Simply add a switch to the group creation where the creators can choose to allow PvP combat or not.
If they choose not then players can still shoot or ram other players all they like but it will cause zero damage to shields, modules or hull.
Such groups would then be impervious to hijacking by those players who want to fight other players. Those players can either stick with Open or create/join groups that do allow PvP combat.
If they choose not then players can still shoot or ram other players all they like but it will cause zero damage to shields, modules or hull.
Such groups would then be impervious to hijacking by those players who want to fight other players. Those players can either stick with Open or create/join groups that do allow PvP combat.