The Admiral and the King

The way I read it, we're not actually the armed forces proper, although this might change in the future. At the moment, the real armies in the game - and most inhabited systems seem to have one - are mostly seen when we visit CZs: they tend to be better armoured than most NPCs and are tagged as 'XYZ Defense Force' and the like.

We players are just independent mercenaries - or paramilitaries, in the case of PP players. At the moment, our 'ranks' reflect only our usefulness to the faction, not any actual chain of command. An Admiral has no more authority over a Cadet than any other player. A mercenary King isn't an actual king of anything.

In peacetime, I can't see any compelling reason why a faction would avoid hiring the most skilled and experienced mercenaries available, since our loyalty goes - by definition - to the credits we earn from success, not to the employer. If loyalty to the cause is an issue, you don't hire mercenaries to do the job in the first place.

A more paranoid approach would make perfect sense in war - but only for a significantly stronger side, as they can absorb the loss of manpower, while the weaker side need all the help they can get. That said, I suspect even a desperate Federation faction might balk at the idea of employing someone ranked as King in the Empire's paramilitary forces. Apart from anything else, it really is an extremely silly title. :)
 
The rank of King does appear strange, but maybe not .. if all Kings are under rule of, and subordinates to, the Emperor?
 
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I don't think it's strange at all. It is after all just the name of a title. Colonel Sanders makes chicken.

As we have seen, it is not just the titles, it is the military rank. They describe the level of mercenaries to serve in the Navy. Strange use feudal titles to rank the level mercenaries. I think for the Empire better use military ranks of any of the ancient empires. IMHO https://en.wikipedia.org/wiki/Roman_legion


Rank mercenaries such great titles like Admiral King, and so, too strange. Realistic (it is more convenient for the bureaucrats) to share all in alphabetical order, but many players it will seem boring.
 
I would like to make this part of the game was a more realistic and better developed. After that, I'm more interested in this part of the game.
I started this thread, to learn a variety of opinions on this subject and may view the game developers.

Ok. So you wanna know my opinion also. Here we go: those names for the federation ranks show that they are more bound to their military tradition. While the empire rank names reveal their feudal history. And that suits me just fine.
 
Is it also strange to name space ships after snakes?

The name for the ship comes up with a commercial company, I do not understand how it can be compared with military titles mercenaries. Cars are often referred to as the animals.
We're not just talking about the title, we are talking about the ranking system for mercenary. We do not play the game Zootopia.
 
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Ok. So you wanna know my opinion also. Here we go: those names for the federation ranks show that they are more bound to their military tradition. While the empire rank names reveal their feudal history. And that suits me just fine.

I like it too. But we must understand that the Empire will be very attentive to the titles. Empire will not giving great titles to the mercenary. It is because of respect for the past. Why is the highest title a mercenary is not like the emperor? Just because the title is occupied? :). I think the title of king in the empire should be more important than the title of a mercenary.

First Empire appeared to feudalism. But most importantly, the fact that the empire had their own military ranks are not feudal. Feudal grades were not military ranks.


Thank you for your opinion.
 
The name for the ship comes up with a commercial company, I do not understand how it can be compared with military titles mercenaries.
Two different entities decided to name a kind of thing after a something else. Lakon decided to call it an Asp. The empire decided to call it a serf. Am I a snake or a servant? No, I'm not. It's just a name for a thing.

You are taking the whole MILITARY MERCENARY RANK ARGH thing too seriously. The reality is that it's not all that significant. We are independent spacers of the pilots federation. We are not federation, empire, or alliance soldiers, citizens, or whatever. We fly around, if someone has a job, we take it, we move on. Ranks are like little thank yous for past service.

I really dunno what the deficiency is. It's quite simple to understand, really. It aligns with rep, it aligns with powerplay, and I see little reason to change it.
 
I just said it was weird, rapid changes are not needed. If this were the ranks of "Pilots federation", then you would be right at 100%. But it does not rank "Pilots federation", it ranks "Empire" and "Federation". In this case, the ranks should reflect the culture of these fractions.

In "Empire" the authors of the game trying to make it through the feudal titles. But it's strange because the Empire itself is modeled on the Roman Empire (Emperor Senotor, etc.), when there was no feudalism. But that's not all the strangeness.


Titles in "Empire" are of great importance. And why the developers decided to give mercenaries great titles from the past is unclear. Feudal titles to resolve the issue of inheritance and property. For ranking military including mercenaries from using other ranking systems.

Giving mercenaries such high titles of the past as the "Admiral" or "King" too weird.

My opinion is simple. The "Federation" called the highest rank of "Post Kaptain" (remove all the admirals). In "Empire" make the grade on the basis of any historical military ranking system. Feudal titles are needed, "Empire", where the game will be real estate.
 
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In "Empire" the authors of the game trying to make it through the feudal titles. But it's strange because the Empire itself is modeled on the Roman Empire (Emperor Senotor, etc.), when there was no feudalism.
This! This is the problem! Stop taking the prehistoric title so seriously. It is what it is. We have ships named after snakes and we have titles named after the medieval era. It's no less weird than people living to be 170. It's just 3301 culture.

We have a planet named "New Africa".
 
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This! This is the problem! Stop taking the prehistoric title so seriously. It is what it is. We have ships named after snakes and we have titles named after the medieval era. It's no less weird than people living to be 170. It's just 3301 culture.

We have a planet named "New Africa".

As we can't get out of the ship yet do we get to fit blunder busses to our ships and hunt game for no particular reason to extinction?
 
One thing is expected though that being King requires that you wear a sequinned jumpsuit whilst playing ED ;)

I ALREADY wear a sequinned jumpsuit while playing ED!

Well without the sequins obviously as, not a King .. a Miner's Uniform ..
Butty - Digger - Sapper - Pitman, Prospector - Extractor - Excavator, Ripper - Quarrier

:D
 
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This! This is the problem! Stop taking the prehistoric title so seriously. It is what it is. We have ships named after snakes and we have titles named after the medieval era. It's no less weird than people living to be 170. It's just 3301 culture.

We have a planet named "New Africa".

I treat the game seriously. For this reason, I am serious about everything that is connected with the world of the game. Reading intervyu developers, I noticed that they try to make a realistic game world.


Your right is not serious about the names, titles, and to the entire game. I love the deep study of all the gaming universe. This gives me the opportunity to dive deeper into the gameplay and makes the game more interesting for me.


I am confident for such a large-scale project as the elite, which the author himself (Braben) loves the details are very important.


Nothing wrong with the world title, "New Africa" ​​do not see, "New England" exists in the real world. https://en.wikipedia.org/wiki/New_England
 
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Nothing wrong with the world title, "New Africa" ​​do not see, "New England" exists in the real world.
So a continent becoming a planet is just fine. Heaven forbid we have the rank of 'outsider' though.

It's sci-fi. It's not supposed to be realistic. If you wanted realistic, you probably got the wrong game.
 
So a continent becoming a planet is just fine. Heaven forbid we have the rank of 'outsider' though.

It's sci-fi. It's not supposed to be realistic. If you wanted realistic, you probably got the wrong game.

The most realistic space at the moment, it is in this game, I hope that in the future other parts of the game are realistic too.
Elite is a compromise between realism and gameplay. At the moment I'm playing the right game.


If the planet was named after the continent , this does not mean that the planet has become a continent. However, if the fraction for ranking mercenaries uses feudal titles, then at least it's not practical. Especially if the faction uses a system of titles from the past in political life.

Your opinion is clear, but I would like to hear other opinions.
 
If the planet was named after the continent , this does not mean that the planet has become a continent. However, if the fraction for ranking mercenaries uses feudal titles, then at least it's not practical. Especially if the faction uses a system of titles from the past in political life.

I think it's highly likely future generations will continue to use old names for new things, and don't forget ED's canon is that it's our human society that has continued to evolve until 3001, it's not a new Universe. People MIGHT conjure up new words but, unless the new word comes from some new place, recognisable event or person (eg. Thatcherite, Reaganomics, Maoist) we already find that old words endure, either for as long as they have a use somewhere or possibly unless they clash with some new moral standard and get banned.

If a word has died out but if you're re-establishing the same basic order of ranks in a new feudal system, then it would make sense (for the Empire) to use the old words, like serf - lord - marquis, because they help to establish the order .. by communicating it instantly. Old words do that in an almost pre-programmed way where, if you call yourself "interfractor" (or something else, similarly made up) the plebian underclass won't know what you mean! Plebs (Plebian, an old Latin word still used today, by some) already know how to behave in the presence of an Earl, etc. .. so it makes controlling them much easier.

[video=youtube;Kjfft56qTy0]https://www.youtube.com/watch?v=Kjfft56qTy0[/video]
 
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If the planet was named after the continent , this does not mean that the planet has become a continent.
If the title was named after the military rank, this does not mean that the title has become the military rank.

Your opinion is selective and follows little continuity.
 
If the title was named after the military rank, this does not mean that the title has become the military rank.

Your opinion is selective and follows little continuity.

I know that you do not stop. I'm not answer you. You just do not need read my topics.
 
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