(info) First bonus for playing in OPEN under consideration for PP

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I'm sorry but that analogy is so, so very far fetched it might as well be in an other galaxy and what's worse it's an insult to people whit a real handicap. The level of "discomfort" people in Open experience doesn't even close to what it is like to being for instance paralized from the waist down or blind.

All things being equal, of course they are orders of magnitude apart. I simply compared the structural similarities between the two situations, I never claimed the level of discomfort felt by the two populations was in any way similar when looked at through the same scope. Aka I made an analogy.

Obviously to exploit that analogy properly you need a change of perspective, from the global picture of the treatement of handicaped people to the perspective of a game, designed to entertain its players, failing to enforce fairness across the population. We're not talking about granting welfare to players feeling the utterly benign discomfort of being treated unfairly in a video game here. Note that I use 'utterly benign' by comparison with what someone with disabilities has to go through. And on the same level, the bonus discussed here is just as utterly benign.
But of course if you look at it from a game design point of view, and obviously, again, keeping in mind the fact they're not on the same level of magnitude, the situations are similar.

The analogy has one flaw, which I pointed out and consider to not make the two situations differ too much structurally speaking that it invalidates it. Attack me on this or accept the analogy, but drop the outraged attitude which has no justification.
 
Playing in Solo is unfair that a large group of players can coordinate and damage things with zero player retaliation. Same for Private,even more so. Same for Open, because of instancing which rarely puts you with players you want to counter-op anyway.

I don't even like power play. It nearly killed my group entirely. We just recently got back to the 600 mark, and we all prefer Open. Shouldn't we get a say?

I don't even mind playing in Private or even Solo, those are nice options that have their purposes. Sometimes I just want to hang with friends. Sometimes I just wanna take pretty pictures.

But stop demonizing Open. Fly better. Get people who specialize in open to help defend you, or teach you. You have a treasure trove of opportunity in Open, and yes, it should be encouraged instead of cringed at.

You aren't frightened children. You're Commanders. I'll respect your choice to fly in Solo, but don't you dare lump Open in as some kind of player hell. Fly with my guys, I'll shape you up quick.
 
Open play needs improvements across the board. 200% bonus to all gains, credits or otherwise. That might, MIGHT, get me and my friends in there.
 
I love the Background Sim. I named my firstborn after it. Backgroundsim Sandro Laphroaig, or "Backy-Sand" for short.

He flies in Open and he's negative one years old. That's how stupidly safe Open can be, AND SO CAN YOU.
 
All things being equal, of course they are orders of magnitude apart. I simply compared the structural similarities between the two situations, I never claimed the level of discomfort felt by the two populations was in any way similar when looked at through the same scope. Aka I made an analogy.

Obviously to exploit that analogy properly you need a change of perspective, from the global picture of the treatement of handicaped people to the perspective of a game, designed to entertain its players, failing to enforce fairness across the population. We're not talking about granting welfare to players feeling the utterly benign discomfort of being treated unfairly in a video game here. Note that I use 'utterly benign' by comparison with what someone with disabilities has to go through. And on the same level, the bonus discussed here is just as utterly benign.
But of course if you look at it from a game design point of view, and obviously, again, keeping in mind the fact they're not on the same level of magnitude, the situations are similar.

The analogy has one flaw, which I pointed out and consider to not make the two situations differ too much structurally speaking that it invalidates it. Attack me on this or accept the analogy, but drop the outraged attitude which has no justification.


I'm not sure where you get the outraged part, outrage on my part would, if not controlled, probably lead to this thread being closed again and silly ole me being banned from the forum. If I were to accept your analogy as valid I could then go on and use a similarly over the top comparison to, say, classify a certain type of PvP player and that would quickly get out of hand.

The game is slightly more difficult for the people playing in Open, there's no need for melodrama.

Edit: I'm actually more outraged by the fact you think I am outraged, how stupid is that?
 
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I love the Background Sim. I named my firstborn after it. Backgroundsim Sandro Laphroaig, or "Backy-Sand" for short.

He flies in Open and he's negative one years old. That's how stupidly safe Open can be, AND SO CAN YOU.

While I congratulate your son, I have had a very different experience with open.

Two of the three I played in Open, I was jumped by a gank-squad and had my re-buy screen unlocked. The first wasn't that bad since I had just sorta started, but the second time cost me several days worth of re-buy cost, so... Ya' know, I'm much less inclined to be be 'encouraged' to become a target.
 
Open play needs improvements across the board. 200% bonus to all gains, credits or otherwise. That might, MIGHT, get me and my friends in there.

Great idea, then all Solo players can turn UPnP off and play in open for the bonus and still never ever see another person.
Private GRoup players can set up a white list of allowed P2P connections and play in open and only ever see their friends.

And PvP'ers are right back at square one.... but at least FD will have login data to show people playing in open mode ;)
 
While I congratulate your son, I have had a very different experience with open.

Two of the three I played in Open, I was jumped by a gank-squad and had my re-buy screen unlocked. The first wasn't that bad since I had just sorta started, but the second time cost me several days worth of re-buy cost, so... Ya' know, I'm much less inclined to be be 'encouraged' to become a target.

Do you remember their names?
 
Open play needs improvements across the board. 200% bonus to all gains, credits or otherwise. That might, MIGHT, get me and my friends in there.

You forgot something: a 100% chance of totalannihilation for anyone attacking a clean commander. Hows that for crime and punishment :D
 
Great idea, then all Solo players can turn UPnP off and play in open for the bonus and still never ever see another person.
Private GRoup players can set up a white list of allowed P2P connections and play in open and only ever see their friends.

This!
I'm surprised that Sandro's entertaining the idea of PP bonuses in Open, it's so easily exploitable.
 
Great idea, then all Solo players can turn UPnP off and play in open for the bonus and still never ever see another person.
Private GRoup players can set up a white list of allowed P2P connections and play in open and only ever see their friends.

And PvP'ers are right back at square one.... but at least FD will have login data to show people playing in open mode ;)

Solo and Private players who do that get shadowbanned to the same universe as the Open PK griefers. Which can't be played in Solo or Private.

The answers practically write themselves
 
Do you remember their names?

Nope, didn't bother to write them down. What would I do with that information? Go on Reddit and       like so many Carebears who got ganked before me? To be frank, I did a stupid and logged into Open without friends... It was a mistake, a 35 million credit mistake (FDL, Silent Running, Railers make me cry. Not even a scan! Just interdict, Rail rail rail, dead. I wasn't even doing PP!) but it's still my mistake. I learn from my mistakes, though, so I'm not too keen on trying again.
 
Solo and Private players who do that get shadowbanned to the same universe as the Open PK griefers. Which can't be played in Solo or Private.

The answers practically write themselves

Apart from you cannot prove if someone is blocking P2P connections, or just have sucky internet.

The matchmaker works on ping times, if you have a bad ping in open it will not match you with other players.
So you PC sends a request to join my instance, my PC does not respond... no reason why, it just doesn't.

FD have no idea on why I didn't respond, or if I did - just outside the threshold for a stable connection.
 
I don't think threatening with "exploits" is a good idea, if this can't be won on merits (see what I did there) we don't deserve to win.
 
<snip>
And while you're at it .. please add an increasing timer on the mode-switching.
First logout to menu/desktop - 5 minutes til you can use another mode .. 2nd 10 minutes, 3rd 20 minutes .. and so on.
We need to give Open players an incentive not no abuse solo/group play to bypass game mechanics like blocked landing pads or the refresh on the Bulletin Board.

Now that is a good idea. Not sure about the incremental penalty, but certainly penalising mode-hopping with a lock out. It could even be extended to logging back into the same mode - if your reason was honest (rest, food, drink, phone...) then it wouldn't be a problem, if you're combat logging, well, tough. One issue would be unfairly penalising a Commander disappearing due to connection issues, I suppose. Still, worth some thought, I reckon.
 
Nope, didn't bother to write them down. What would I do with that information?

You know how the A-Team busted out of military prison and now roam the Earth, seeking wrongs to right? Sometime just for kicks! We're like that, with spaceships. We grief griefers. It's fun and challenging.

We could have helped you get revenge. Just for kicks! Instead you denied us that, and have the audacity to turn your nose up at Open.

You are not a bad person for being scared and afraid of Open. Hell, I am too. It's ok to be scared. But staying out of Open means you're choosing to remain a "Carebear". That is your real mistake, not daring to live life on the edge, but for turning away!

You could have helped make Open a better place! You still can! Embrace the light! It is tears of the brave that truly forged the stars of Open.
 
I have 2 choices for internet where I live:
1. WiFi - which is capped to 5 gigs a day usage. If I play on this then Open looks exactly like Solo. I never see anyone even when I'm a popular spots. I've tried, port forwarding, etc, nothing makes a difference.
2. 3G - capped at 2 gigs a month. Open works, but I'm only interested in playing Solo anyway.
 
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