This looks interesting.
mabe start a new thread on this one.
https://www.youtube.com/watch?v=sglhi_PIEX4
We do have a thread for this game, and I backed it with $100 USD.
This looks interesting.
mabe start a new thread on this one.
https://www.youtube.com/watch?v=sglhi_PIEX4
Hey Max,
I wondered where you'd gone for a while there!
No one should be criticised for having fun with any game. Nor should they feel bad about saying what's coming up in the next set of releases. I'd been relying on you and Mr Novak for a while, and I've enjoyed reading those posts. Just stay away from arguments based on speculation that no one will ever win, and the place will be much friendlier. My career has been based on finding things out and arguing what they might mean, so it's easy for me to pick my battles, and also to respect other people's opinions when there is insufficient evidence to prove them wrong.
Another 100 pages of pay2win anyone? D:
To put it in ED terms; Pledge ships come with E rated gear. I suspect an "A" rated aurora LN will surprise a lot of people. Most of these Pay-to-Win arguments will hardly be remembered after the game has been out a year.
Minor updates within the current major version were about ~7GB.
Yeah the loops of speculative arguments are the worse ones, it's just claims shouted on the air, and supported by the air. It's the same thing of those people who might be with the signs on the street saying the world is ending soon.... SC Apocalypse!But it's quite right, it's a pointless discussion because there is no point.
Another 100 pages of pay2win anyone? D:
Maybe... But then people who bought ships for hundreds or thousands of dollars may be a little angry .![]()
On news around this week ~~
Patch 2.2 Nearing PTU, Star Citizen Alpha 2.2 has an internal build and is undergoing testing by the QA guys & we were given some details about their current build. We know this build contains at least 1 news flyable ship, 1 news hangar-ready ship, and physicalized EVA as well as a lot of improvements and bug fixes. I would expect it to be a Flight ready Sabre & Hangar Ready Starfarer and am hoping that the improved party system makes itself known along with the cover system for FPS. These features will be in the PTU release based on the experience of the QA team with the internal build.
Some new effects shown a bit, Boost & Explosions from MR:
https://robertsspaceindustries.com/media/n8lut38tks62hr/source/January_2016_monthlyReport_2.jpg
https://robertsspaceindustries.com/media/2zfn1kep1u8wur/source/January_2016_monthlyReport_1.jpg
I think this is a bit baity. Just because you don't like people's opinions is it really fair to denigrate them.
Let's be honest here, there's preachers on both sides, a lot of Star Citizen fans espouse the game's feature sets (which are currently nothing more than air) almost as though they are facts. Besides, referring to these pointless circular arguments as proof of silliness while you, more often than not, are on the "opposing" side seems rather ironic as well.
I wonder whether it is a Sabre that is going to be added in 2.2.
And it is clear that they should provide 2.2 news next week. There were numerous statements that 2.2 release is going to happen in February, and one half of the month has almost passed already. Today they close free flight program and split packages. So this seem to be a logical ending for 2.1. And new content is going to be available to those who already backed the game.
I'm saying how i feel. It's impossible to discuss something when things are set into speculation, and "it's my opinion" and that's it. No matter if there is any truth to it or not, that seems irrelevant here.
It's circular on the aspect, just look at this thread past pages and compare to the topics being discussed in here, 1 year ago and even before, it haven't changed. That's what i refer as circular, every once in a while, something that was already discussed, will be discussed again, by the same persons, the same posts, almost as a macro. If i'm only here for months and see this, i can't imagine how the ones who are here for years deal with this.
So i guess the only alternative is really ignore and discuss what's actually factual.
Let's simply wait and see how is it going to develop. For the moment there are too many unknowns. We only know that the model of their choice to raise funds for future development is microtransactions.
FD has chosen selling expansions for this purpose.
Other game developers have subscription fees, microtransactions, and expansion sales.
I'm not sure if I can earn an expansion with in-game currency? Isn't that a bit off topic?
I did not say that you can earn expansion for in-game currency.
I said that different companies have different ways to earn money for further development. And as SC post-release development is planned for years they need a way to earn money to cover future development expenses.
What you did though, was precisely what tends to repeatedly frustrate the posters on this thread that aren't Pro-CiG. You threw in a bit of "whataboutery" to change the focus from CiG to FDev and change the direction of the conversation 90 degrees.
CiG are also setting up SQ42(2) and SQ42(3) as expansions. Not every backer will get SQ42(2) for free and everyone will have to pay for SQ42(3)
In a discussion about how big an effect buying effective in-game assets might have on a game, to go off on a tangent about other funding models is obfuscatory.
My personal take is that on launch day of SC, the activities of those who have made use of the RL pledge for ships function will define much of the game. In a 100 system playing area, if there are enough mega-ships piloted by players with questionable attitudes to newbies, it will be carnage.
On the other hand if by then SC have locked down the mechanics or otherwise of ship theft, with the pvp slider not providing 100% solo action, their could be some whaling(sic) and gnashing of teeth on a grand scale.
Then there is the "speculation" of will the iron portcullis on effective in-game assets come down on launch day, or will CiG ask the backers if they think it is fair to give some late-comers the chance to invest in future content?
Lots to consider. I expect it will be somewhere in the grey medium between ultra white and pitch black points of view.