Robert Maynard
Volunteer Moderator
Where piracy is a legit path in the game. What if said T-7 does not surrender his cargo and said pirate finishes him off?
Player Pirates can attack both players and NPCs. And in both cases, the encounter could either end with the target dropping cargo and being let off. Or the target being destroyed.
Why should a pirate be penalized more for killing a fleeing player over a fleeing NPC?
That's one thing.
The next. Why should players who decide that it's cool to blindly attack NPCs (or perhaps he attacked the NPC during powerplay or a given mission) be subjected to much lesser penalties than if they attacked another player?
It's could be as simple as "because the Pilots' Federation decrees that members will be punished for attacking / destroying other members illegally". The PF would not seem to be particularly concerned as to the antics of its members (players) in relation to non-members (NPCs).