So, whoever is experienced enough with the game will notice that the Imperial Trader (ehm Cutter) is lacking a lot.
Firstly there is a maneuverability bug presented very clearly in the video of Kornelious here:
[video=youtube;OKbtXLChmNU]https://www.youtube.com/watch?v=OKbtXLChmNU[/video]
Conda and Corvette have similar (as they should due to same maneuverability rating 2) handling. That's not the case of Imperial Trader which is even 10 secs slower than the other 2 in terms of pitching, yawning or whatever else. Which definitely means it's not even close to rating 0 (type-9 maneuverability). The bug concerning slow turning is present from the beta of the ship.
Careful here Fed lovers, maneuverability is NOT speed. Speed is a different element and has a separate index value.
Secondly, The A8 Thrusters + the A8 Shield result in very few power left. It's the same case like the FDL pre-buffed. FDL pre buff as well as Imperial Trader cannot support any other weapons apart from multicannons and or some pulses. If you want more energy hungry weapons (that will deplete the low A7 power distributor), then you can't outfit most modules to A class, EXACTLY like FDL was pre-buff. We heard a lot of complains from FDL owners pre-buff correctly, that they bought the ship but couldn't equip it to A class due to lack of power. And FD listen and gave them what needed.
So I am wondering if FD will address the really weak Imperial Trader to claim the name of Cutter in 2.1 Cutter is a "warship", and it should get rightfully the title if the power issues as well as the maneuverability bug are addressed. Not prior to that. When new weapons come out, I think it will be even more clear (since you still won't be able to equip any if you want decent shield), due to lack of power. Do we wait till the 2.1, for the problem to become more obvious or do we take action proactively?
Firstly there is a maneuverability bug presented very clearly in the video of Kornelious here:
[video=youtube;OKbtXLChmNU]https://www.youtube.com/watch?v=OKbtXLChmNU[/video]
Conda and Corvette have similar (as they should due to same maneuverability rating 2) handling. That's not the case of Imperial Trader which is even 10 secs slower than the other 2 in terms of pitching, yawning or whatever else. Which definitely means it's not even close to rating 0 (type-9 maneuverability). The bug concerning slow turning is present from the beta of the ship.
Careful here Fed lovers, maneuverability is NOT speed. Speed is a different element and has a separate index value.
Secondly, The A8 Thrusters + the A8 Shield result in very few power left. It's the same case like the FDL pre-buffed. FDL pre buff as well as Imperial Trader cannot support any other weapons apart from multicannons and or some pulses. If you want more energy hungry weapons (that will deplete the low A7 power distributor), then you can't outfit most modules to A class, EXACTLY like FDL was pre-buff. We heard a lot of complains from FDL owners pre-buff correctly, that they bought the ship but couldn't equip it to A class due to lack of power. And FD listen and gave them what needed.
So I am wondering if FD will address the really weak Imperial Trader to claim the name of Cutter in 2.1 Cutter is a "warship", and it should get rightfully the title if the power issues as well as the maneuverability bug are addressed. Not prior to that. When new weapons come out, I think it will be even more clear (since you still won't be able to equip any if you want decent shield), due to lack of power. Do we wait till the 2.1, for the problem to become more obvious or do we take action proactively?
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