I rarely lose a ship to NPCs. I actually can't even remember the last time that happened. I've been playing since beta, and I can count on one hand the amount of times I've been destroyed by a player as well.
And although the people advocating a PVE mode on this thread may well just not like PVP, a PVE mode will be less challenging. I imagine a lot of players will use it to be more successful with less risk. People are risk adverse. If there was a mode where you were invincible to damage, and all your shots did 1000% damage, you'd have at least 20k people playing it. That doesn't mean we need a mode like that. I'm no developer, but I've noticed that a lot of the time, people don't actually need what they think they want. Frontier hopefully takes that into account.
And, really, a PVE mode terrifies me because it likely means the end of me playing Elite. As I've said, people are risk adverse, and if there's and official PVE mode, no one will play in open. And not because they don't like PVP, but because it will, in fact, be an easier mode. And that's just kind of depressing. I'm not even a PVPer. I just like the threat of PVP, and I like the options of gameplay that it provides. For instance, groups that escort traders or explorers. Also, bounty hunters.
Right now open is a nice mix of different players. I've met traders, miners, explorers, combat pilots, pirates, and murderers. Open is a mix of the wonderful and dangerous. It makes the galaxy feel lived in. If PVE were a thing, that would make open the "PVP mode" and that's all you'd have there. PVE mode would just be a sanitized version of Elite as NPCs don't offer a huge challenge. It woud be WOW with spaceships. And I didn't get into Elite to play that type of game. Again, I'm no PVPer. I don't seek it out, but I enjoy it when it finds me. I don't mind losing pixels. When I get destroyed, I shrug my shoulders and restart at the last station I docked at. What's so difficult about that.
Frontier will also have to consider PVE mode in the developement of the game. If you all get your PVE mode, then you'll be on the forums complaining people are scanning you to make you fail your safe Robigo smuggling runs. You can't be attacked by players or pirated by players. Ok, well, so now you can't be scanned by another player. Or K-warrant scanned to reveal your wanted status from all the NPC traders you've murdered. What would even be the point.
I'd rather see more interesting systems in open such as a reliable way to hunt criminals or increased penalites. But, really, everyone making a fuss about the PVP in open are delusional. It happens rarely enough to me to be a treat, but not enough to negatively impact my game.
In my opinion, a PVE mode would be the beginning of the end for Elite Dangerous.
And although the people advocating a PVE mode on this thread may well just not like PVP, a PVE mode will be less challenging. I imagine a lot of players will use it to be more successful with less risk. People are risk adverse. If there was a mode where you were invincible to damage, and all your shots did 1000% damage, you'd have at least 20k people playing it. That doesn't mean we need a mode like that. I'm no developer, but I've noticed that a lot of the time, people don't actually need what they think they want. Frontier hopefully takes that into account.
And, really, a PVE mode terrifies me because it likely means the end of me playing Elite. As I've said, people are risk adverse, and if there's and official PVE mode, no one will play in open. And not because they don't like PVP, but because it will, in fact, be an easier mode. And that's just kind of depressing. I'm not even a PVPer. I just like the threat of PVP, and I like the options of gameplay that it provides. For instance, groups that escort traders or explorers. Also, bounty hunters.
Right now open is a nice mix of different players. I've met traders, miners, explorers, combat pilots, pirates, and murderers. Open is a mix of the wonderful and dangerous. It makes the galaxy feel lived in. If PVE were a thing, that would make open the "PVP mode" and that's all you'd have there. PVE mode would just be a sanitized version of Elite as NPCs don't offer a huge challenge. It woud be WOW with spaceships. And I didn't get into Elite to play that type of game. Again, I'm no PVPer. I don't seek it out, but I enjoy it when it finds me. I don't mind losing pixels. When I get destroyed, I shrug my shoulders and restart at the last station I docked at. What's so difficult about that.
Frontier will also have to consider PVE mode in the developement of the game. If you all get your PVE mode, then you'll be on the forums complaining people are scanning you to make you fail your safe Robigo smuggling runs. You can't be attacked by players or pirated by players. Ok, well, so now you can't be scanned by another player. Or K-warrant scanned to reveal your wanted status from all the NPC traders you've murdered. What would even be the point.
I'd rather see more interesting systems in open such as a reliable way to hunt criminals or increased penalites. But, really, everyone making a fuss about the PVP in open are delusional. It happens rarely enough to me to be a treat, but not enough to negatively impact my game.
In my opinion, a PVE mode would be the beginning of the end for Elite Dangerous.
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