There are indeed several perfectly valid reasons for pvp.Now if I was aligned to a Faction and trading against another faction in some way and another CMDR warned me off, thats fine. If I persisted and he was left with no choice but to shoot me, that fine. I made my choice. That alas doesnt happen either.
Therefor, any new rules should not be to harsh for 'offenders' who fight others because of these reasons.
Powerplay, bounty hunting wanted players, combat zones (but only IF the offender has chosen a faction!) all fine.
Can even understand blockades as long as the opposing party uses the comms and allow others to leave the system.
There's a problem with piracy though.
How could the game know if somebody is RP'ing as a real pirate and shooting a fleeing player and not simply shooting the weak for no reason at all.
Indeed.But for me open has an infection of people I'd rather not socialise with in either real life or virtual.
I'm also sick and tired of all these wings attacking me for no obvious reason.
Worst of them were those who enter CZ's and just keep flying in circles, not selecting any side, waiting for other players getting in need for restock/repairs and then attacking them when they try to leave the area.
Totally unacceptable behaviour. Choose sides or leave. Period.
Still flying in open sometimes, but yeah.. if I see more than one player in the system I'm working, and they aren't trade ships, I wake out and switch back to solo.
Grouping up with other same-minded players isn't an option either.
All ships need to be pure pvp builds in order to have ANY chance at fighting back.
Not even talking about how difficult it is to actually find players willing to group up under these conditions.
Most players I know already left open and are now flying solo or private groups.
And to be honest, I don't like private groups.
For me, it's all or nothing. And 'all' is not an option when flying alone.