If there were to be another Elite novel...

...and this is by no means a promise that this will occur (before anyone jumps to conclusions). Consider this a 'what if'.

I'd be very interested to know what areas of Elite: Dangerous folks would like to see featured.

My thoughts include big things like the 'Alliance' (who I think deserve some love), clearly aspects of 'Horizons' (notably planetary landings) and the upcoming series of expansions, perhaps the Powerplay characters themselves to flesh them out as characters a little. I also think putting in some of the antics of player led factions, notable CMDRs and referencing some of the community goals might be fun.

A book gives the opportunity to delve rather more deeply into what is going on behind the scenes, so...

Over to you - what sort of things would you folks like to see?

Cheers,

Drew.

I'd love to see another novel, and I note a few good ideas here already. What about one from a different perspective though - the Thargoids. How about a novel written from their side, exploring the consequences of the previous conflict with humans and perhaps tying in with Frontier's timeline for us encountering them again. Could provide a perspective of the barnacles and UAs from their side (if they are related to the Thargoids, then it could fill in some blanks, if not then maybe the Thargoids have also encountered them and have been trying to work them out too), and end in an open-ended fashion at the point of the Thargoids embarking back into human space (at which point our own interactions in-game would take over). Or something along such lines.
 
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I don't know about the main plot, but what I really loved in the novels I read so far was :

1) When the game mechanics are used, like the interdiction system being exploited by pirates (maybe in Michael Brookes novel)
2) The novel about exploration when they find an inhabited earth like and they ditch the corporate guy on it (in the 15 tales anthology)

What I'm tired of :
1) Main character = female, preferably involved in a romantic relationship with another female. I'm gay friendly, sure, but guys, in almost EVERY novel ? Really ? In the end , it's just boring.
2) Cyber stuff : there is not a lot of cyber implants in game, so I don't fancy a lot of that stuff in novels.

Overall I'd say what I'd like to see in novels is something I can relate to in the game as it is now.

But there is one thing for sure : I'd buy a new novel. I bought all the previous ones already :D
 
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What I'm tired of :
2) Cyber stuff : there is not a lot of cyber implants in game, so I don't fancy a lot of that stuff in novels.
You could use that argument about everything a pilot does once he gets ot of his chair.
The only mention of cybernetics I know of in game is Alacarakmo Skin Art, but nanotechnology, genetic engineering and symbiotic alien creatures are all mentioned. so cybernetics are certainly possible.
Maybe when we finally get the ability to walk around with our pilots, we will get the option to equip and upgrade the pilot as well.
 
In game you can find destroyed SRVs and escape pods 50 000 ly away from sol. Story about his/her exploration trip and death on that distant planet. Maybe cmdr finds his/her escape pod many years later and bring back to populated space. Could allow a lot of stuff to write about how the humanity, technology and the bubble have changed.
 
What I'm tired of :
1) Main character = female, preferably involved in a romantic relationship with another female. I'm gay friendly, sure, but guys, in almost EVERY novel ? Really ? In the end , it's just boring.

Interesting. There wasn't a specific decision on this from the writers as a collective in terms of gender/type of hero/heroine. I'd decided that Kahina would be female because it was a natural evolution of thinking how an Imperial family might work, I ended up with three sisters and a "Pride and Prejudice" type situation as a lead in to the main story. Certainly Kahina has no romantic relationship with anyone in the story and whether she is gay or straight is/was irrelevant. Dalk and Hassan had equally important roles, and their own story arcs. I wouldn't say Kahina was the 'main' character, she was one of three. (Kahina, Dalk, Hassan) with Luko and Octavia not far behind.

Kate's book obviously has Angel Rose, who's pretty much Kate's alter ego in the ED universe, John Harper's book had a male lead, as did Allen's. Not sure about the Gollancz books as I never read them after looking at the summaries.

Cheers,

Drew.
 
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I would love to see a few more informations about INRA and (if they still exist) their activities in the present.
Also stuff about the Imperial Inquisition and the Federal Secret Service (just a placeholder, I haven't found actual information about any federal intelligence agencies, apparently they're pretty good with the 'secret' part of their work).

Player Groups/Events like Distant Worlds, the Canonn or the Fuel Rats would be supercool :)

I haven't read any Elite books until now and I'm fairly new to it.
 
Some plots I would like to see:
- Some black ops military units. They will have to hide when in "enemy" territory, but also from the regular army. They can be based at a remote military outpost ( and maybe we can know why we have missions to smuggle slaves to them from Robigo). They will have to use a multipurpose ship and disguise as trader to travel.

- Some experiments turning ugly at a remote research outpost. Maybe we can know why AI are banned.

My 2 first plots looks a lot like "The Expanse" :)

- The daily life of a local cop in his Viper mkIII protecting the people of his independent system. What are the consequences for him when a large powerplay try to undermine his system? If they succeed, should he stay or should he go? Could he turn the system to turmoil in retaliation?

- Multicrew ships, like you did in E: R.


Looking forward to read your next book.
 
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Generation ship gets caught in some anomoly and thrown half way across the galaxy. They find a planet, and start making nice.
They don't realise, though, that they've lost centuries.
A slightly sadistic captain passes by, finds out what's happened and begins exploiting the colony with superior tech. A whole planet under his control making him creds by the billion.
Civil war breaks out and they overthrow them.




A device / new element that can manipulate gravity. Used to move a planet into the "goldilocks zone". Opens up a Terraforming revolution. Someone steals the concept to pull a moon into a planet and destroy it.




Tourist exploration ship, some luxury liner, stumbles on a remote settlement. Settlement has advanced tech / resources / alien artefacts / something valuable. Explorers held hostage for knowing the secret location.



I've read your earlier works, but currently taking a brief break with some Joe Abercrombie books before picking up with all the kickstarter books. Loving his dark, brutal, raw writing.
 
If I were thinking about writing a novel then, regardless of the setting or genre, I would need to find satisfactory answers to two questions:
1) _Whose_ story am I going to tell? The main character or characters need to be clear and interesting from the outset. It will be their story, after all, that keeps the reader engaged.
2) What are the central themes to be? I don't mean the story or plot details here - I mean the 'message' the book is trying to convey. From the schedule you have on your website, you allow yourself 6 months from starting work on a novel to having a first draft, then a month for each of two edits and another month for a final version: you need to believe for those 9 months (preferably longer) that you're spending your time on a book that _needs_ to be written, that has something important to communicate and which also provides the reader with their motivation for buying it.
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If you plan to use pre-existing characters in the current ED timeline, then you need to ask yourself who stands out and who appeals to you to write about. I'm wary of suggesting anything but I will say that very few characters have really 'come alive' for me as a result of the Galnet posts. The closest would probably be Elaine Boyd, the investigative journalist looking into some of the puzzles in the first year before she was killed (a mystery that is still ongoing) and Ishmael Palin, who seems to have a knack for hitting barriers in his research and somehow getting over them (OK, he's been dependent upon members of the Elite Federation of Pilots bailing him out and providing him with materials and funding).
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In terms of themes, I will only say that this is something that any author must always decide for themselves! You're the one who will need to motivate yourself, so all you can do is write from the heart on a theme that really matters to you.
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In terms of a general story, there are two areas that I would like to learn more about and I am taking/have taken steps to try and make discoveries in-game, e.g. by looking for signs of signal sources near the borders of permit-locked regions. The first, which is probably the most difficult to write about in the context of a novel, is the history of spacefaring civilisations in the Milky Way: are we one of the first or have there been tens/hundreds/thousands during the Milky Way's lifetime and where are they now; how did/do they interact with each other; how many are active and how many are dormant or deceased? The other, easier, aspect I am keen to learn more about is the development of sentient AI: how it first appeared; what people's responses to the creation of AI were and how did the AI itself perceive the purpose of its existence and how did it want to interact with the human race? There are some lessons here that are relevant to our own society in terms of the tolerance of strangers and the fear and wonder of new technology: we may be only decades away from this achievement in real life and how would we react?
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Whilst I am glad that you are thinking about writing another Elite novel, the process of buying a license and paying to write, as opposed to being paid to write, is worrying: authors are often very badly paid for their work as it is and I would very much like for them to be able to afford to eat and live well (compare the average earnings of published novelists, who may be the sole author of their work, with that of junior programmers working in the computer games industry, in teams of dozens or more). I hope that whatever you decide to write, you are able to make it a success!
 
In addition to what I posted on page two about the Alliance back history or any lore from the Alliance side would be great! But I do think a deep story involving the lost colonies would be epic and could tie into "The Missing" narrative which could become another to solve mystery in game similar to the Formidine Rift! The thought of searching for and possibly finding a lost generation ship, and or a lost colony on some distant planet sounds utterly thrilling! The storyline could get very deep.

Think about it.. another chance to to plop out cleverly worded clues and get the community all riled up is never a bad thing. ;)
 
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