Well, we don't have a PvP mode, we have an Open mode, the difference between PvP and not PvE in open is player choice. People can easily chose to work together rather then attack, it is up to them.I have seen a number of threads in the past few days regarding PvP crime and punishment and how it can be improved. Massive player groups like Mobius have proven that Open is far from the most popular mode because of PvP, in fact it may be the least popular game mode available. Question is, Why is it so important that we have mandatory, or rather "unavoidable" PvP, and why must it be imposed upon every player in Open?
However this freedom has the issue with those that gladly abuse it, PvP is in 99.9% of all cases mentioned not a problem.
What is a problem? well when a big well armed pirate interdicts a small sized trader? while yes, pirates should exist and do steal from people, why would someone in that big a ship attack that small a target, the possible gain is minimal.
Why would some people interdict and simply blow up the weak targets? there's no gain at all.
However there are so many other possible situations, powerplay, faction warfare what have you, where PvP is fine and all good, where people actually require skill and effort to do and get something, this PvP is what I personally want, however yeah, there's a small amount of people that do not want this, but just want to affect others and preferably at no real risk to themselves...
So it becomes a "This is why we can't have nice things" situation, open is "open" freedom to do what you want to do, and Frontier's rules basically say "just don't be a jerk", however of all the options available well...some people want to be that, but most are not, and by a vast majority, most PvP is not a problem in my eyes.
That also said there are some people that don't want such risks, they don't want to be subject of other people's wills at all, personally I think those people should be playing in private, because that is what it is for, but open, all good, all bad, should remain, with the tweaks coming with a proper consequence system, which really is missing currently and not just in terms of PvP