i think, we should share experiences, and maybe even change side for a moment:
- "there are no consequences for killing clean commander/npc's" - this is not true. there are more consequences ingame now, than before. as described above, i flew around with a bounty of 300 k - 600 k for weeks with a new account (who isn't stinking rich, and for dark arts bgs influencing). you'll have a lot of interdictions by system sec, with ships spawning for that (vultures, anacondas, sometimes in wings). if i'd be a harmless pilot, and not a harmless account, i'd be dead often. finally i was only able to get my bloody work done flying a vulture or fdl - in cobra or courier i was all time running away
- those procedural consequences aren't very lasting. 2 missions (1 charity, 1 delivery) brought me back to unfriendly.
- i was very much acying a psychotic murder, for a cause. should there be a difference between crimes against npc and crimes against cmdr's? some player will say yes, some player will say no. i'm on the "no-side" - i want a persitent galaxy between all modes. if you are looking at that from this perspective, scaling consequences of crimes gets problematic - took an assassination mission, and be followed through the galaxy by avenger wings? i might like it, most players won't