For all I know, all intertia-ridden Ships are affected by that Docking Computer failure, if the following conditions are met :
- engaged from the frontal hemisphere (within ~45deg arc in front of Station)
- engaged just outside ~5.5km Range (min. Range for it to use Afterburner)
- engaged well outside (i.e. 7.5km), but it simply happens to give it one last A/B kick just at that critical Range
This will cause the Docking Computer to fire one cycle of Afterburner while already at or inside what is effectively the frontal Thruster's performance envelope for getting the Ship stopped, while still drifting vertically/laterally relative to the Station entrance.
Then, it is a rather common sight to see the Ship drift beyond the desired entry area, while still retaining excess velocity.
Also, anytime the DC has the ship drift beyond ~50m (trigger-distance) a desired Waypoint, it'll cause the Ship to attempt to point at it while maintaining excess velocity from the miss.
That'll cause the Ship to basically drift around severely (almost uncontrolled) and present a collision hazard to itself or other present Ships.
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On the few of my Ships that currently carry a DC, I only let it cut-in (thottle idle) and take over when the Ship is definitely within its min. Afterburner Range.
~5.0km or less seems to do the trick and all this does is prevent the DC to kick A/B (as it's inside the min. Range for using it).
Never had any such issues anymore.