The Star Citizen Thread v 4

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I'd be intrigued to know how much you Citizens are in for. I'd make a poll but, y'know..

Don't be shy, please share...
I just bought the $45 Aurua LN package
& then added $5 for the Digital Star map (as it was not included in the game package I bought)

...as apparently after 14 Feb, the SC will sell separately from the Squadron 42, so figured $50 is not too bad of an investment to get a ship some gear, SC, & Squadron 42...also have some Star Citizen friends who have been after me to get the game lol
 
I'm in for $45 based on all the VR promises a few years ago. You can see why I'm possibly a tad dubious about everything else they say because of it! A bit. A tad. A BUNCH.

On the plus side, VR is humming along nicely without their participation and it's been an exciting few years in the field! Abrash was right: "these are the good old days." Also, I can at least be glad I didn't back Sixense!
 
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And that makes it alright?
It'll be funny when the game releases and they're still selling ships :)

And why is it going to be funny then? I think we had this discussion already several times before. Their statement regarding this matter was that they are not excluding this possibility, and it all depends on how good or bad micro-transactions will do.
 
And why is it going to be funny then?

Because of numerous people making comments like this

Most of these Pay-to-Win arguments will hardly be remembered after the game has been out a year.

That's why it'll be funny.
Because they think that all this will stop once the game is released and watching them become bewildered will be entertaining.

In a "Duuude how could you have not seen something so obvious" kind of funny, not in a spiteful "Haha you're a fool" kind of way :)
 
Because of numerous people making comments like this



That's why it'll be funny.
Because they think that all this will stop once the game is released and watching them become bewildered will be entertaining.

In a "Duuude how could you have not seen something so obvious" kind of funny, not in a spiteful "Haha you're a fool" kind of way :)

Well, I'd say that most of the current criticism is going to be forgotten if they are successful. But this does not meant that they are not going to be criticized. There are going to be plenty of people who will dislike the game, and who will be criticising it for different matters.
 
Well, I'd say that most of the current criticism is going to be forgotten if they are successful. But this does not meant that they are not going to be criticized. There are going to be plenty of people who will dislike the game, and who will be criticising it for different matters.

Yeah but I'm talking specifically about the pay2win criticism.
It's not going to be forgotten post launch if they still keep on selling ships.


I think no matter what they release, it will be seen like a success by some people and a failure by others.
 
Firstly - Max it's good to see you back and this thread back to life.

I have multiple accounts but I am zero invested. I missed the KS and then got very sceptical (I trained as an accountant and work on the software side killing bugs, so I have an unusual skill set, but a touch relevant here). Tried on a free trial and had serious motion sickness really rapidly which killed any chance of playing the game.

I keep watching because I am fascinated by what is being played out. I am amazed at the money still being thrown at the project despite obvious signs of problems.
 
I'd be intrigued to know how much you Citizens are in for. I'd make a poll but, y'know..

Don't be shy, please share...

$232.63. That includes $45 for a package that I gifted to a friend. So 187.63 is what I spent for me. That was all back during the Kickstarter pledge. I haven't spent any more since year one. I could never see the point of paying $100 and more for ships when my 350R is still not in my hanger. I want Star Citizen to succeed but it's looking like the match is going to go to Derick Smart.
 
Yeah but I'm talking specifically about the pay2win criticism.
It's not going to be forgotten post launch if they still keep on selling ships.


I think no matter what they release, it will be seen like a success by some people and a failure by others.

They (players) are still going to discuss whether SC is P2W or not even if CIG does not sell ships due to the loose definition of no P2W, which actually is perceived as P2W by lots of backers.
 
Yus indeed. Sometimes this thread makes you feel like if you have fun playing 2.0, you have to somehow be deluded or something like that. I need to spaceships with you in space, we'll drive in all the Idrisis of Aleksej, if he has one. :p



Only needs your CC written all over it, and we have a deal! I'll stock you on the cargo :)

Hey Max :),
I wondered where you'd gone for a while there!

No one should be criticised for having fun with any game. Nor should they feel bad about saying what's coming up in the next set of releases. I'd been relying on you and Mr Novak for a while, and I've enjoyed reading those posts. Just stay away from arguments based on speculation that no one will ever win, and the place will be much friendlier :). My career has been based on finding things out and arguing what they might mean, so it's easy for me to pick my battles, and also to respect other people's opinions when there is insufficient evidence to prove them wrong.

Unfortunately, it's not enough for CIG to say something anymore, they have a history of disappointing people. However they do seem to be making solid progress, and I am hopeful about the game's future. I always thought that promising 4 AAA games was incredibly naive, and actually think that focusing on SQ 42 and the baby universe (or whatever it is called) is a good move. Hopefully they can integrate what they learned from Star Marine even if it is never implemented as a separate mode; research and development often takes you in directions that don't really go anywhere, with problems that you could never foresee and that would take too much time or money to resolve even if it's possible with current human knowledge.

By the way, I'm in for $45, and that's about as much as I am happy to give to the CR dream fund :).

Regarding VR now, I have to agree that implementation would be tricky, even if it eould be the best way to see out of a Freelancer. We know now that cockpit games are ideal for VR, and EVA through space would also be fine, but walking around is problematic. Also, VR so far can't deal with the high resolution "fidelity" that CR has in mind for the game; the ED requirements are possibly the higher ever given, so maybe the SC requirements may not even be achievable until the next generation of graphics cards!
 
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The "It isn't really P2W because..."

I think P2W has become distorted. If there was indeed a big shiny red button with WIN written on it, that you could only buy with RL cash, that would be an absolute definition of P2W.

My understanding of how the term is commonly used in gaming parlance is "Pay RL cash to purchase in-game items that would otherwise involve effort and time sink in game. Also these items have a beneficial effect on your game avatar beyond simple cosmetics"

That isn't as catchy as P2W though, eh? ;)
 
The "It isn't really P2W because..."

I think P2W has become distorted. If there was indeed a big shiny red button with WIN written on it, that you could only buy with RL cash, that would be an absolute definition of P2W.

My understanding of how the term is commonly used in gaming parlance is "Pay RL cash to purchase in-game items that would otherwise involve effort and time sink in game. Also these items have a beneficial effect on your game avatar beyond simple cosmetics"

That isn't as catchy as P2W though, eh? ;)

Agreed.

As soon as you can buy anything in game that other people have to earn in game that is what those that care about P2W call P2W.

As we all know there are many people who see these sorts of games as a competition - even though they can never be in any sense of competing from an equal standpoint - and they really don't like people being able to buy stuff that they have to earn. For these people there is no argument that will convince them that SC is anything but P2W.

Whereas buying a gold paint job or some other purely cosmetic item is purely a matter of vanity and taste (or lack thereof - looking at all you tasteless gold paintjob Anaconda owners! :D).
 
Whereas buying a gold paint job or some other purely cosmetic item is purely a matter of vanity and taste (or lack thereof - looking at all you tasteless gold paintjob Anaconda owners! :D).

Check out ma ride, wicked, innit? Ahm gonna get some 1000" Dubz and a chrome Condor for the fighter bay... solid!
 
How big is the latest build download ? And have they sorted the patching mechanism yet? When i last looked it seemed the be that every update needed 30GB to be pulled down.
 
How big is the latest build download ? And have they sorted the patching mechanism yet? When i last looked it seemed the be that every update needed 30GB to be pulled down.

Still around 30GB. No incremental patching yet. Something was said about it during early December's ATV but the upshot of the conversation is that it's hard and therefore remains a work in progress.

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I'm in for an Aurora LN game package, no way I would drop more money than that on this game.
 
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Still around 30GB. No incremental patching yet. Something was said about it during early December's ATV but the upshot of the conversation is that it's hard and therefore remains a work in progress.

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I'm in for an Aurora LN game package, no way I would drop more money than that on this game.

Minor updates within the current major version were about ~7GB.
 
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