting materials needed. So ... sucks to be them?

Why would you want to know these waypoints anyway? To be the first to reveal which planet has which materials? If you separate yourself from the fleet, you don't need the fleet's waypoints. By scouting that far ahead to prospect for materials, you're not helping the main fleet. You're detracting from it. Distant Worlds is a community event. It's not a race, it's not a competition who finds jumponium materials first.

Keep in mind that we're still in reach of the bubble. CMDRs darting to the bubble and back for all kinds of reasons. This will probably end as we're now headed away from the Bubble.
 
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Promote slower progress, sure. Force it, no. That's your own decision. Now think for a moment about the prospectors that go along with the main fleet, or a couple of days ahead. If the waypoints are advertised this early, all those who go ahead 1 or 2 waypoints will have found all the prospecting materials needed. So ... sucks to be them?

Why would you want to know these waypoints anyway? To be the first to reveal which planet has which materials? If you separate yourself from the fleet, you don't need the fleet's waypoints. By scouting that far ahead to prospect for materials, you're not helping the main fleet. You're detracting from it. Distant Worlds is a community event. It's not a race, it's not a competition who finds jumponium materials first.

Keep in mind that we're still in reach of the bubble. CMDRs darting to the bubble and back for all kinds of reasons. This will probably end as we're now headed away from the Bubble.

I've tried to explain this to a couple of people Ziggy, and they just don't get it. They won't be satisfied unless the whole thing is tailored to suit their own personal kind of trailblazing gameplay where they have to be first to see everything, and the other 998 of us fall in line with their vision. Woe betide anyone who has an actual life outside of ED, like a family and job, because they wouldn't get a second thought.

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I happen to have a really weird work schedule, working 3-midnight mostly, and I'll likely never be able to make a big event. However, the pace of
this event means I can still see lots of folks at base camp if I get there a little early or a little late.

It's been incredible. Don't change a thing.


Don't worry. We're not :)
 
The whole concept and the idea of Distant Worlds is simple as pie, and still theres some people dont get how this works.

Maybe people should have gone on their own expedition so they dont have the need to yap and complain.
 
Why would you want to know these waypoints anyway? To be the first to reveal which planet has which materials? If you separate yourself from the fleet, you don't need the fleet's waypoints. By scouting that far ahead to prospect for materials, you're not helping the main fleet. You're detracting from it. Distant Worlds is a community event. It's not a race, it's not a competition who finds jumponium materials first.

Couldn't agree more! +1!

Edit: tbh, I already began removing people from my in-game friendlist in Kamzel who are constantly tens of thousands of light years ahead of the main fleets current position, because it takes away a lot from the shared expedition feeling for me.
 
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