Start hunting! - A guide to get started in PvP

But then I could argue that a wing of 4 plasma FDLs burst down a Corvette faster. What was the DMG/shot of the C2F PA again? :p

I don't think PAs would be faster because although their DPS is better their DPE is worse so your distributor wouldn't keep up.. after just a couple of volleys.. Rails have the best DPE in the game (followed by Pulse lasers I think or is it Plasma I forget..)
 
Excellent guide, great work. However, I will add one little tip for newer players getting involved with PvP who may still need a bit of help with putting rounds on target.

If you're still learning how to fire fixed weapons, don't be afraid to run gimbled. If your opponent pops chaff or goes cold, un-target them and use your gimbled weapons as fixed weapons, then retarget when the chaff stops. This will allow inexperienced players to maximize the amount of damage they get on target while learning how to fly in a PvP environment. I've found it to be helpful, and no pilot I've ever fought has actually popped chaff or gone cold.
Gimbal weapons are great not only for inexperience but for veteran players like myself who prefer FAoff as opposed to FAon in a fight. I say this and I know other players will agree fixed weapons is not mandatory to PvP, it all depends in your flight patterns, do you want to be a stationary punching bag in a wing brawl? then use fixed weapons the exception to this Rails and PA's. you want to stay nimble and annoying the hell out of your enemies, FAoff and constant use of boost while raining MC bullets down your opponents.
 
I don't think PAs would be faster because although their DPS is better their DPE is worse so your distributor wouldn't keep up.. after just a couple of volleys.. Rails have the best DPE in the game (followed by Pulse lasers I think or is it Plasma I forget..)


But I doubt any ship can sustain a combo of x16 C2F PA + x4 C4 PA shots at once :p And even then, recharging shields? The burst is real!
 
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when I get a second CMDR just for PvP.
I know this is a bit off topic but...why do some players buy a second account for PvP?

Why can't you use your main account for that? Sure, if your primary account is for exploration, thousands of LYs away, I would understand, but otherwise? It's not like your are getting outlaw in the entire galaxy...?

Beside, second account means that you need to (grind) get credits, and very soon, reputation for the engineer 2.1 / crafting, right?

As far as i can say, getting a second account is a loss of time in the end, and it comes at a cost of real money so why would you bother?
just do like me and park some ships, configured for "PvP", at your favorite PvP spots and travel efficiently via Hauler (until fast-travel or time efficient transportation is implemented in game).

Let me know if I am wrong of if I miss something here.
 
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Gimbal weapons are great not only for inexperience but for veteran players like myself who prefer FAoff as opposed to FAon in a fight. I say this and I know other players will agree fixed weapons is not mandatory to PvP, it all depends in your flight patterns, do you want to be a stationary punching bag in a wing brawl? then use fixed weapons the exception to this Rails and PA's. you want to stay nimble and annoying the hell out of your enemies, FAoff and constant use of boost while raining MC bullets down your opponents.


Wouldn't use gimballed though. Here is a perfect example of a Viper MK III using fixed MCs versus a Cobra MK III using gimballed weaponary.

[video=youtube;L0q5jAxdETQ]https://www.youtube.com/watch?v=L0q5jAxdETQ[/video]

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Maybe he meant a .. teammate?
 
Wouldn't use gimballed though. Here is a perfect example of a Viper MK III using fixed MCs versus a Cobra MK III using gimballed weaponary.

https://www.youtube.com/watch?v=L0q5jAxdETQ

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Maybe he meant a .. teammate?

Cillit Bang is a legend in that viper and his tactics of flying backwards certainly did the trick against Xeon's Cobra.. I'd be very interested to see a 1v1 between z4.Mafia with his FA off gimballed/multi style versus Cillit bang.. He (and you Jesse I think) both fly that build against silent runners all the time, I guess the trick is staying close enough, but does it work against backwards flyers?
 
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Cillit Bang is a legend in that viper and his tactics of flying backwards certainly did the trick against Xeon's Cobra.. I'd be very interested to see a 1v1 between z4.Mafia with his FA off gimballed/multi style versus Cillit bang.. He (and you Jesse I think) both fly that build against silent runners all the time, I guess the trick is staying close enough, but does it work against backwards flyers?

If they're in the same ship, Bang would win. z4.mafia is good but Bang runs heavy chaff based builds.

However, more realistically, Bang would stick to a Viper, and z4.madia would be in an FDL or similar, and be able to outlast chaff
 
If they're in the same ship, Bang would win. z4.mafia is good but Bang runs heavy chaff based builds.

However, more realistically, Bang would stick to a Viper, and z4.madia would be in an FDL or similar, and be able to outlast chaff

Yes, sounds plausible.. By the way if you come back to Eravate I'll take you up on that 1v1 you were offering last night. I chickened out after BreakfastMelon said you had a 1 all draw versus him and I know he can kick my butt but I'm always up for an educational experience and I've got plenty of money for a fair few FDL rebuys ;-)
 
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Yes, sounds plausible.. By the way if you come back to Eravate I'll take you up on that 1v1 you were offering last night. I chickened out after BreakfastMelon said you had a 1 all draw versus him and I know he can kick my butt but I'm always up for an educational experience and I've got plenty of money for a fair few FDL rebuys ;-)

Away from my PC atm unfortunately, but sometime next week, sure.

I also need to farm more Vanadium (grr rails)
 
A dedicated PvP build means "scary" for most of the non-pvp-only players in Elite. when I see one my first thought is: what are you after in that ship.. it is either you are there just to kill random people or to kill unrandom people, unless I'm missing something.

A real challenge would be to engage and survive a fight in a non combat oriented ship, or even win it.
 
A dedicated PvP build means "scary" for most of the non-pvp-only players in Elite. when I see one my first thought is: what are you after in that ship.. it is either you are there just to kill random people or to kill unrandom people, unless I'm missing something.

Could be several reasons, e.g. PP or noob protection (against griefers).

A real challenge would be to engage and survive a fight in a non combat oriented ship, or even win it.

Unlikely, the only win a non-combat ship is likely to ever get is to survive with damage. However, most non-combat ships won't last long enough to get away, they are not designed to withstand the onslaught of a PvP ship (especially if it's a FAS or a FDL).
 
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yep, against griefers... I read the guide several times and doesn't look the case at all, but yeah.. fully armoured weapon patrolling a system looking for griefers, and waiting.. waiting.. to kill someone.

I guess we all have our limits, I'm still here in my multipurpose ship, playing in open, barely survived some pvp and wining others.

For me PVP doesn't mean -get the most heavily armoured ship in the game and get ready for combat- it means player vs player, and hey, if I die in my ship that is fine. I don't have to kill the other ship if it's repairing and ammo cost more than my rebuy I'd say I didn't lose.

PvP means also defending and dodging, the guide only covers -kill in a rush kind of build and run like no tomorrow- which IMO is incomplete for a PvP approach, but then again, just an opinion.

Adding: pirating is PvP also, this guide doesn't cover anything but killing, so it should be renamed to professional PvP or a more suitable title.
 
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Wouldn't use gimballed though. Here is a perfect example of a Viper MK III using fixed MCs versus a Cobra MK III using gimballed weaponary.

https://www.youtube.com/watch?v=L0q5jAxdETQ

The issue here was not the fact that he was using gimballed, it was his choice to use a silent running ship in a 1v1 situation.

In my opinion, the damage bonus of fixed is not worth giving up the superior firing arc, faster firing rate and maximum maneuverability gimballed weapons allow for.

Cillit Bang is a legend in that viper and his tactics of flying backwards certainly did the trick against Xeon's Cobra.. I'd be very interested to see a 1v1 between z4.Mafia with his FA off gimballed/multi style versus Cillit bang.. He (and you Jesse I think) both fly that build against silent runners all the time, I guess the trick is staying close enough, but does it work against backwards flyers?

I'd be interested in fighting Cillit Bang 1v1 at some point. I think it would be an awesome fight!

If they're in the same ship, Bang would win. z4.mafia is good but Bang runs heavy chaff based builds.

However, more realistically, Bang would stick to a Viper, and z4.madia would be in an FDL or similar, and be able to outlast chaff

Heavy chaff based builds become useless when chaff runs out. I've never had any issues in any ship I've flown, not being able to outlast heavy chaff based builds and come out on top. :D
 
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I'd be interested in fighting Cillit Bang 1v1 at some point. I think it would be an awesome fight! Heavy chaff based builds become useless when chaff runs out. I've never had any issues in any ship I've flown, not being able to outlast heavy chaff based builds and come out on top. :D

I think you would win, but it wont be a quick duel. You fly Fdl very well, but he is most slippery viper you can find in game. [noob]

When Bang starts to spams Chaff, he runs out it in aprox. 10 mins... Maybe bit faster if press him hard enough. Once out of chaff, he is not going to have shields for long. Then, its matter of time.... battle of attrition it is his biggest weakness.

Look foward to see that show :cool:
 
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In my opinion, the damage bonus of fixed is not worth giving up the superior firing arc, faster firing rate and maximum maneuverability gimballed weapons allow for.

I agree 100%, as long as your talking about kinetics - primarily because at the range kinetics can hit reliably at you are maneuvering tightly which really makes the gimbals stand out with their increased firing arc.
 
Nice guide :) have some rep OP. I'm not in to PvP at the moment, but was interesting to read some of the mechanics within your guide. May use this in future should I make the jump. Fly safe in the black cmdrs.
 
The issue here was not the fact that he was using gimballed, it was his choice to use a silent running ship in a 1v1 situation.

In my opinion, the damage bonus of fixed is not worth giving up the superior firing arc, faster firing rate and maximum maneuverability gimballed weapons allow for.



I'd be interested in fighting Cillit Bang 1v1 at some point. I think it would be an awesome fight!



Heavy chaff based builds become useless when chaff runs out. I've never had any issues in any ship I've flown, not being able to outlast heavy chaff based builds and come out on top. :D


In case you would win against Cillit with gimballed weaponary challenge the one he couldn't kill. ;)

But I highly doubt you will win against him. Dual chaffs are 20 chaffs so that is a long time plus he is good in outmanouvering. Good luck. :)
 
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Is all depends on the situation really, silent build only works against a wing a player, but, 1v1 situation I rather have shields at that moment. I been losing some fights lately all due to being in a disadvantage right from the get go, since I am shield less 90 percent of the time now.
 
Is all depends on the situation really, silent build only works against a wing a player, but, 1v1 situation I rather have shields at that moment. I been losing some fights lately all due to being in a disadvantage right from the get go, since I am shield less 90 percent of the time now.
It depends of your combat method.
If you silent run, your opponent cannot target you, unless you open fire at him or stay within very close range (around 500m) for several seconds.
So if you joust your opponent at high speed, and fire an alpha burst at the last moment (like frag cannons for instance), you will be very hard to hit.
 
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