UAs, Barnacles & More Thread 6 - The Canonn

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Michael Brookes

Game Director
This is one of the things that irks me. I can land my ship at a completely random spot on any random planet in any random system anywhere in the galaxy and I'll always be within ten minutes driving distance of at least one crashed nav beacon. That means that I'm either staggeringly lucky or there are thousands of them crashed on every single (airless) planet in the galaxy; probably trillions in total.

This is just begging to have some mathematics thrown at it, so...

If we start manufacturing them right now at a continuous rate of one every second, 24 hours a day, 365 days per year then by the 34th century we'll still only have made roughly 40 billion of them.
That's just not enough.
Hopefully FD will tweak how these things spawn :p

They are being tweaked for 2.1.

Michael
 
They are being tweaked for 2.1.

Michael

I wish to have those man-made stuffs infinitesimally improbable outside the Bubble, unless they were exactly the stuffs that player-commanders left. Other than that, I wish the galaxy will be peppered with unusual/unique objects, be at space or planets, but make it real hard for us explorers to find. That would make any discovery truly serendipitous.
 
Someone correct me if I am wrong, but the Pleiades "Nebula" is actually the Pleiades "Nebulae". The Galaxy map shows it as Pleiades Nebula but I believe that is incorrect. The Pleiades is actually a star cluster not a nebula. The nebula cloud is actually multiple individual nebulae associated with each of the brightest stars (including Merope). I think flying around to other distant nebulae such as California, Barnard's Loop, etc. is going to turn up nothing Barnacle or UA related. When Michael Brooks corrected himself with "Nebulae" instead of "Nebula" I believe he was indeed still only referencing the Pleiades "Nebulae".

Here's another thought...I am unable to locate it but I remember post about the Merope system seeming almost "artificial like" because of the distances between planets being similar and other "perfect" stats. Suppose there is something to this and the UA "Shell" is some kind of shield that is currently under construction with the UAs being the building blocks? That would explain their "pointing" at the Merope Star and the near perfect spherical shape of the "shell". Still trying to come up with a good reason for FD wanting us to find the Barnacles (even to the point of helping us with clues and signals and crash sites), although it may be they wanted us to know all about the Barnacles and Meta-Alloys before the shield was complete and potentially no longer accessible...

This sounds like a Dyson Sphere for a Entire Nebula i like it and it makes sense, perhaps making future use of the maia black hole for long distance travel (with some foil)
 
This is one of the things that irks me. I can land my ship at a completely random spot on any random planet in any random system anywhere in the galaxy and I'll always be within ten minutes driving distance of at least one crashed nav beacon. That means that I'm either staggeringly lucky or there are thousands of them crashed on every single (airless) planet in the galaxy; probably trillions in total.

This is just begging to have some mathematics thrown at it, so...

If we start manufacturing them right now at a continuous rate of one every second, 24 hours a day, 365 days per year then by the 34th century we'll still only have made roughly 40 billion of them.
That's just not enough.
Hopefully FD will tweak how these things spawn :p

nice one like it. rep +!
 
Do we know why barnacles are only appearing in nebulae yet?

I do have a couple of probably incorrect theories...

Just like terrestrial barnacles they are living organisms and need a medium to filter feed from. Of course on an airless rock there is no medium unless it's in a nebula. So I would guess they are "feeding" on the nebula gas and dust and using it to create UAs and or more barnacles.

Or

They are somehow linked to the missing and lost generation ships. And are found in nebulae simply because it's human nature to head toward the big pretty gas clouds :)

Probably barking up the wrong tree....
 
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In one of the vids it was discussed that the trailer footage was cinematic and not in-game, so those wrecks may not exist. It would be a shame if they didn't though.

They do exist. They (T9 and two Condas) were shown in a demo, in the Horizons release live stream.
 
Do we know why barnacles are only appearing in nebulae yet?

We only "know" they are in Nebulae because we have been told. Without that information, we would be saying "somewhere near".
Nebulae seems to fit 3 sorts
1. Very small and just have the originating star (seen them called Planetary Nebula?)
2. Medium sized like Pleiades, often have NO systems within the actual cloud. They may look like they have systems within at first glance, but a bit of zoom and rotation shows that these systems are outside the actual cloud
3. Huge size, with hundreds of systems within the actual cloud

Consider Pleiades:
The system with the most Barnies is Pleiades Sector JC-U b3-2, which is a long way outside the cloud, 15ly or so. A casual observer would probably NOT consider it part of the nebula. If we were to "search the Nebula", nobody would look there.
Pleione and Merope are just outside the cloud, but on the edge
You can even rotate it so that Maia is not visibly in the cloud. I am not sure if any systems are in the cloud.



My first thought when we were told "Nebula" and "Barnicles" made me think that they filter fed the nebula gas to grow MA. However, they are found on planets with LOTS more available material in the ground than could ever be filtered from the cloud, so if the filtering is part of FD back story, I dont see how it is significant.

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Which means they're supposed point at Merope (the star), not Merope 5C ... since that's where they point in-system.
You can make that assumption if you like, but there is a long history of people conflating MB's one-liners WAY beyond their original intention and actual truth. He was commenting on the assertion that UA were bugged and should point at Barnacles sites, and/or the other Barnacle Nebulae (if such things exist)
 
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By the way I made a 1.5 hours recording (4k) of a barnacle and timelapsed it into around 5 minutes. No sound (but music). Maybe helpful for research? The raw video has streamchatter in the background, so not much help for sounds unfortanitly, but if needed I could do it again. Just let me know @maeyae42 (twitter)
https://www.youtube.com/watch?v=wCAHG_0KNjU

Nice video.
icon14.gif
 
There is a nebula similar to pleiadese near the neutron fields that I'm investigating if I had the energy after scanning enough neutrons I might be able to investigate there but unfortunately I have no srv
 
Someone correct me if I am wrong, but the Pleiades "Nebula" is actually the Pleiades "Nebulae". The Galaxy map shows it as Pleiades Nebula but I believe that is incorrect. The Pleiades is actually a star cluster not a nebula. The nebula cloud is actually multiple individual nebulae associated with each of the brightest stars (including Merope). I think flying around to other distant nebulae such as California, Barnard's Loop, etc. is going to turn up nothing Barnacle or UA related. When Michael Brooks corrected himself with "Nebulae" instead of "Nebula" I believe he was indeed still only referencing the Pleiades "Nebulae".

I thought this too. However, I believe the use of the plural is just because we refer to the visible parts of the dust cloud as individual nebulae. They are in fact all part of the same dust cloud* and as such might be referred to as a single nebula too.

*or possibly two if the "Three Car Train Wreck" section of the following site is anything to go on: http://www.pleiade.org/pleiades_03.html
 
...and actually - if you search 'Merope Nebula' you'll find reference to NGC 1435 - a small diffuse reflection nebula associated solely with the Merope system, and separate from the rest of the wider Pleiades Nebula ;)

AFAIK, the Merope nebula is not modelled in-game.
 
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...and actually - if you search 'Merope Nebula' you'll find reference to NGC 1435 - a small diffuse reflection nebula associated solely with the Merope system, and separate from the rest of the wider Pleiades Nebula ;)

AFAIK, the Merope nebula is not modelled in-game.

Actually, based on that entry, it still sounds to me as if the nebulae are identified (and named) based on visibility and are still part of the same dust cloud.
 
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Actually, based on that entry, it still sounds to me as if the nebulae are named based on visibility and are still part of the same dust cloud.

We all know that WE are pedantic enough to swing either way. The question is, is MB informed enough (I assume so), pedantic enough (I expect so), and evil enough (no comment) to call the observable Nebula of Pleiades a Nebulae ?
 
Searching for barnacles is very time consuming, IMHO FD/MB should make it clear whether barnacles in fact do exist in NEBULAE outside the Pleiades, this would avoid CMDRs searching for barnacles in other NEBULAE pointless.
.
They don't have to ell us exact locations, but at least tell us one way or the other.
 
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