Piracy and bounty hunting are not providing enough opportunities for meaningful PVP. Curently CGs are the best chance for good PVP but there it becomes "a sport".
Completely agree - goes back to the post you are responding to, in which I said there is a game design problem, which FDEV really do need to fix.
I'm all for cracking down hard on murderers but at the same time the PVP community should be allowed to shoot each other. Call it a PVP flag but worked into missions/factions as earlier suggested. Give it some meaning and make that "intended game-play".
Again - completely agree. The key phrase there is "the PVP community should be allowed to shoot each other." - see that's fine.
The problem starts when players who consider themselves part of the "PvP community" then treat players who do not consider themselves as "part of the PvP community" as "legit targets". Example: an Explorer flying in Open, they've been out in the Unknown for months and are making their way back home, playing their game their own way. Then "part of the PvP community" sees them, interdicts them with a wing of 4 FdL's, and blasts them and their 2-300M worth of exploration data they've collected over 8 months, out of the skies, for no other reason than PvP-for-sport.
Now okay - you could argue that said unfortunate Explorer was an idiot to be coming back to the Bubble in Open, and that's true - but only because at the moment the game "design" is letting out-of-context activity do this. Nevertheless, you'd be right in saying that said Explorer really was a fool to be doing such.
The point being made is that perhaps in an ideal situation, the PvP-for-sport guys would be deterred from ganking said Explorer in a wing of four FdL's, either due to some kind of security response, and/or the game being set up in such a way that said Explorer could play in Open, as after all he is playing the game in-context.
Now don't misunderstand me here - Explorers should have as much danger in Open, Group, or Solo as any other player - same goes for Traders, Bounty Hunters, and Pirates. There should still be a danger of said Explorer being ganked by a PvP-for-sport player! But this is where the current game "design" is lacking; there is no incentive for PvP-for-sport players to keep their PvP-for-sport context in amongst themselves.
And it's FDEV's fault. Only recently, David Braben was saying "come play in Open, really it's fun!". DB wants everyone to play in Open due to it being fun, but he appears to fail to realise that the game design as it currently stands isn't making sure that the
context that any individual player is in, isn't being infringed upon by out-of-context gameplay.
And the overall result is it's pretty terrible for the players who don't consider themselves PvP-for-sport players.
Again - FDEV's fault. Does anyone have a completely clear picture of what FDEV wants this game to be yet? I know I don't. I'm very confused right now. They send out very confusing messages. On the one hand, they're recreating the gameplay of the original Elite and adding to it. On the other hand, they send conflicting messages about what this game actually is - is it really just boiling down to a shooty-shooty game, like some people say? Or did David Braben really mean it when he said PvP should be "rare and meaningful"? The latter statement currently does not bear any resemblance to this game as it currently stands.
I can only conclude that the intention to make PvP "rare and meaningful" has failed utterly so far. And that's the fault of the game designer(s) - FDEV.
There seem to be a lot of posts in support of more severe punishment for crime without anybody worrying too much about the impact on PVPers.
The thing is, PvE players would LOVE IT if the PvP-for-sport players would keep PvP-for-sport in amongst themselves! How can DB expect PvE players to play in Open if FDEV aren't policing their game such that out-of-context PvP-for-sport doesn't impinge on people actually trying to play the game in-context?
Respectful co-existence of PVE and PVP oriented players within some revised rules should be possible.
Agreed. Respectful co-existence of both type should be possible. Currently though, the game's lack of decent design destroys the possibility of that.
This discussion should be for the benefit of both player types and especially for PVEers who may want to give Open a go. And if you never want to play in Open: Nobody is taken that choice away from you.
Again, in total agreement.
Regards o7