News Frontier trading update.

In the end FD has already made their money on ED. I fail to see why it matters from here on out in all honesty. They have enough money in the bank to 'keep the lights on' as it were for years to come. And they do have other games in development (both known and unknown). Planet Coaster is going to make a serious amount of bucks if it plays even half as good as it looks so far.

All these people predicting that FD are in some sort sort of financial crisis really don't know what they are talking about. Also the nature of game development is such that you will have times when you are not making money, thats just the nature of the beast.

I want all the success for ED. But do not forget that if a product is not profitable, it can be financially compensated by an another product (short term), but in the medium term the developer teams can not work at a loss (salaries cost are very high and payable all the months). It is important now that David make a communication on the forum and the newsletter, and Frontier brings the interest to the players during the three months of waiting
 
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I stopped playing ED the same day as ED:Horizons was released.
At that day i came to the conclusion that the game is a mess of bad designed, meaningless and unlinked game mechanics which don't give me a reason to continue playing.

So what are you doing here then exactly? Other than stoking the flames.

ED isn't perfect it never will be, and player no's will always drop off at some point. Unless you make a DOTA or Counter Strike people will move away and play other things. The great thing about Elite is its a game you can leave for a few months and then come back to. Games like that are keepers, and ED is certainly a keeper in that regard.
 
I want all the success for ED. But do not forget that if a product is not profitable, it can be financially compensated by an another product (short term), but in the medium term the developer teams can not work at a loss (salaries cost are very high and payable all the months). It is important now that David make a communication on the forum and the newsletter, and Frontier brings the interest to the players during the three months of waiting

Its already made its profit, thats the point I was trying to make. (About 3 million after expenses by all accounts)

In the end RCT3 is still making Frontier money, so technically a game thats 10 years old is still profitable. As stated game development is far more complicated than 'did we make a profit'.

I don't think DB has anything to explain in all honesty.
 
I really like the speculations in this thread, keep'em coming people, I still have plenty of popcorn left! [big grin]

It's either that of flail around uselessly trying to complete/enjoy broken missions.

I know which I prefer, but I'm on a diet so no popcorn for me [where is it]
 
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Just wait until Vive and Oculus release, sales will increase by 50k in a couple months, at least, IMO. It's easily the best VR game, even in the mess it's in to play it, by far.

Pass the salt please. Also, smileys without the popcorn smiley should be illegal.
 
Yes there is:

Thanks. Now I see it. Sorry, for some reason your link first time went to Zac's post at the top of that thread.

And that explains why I couldn't find David Braben's explanation in the forum. He's posted explanations to the stock exchange and to reddit. But it looks like he hasn't posted to this forum.
 
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I have no problem at all with the release of 2.1 being delayed if that's what FD think is necessary to guarantee a quality release.

But could we get the final part of the dev updates about the high level goals that Michael has talked about in the recent weeks? I'd love to know what you guys have in mind for "consequences and rewards" :)
 
As I stated before, it's not the delay that worries me but the circumstance FD implied that there will be no bugfixes until the release of 2.1. Since the game was released there has never been such a long period without bugfixes. And as we all know, there are a lot of bugs that could and ought to be fixed in the current game. And many of them do not require a major update.
 
As I stated before, it's not the delay that worries me but the circumstance FD implied that there will be no bugfixes until the release of 2.1. Since the game was released there has never been such a long period without bugfixes. And as we all know, there are a lot of bugs that could and ought to be fixed in the current game. And many of them do not require a major update.

The problem is without knowing whats going into 2.1, it might simply be pointless fixing bugs that will be replaced by 2.1 anyway.

Why would FD work to fix bugs over the next couple of months when technically they are doing that anyway by introducing a completely new mission system for example? Waste of time.

I must admit I would like to see the Asteroids rendering update before 2.1 and maybe some other little graphical changes to planet surfaces etc. before 2.1. But as stated if there are fundamental changes to the game being made, then its not going to make any sense. In the end they have removed troublesome missions which is the main thing.

What FD need to do is communicate a little better, they still haven't got that bit right.
 
Didn't know that the PC game had all these same problems. I thought Horizons was a completely different version of the game, thus not the same as what the XB1 has right now. Only those on the PC who have not upgraded to Horizons are running the same game we have on the XB1. No?
I think you are mistaken: AFAIK, the Xbox version is the same as Season 1 on the PC (and is what most PC players are still on, going by sales). While Season 2 is *basically* the same game as Season 1 on the PC (& Xbox), except with landable planets (and associated content). It's the generation & rendering of the terrain on landable planets which caused difficulty with porting to the Xbox (and currently prevents a Mac port).

And I agree with other comments... Disabling the broken missions IS NOT A FIX! That is a LOSS of content we were supposed to have access to months ago!
That's why I put "fix" in quote marks!

I can only assume that fixing "mission specific items" is far more complex than it looks, and might potentially introduce new bugs, so they'd need to do a beta-testing phase (as they already planned for 2.1). I'm hoping that they reconsider, but it seems they don't want to delay 2.1 (or 1.6) any more than it already is (I guess this would have severe implications for Season 2's schedule & the start of Season 3).

From FDev's POV they are "only" delaying 2.1 by 6 weeks. But from our perspective 2.1 (or at least the fixes it contains) are already long overdue, and even the original "non-delayed" release of 2.1 would have been really overdue. So this 'small' extra delay of 6 weeks may be the straw that breaks the camel's back. Hopefully 2.1 lives-up to it's promises, then the players might forgive FDev & give them a second chance...

I have often wondered if the problems with these missions could be fixed on the server side without requiring a new client on the XB1 itself. But if that is true, WHY is it taking them so long to make those changes?
Assuming you are talking about the disabling of the broken missions... I don't know. It does seem baffling. Since it may be due to internal issues within FDev, we may never know. I can only hope they've learn from this mistake.
 
*Mod hat firmly off*

On a personal basis I've been involved with FD in a limited capacity for 3 years as a moderator, 9+ years on the forum and a fan of their games for 20+ years.

In all that time I can honestly say that yes they have made some mistakes when it comes to communicating things to their fanbase and I'm sure in the future that the could very well do so again.

However in all that time I've always known that they have had the very best of intentions to their customers and try to make the very best games they can and do their best to release information when they can. Some of us were on the forum waiting for what was then pencilled in as Elite IV for years and Frontier bless them would never confirm a release date as they didn't know themselves and didn't want to create false hope, however much we badgered them.

I know some of the Staff personally and consider them friends and you could not meet a nicer bunch of people and when I see some of the barbed comments they get to say I'm not impressed is an understatement.

So, please remember that when the toys start flying out of the pram and chuck accusations about.

I'd say in the game industry a lot of other companies could learn a few things from David and his staff about how they do their best for the community that has grown around Frontier.

I'd rather have a well polished update than not.

I wish we could sticky this post.
 
As I stated before, it's not the delay that worries me but the circumstance FD implied that there will be no bugfixes until the release of 2.1. Since the game was released there has never been such a long period without bugfixes. And as we all know, there are a lot of bugs that could and ought to be fixed in the current game. And many of them do not require a major update.


You are so right.....In the first few months of the game we had fixes every week. Currently I see that we get fixes every patch, and some minor fixes in between. Pity, that for example the mission specific missions were noticed back in the beta of the patch release....I wonder why we get betas if only a couple of MAJOR issues and not the majority or smthg is fixed during that time. Too much pressure and a lot of stuff FDEVs are working into I guess!!

Hire more people maybe?
 
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