I like Elite. Having said that....
Okay so depth in a video game is a certain game feature having many elements tied to it.
For instance sometimes I play Red Dead Redemption. I will ride my horse from one town to the next. This is traveling. How does the traveling in that game have depth? Well it has events that constantly happen. I could see a hunter shooting at something, I could see a stagecoach being chased, I could be held up myself, etc etc. These are all tied to the world and traveling. There's literally dozens of things that could randomly happen. That's depth.
Let's take an element of Elite. Can be anything. So we'll take Planetary Landings. You can disengage an SUV and sort of drive around down there and chase beeping noises for stuff that doesn't at all matter. There.
See the difference?
How much meat does a game play element have? How much meat does planetary landings have? How much meat does power play have? How much meat does.....
And when we ask these questions many players begin to complain about " depth ". Oh there's stuff there it's just either half broken or not very " deep ". And there it is.
Okay so depth in a video game is a certain game feature having many elements tied to it.
For instance sometimes I play Red Dead Redemption. I will ride my horse from one town to the next. This is traveling. How does the traveling in that game have depth? Well it has events that constantly happen. I could see a hunter shooting at something, I could see a stagecoach being chased, I could be held up myself, etc etc. These are all tied to the world and traveling. There's literally dozens of things that could randomly happen. That's depth.
Let's take an element of Elite. Can be anything. So we'll take Planetary Landings. You can disengage an SUV and sort of drive around down there and chase beeping noises for stuff that doesn't at all matter. There.
See the difference?
How much meat does a game play element have? How much meat does planetary landings have? How much meat does power play have? How much meat does.....
And when we ask these questions many players begin to complain about " depth ". Oh there's stuff there it's just either half broken or not very " deep ". And there it is.
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