Mining in a HazRez - Does anyone do it? And if so what build do you use?

I'm thinking of giving it a go since it sounds like fun and should be profitable if it's possible. I'm presently I'm thinking of a build something like this:

http://coriolis.io/outfit/imperial_...18ZZA=.CwBj4hGCdmg=?bn=Mining (Hazrez) Cutter

But I'm wondering if I'm being too greedy with cargo space and should perhaps put an 8B shield cell bank in..

EDIT:

I've done it for the last 3 nights in my Conda both on my own and in a wing with 3/4 cmdrs. It's great fun in a Wing, we had 2 big ships rigged for mining with heavy ships and then two other ships equipped for fighting (they got the bounties plus the 5% trade dividends). One thing we discovered you can do was to put a single mining laser each on the combat ships (for when you find those really good roids), because everyone gets that 100 fragments of painite in the asteroids. The combat ships can't collect it but they can make more fragments for the collectors (which can then be shared out later or whatever). While in a wing we were able to mine right in the middle of the HazRez although it was hectic. However, we discovered that it's not much different in the middle than it is at 18km so basically it seems like anywhere in the 20km is pretty much the same.

We also tried the other varieties of Rez site and the HazRez has by far the biggest fragment bonus. 4 ships with mining lasers makes one hell of a lot of painite.

http://plays.tv/video/56f79ab1064836...ng-in-a-hazrez

We even had one brave fairly new player join us with a shieldless Keelback rigged for mining. I thought he'd get in trouble but he was just fine because all the NPCs wanted to do was attack the Conda and the Corvette and they left him completely alone provided he stayed near the big ships.
 
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I'm thinking of giving it a go since it sounds like fun and should be profitable if it's possible. I'm presently I'm thinking of a build something like this:

http://coriolis.io/outfit/imperial_...18ZZA=.CwBj4hGCdmg=?bn=Mining (Hazrez) Cutter

But I'm wondering if I'm being too greedy with cargo space and should perhaps put an 8B shield cell bank in..

It won't work, HazRez is wing content really. You'd be ok if you got sidewinders only (which you won't in a HazRez) but any decent ranked large ship is going to force you to stop mining, and you might be able to win given enough time with multi-cannons but your really not gonna be that effective.

If you want to mine in a HazRez as far as i can see you need to bring a friend, he bounty-hunts, while you mine, you can both share the best roids too so that you both get a cargo full.
 
I wont mine in any Res without a sturdy wingman. Tried it myself a few times, each time I get swarmed by 5-6 pirates inside of 2 minutes who are a bit too greedy for a cargo hold half full of limpets.
 
It won't work, HazRez is wing content really. You'd be ok if you got sidewinders only (which you won't in a HazRez) but any decent ranked large ship is going to force you to stop mining, and you might be able to win given enough time with multi-cannons but your really not gonna be that effective.

If you want to mine in a HazRez as far as i can see you need to bring a friend, he bounty-hunts, while you mine, you can both share the best roids too so that you both get a cargo full.

Not a bad call... I did also vaguely wonder if it might be possible to avoid pirates with a silent running hull tanked build.. The idea would be to briefly come out of silent while you use the mining lasers and then go silent again using heat sinks while you did the prospecting/collecting. My understanding is that NPCs do obey silent running if they're far enough away (and can't "see you") so it might be possible to sneak about mining if you took note of the distance from pirates.. No idea if it would work though or if you'd be able to stay silent enough of the time and long enough.
 
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Doubt you will get a moments peace once you have 1t of anything in your cargo hold. Actually, if you are using limpets, then they will just attack you because they will detect the limpets and treat it like you are carrying all the treasure of el dorado (stupid AI).

Unless you are a mining guru, you'll barely have chance to fire your mining lasers, never mind collect the fragments.

But go ahead, it might be fun, and you could prove us wrong.
 
I mine HazRes solo all the time...just don't go anywhere NEAR the center. Hang out about 20km away, and you can mine in peace while watching the pretty fireworks as the pirates kill each other in the distance ;)
 
I mine HazRes solo all the time...just don't go anywhere NEAR the center. Hang out about 20km away, and you can mine in peace while watching the pretty fireworks as the pirates kill each other in the distance ;)

Ah I see... I've heard 20km is the magic number, is that right? I.e. the number beyond which the profits start to drop off?
 
If you're more than 30 km from the RES you'll have little or no NPC spawns, near the RES you will get mobbed although the asteroid frag yield does increase slightly.

Really useful site

http://edtools.ddns.net/index.php

edit you don't have to go to the RES you can drop into a metallic ring anywhere just reduce speed and distance and the ship will drop out without damage.
 
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You DO get higher yields within 20km of the HazRes site, and the yields drop down to "not in a RES" levels at 30km when you pass out of the broken security beacon area. Although you can mine pretty well in any non-ice ring at any point you wish....the worst that will happen is occasionally 2-3 pirates will follow your wake and give you a pile of credits for teaching them the error of their ways, and then there's no more NPC activity at all.
 
If you're more than 30 km from the RES you'll have little or no NPC spawns, near the RES you will get mobbed although the asteroid frag yield does increase slightly.

Really useful site

http://edtools.ddns.net/index.php

edit you don't have to go to the RES you can drop into a metallic ring anywhere just reduce speed and distance and the ship will drop out without damage.

Thanks, yes great site.. I've heard anecdotally that in a haz res you get about 100% more fragments per asteroid (with some also talking of a greater concentration of precious minerals). What I'd like to understand is how the relationship works between how far you are from the center and how the fragment count drops.. People in other threads seem to say stay within 20km..

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You DO get higher yields within 20km of the HazRes site, and the yields drop down to "not in a RES" levels at 30km when you pass out of the broken security beacon area. Although you can mine pretty well in any non-ice ring at any point you wish....the worst that will happen is occasionally 2-3 pirates will follow your wake and give you a pile of credits for teaching them the error of their ways, and then there's no more NPC activity at all.

Ah thanks, that's what I wanted to know. Right I'll give it a try :)
 
I mine in a Haz Res all the time - actually have a great time doing it....In the same situation as you are Nerwan....don't need the credits but once you have had 400 tons of Painite in a Haz Res and had to run for you life because an anaconda (only ship I have had to run from) headed in my direction and scanned me.....haven't lived until 17 million in your hold and a 32 million rebuy is at stake....
Adrenaline coursing through my body....great feeling....was actually trying to hold out for 512 Tons of Painite but chickened out and sold the 400 after praying to the boost Gods.....
Delkar 7 is the best location for me so far (I stay 17 to 20 away from the Haz Res and only occasionally get bothered)
After seeing how much more (and it is very noticeable) chunks come off an asteroid....I literally don't mine anywhere else...to boring
[Imperial Cutter]
M: 2D/F Mining Laser
M: 2D/F Mining Laser
M: 2F/T Pulse Laser
M: 2F/T Pulse Laser
L: 3F/T Pulse Laser
L: 3F/T Pulse Laser
H: 3F/T Pulse Laser
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0I Point Defence
U: 0I Point Defence
U: 0I Chaff Launcher
BH: 1I Lightweight Alloy
RB: 8A Power Plant
TM: 8A Thrusters
FH: 7A Frame Shift Drive
EC: 7D Life Support
PC: 7A Power Distributor
SS: 7D Sensors
FS: 6C Fuel Tank (Capacity: 64)
8: 8E Cargo Rack (Capacity: 256)
8: 8E Cargo Rack (Capacity: 256)
6: 6A Fuel Scoop
6: 6A Shield Generator
6: 5A Collector Limpet Controller
5: 5A Collector Limpet Controller
5: 5A Prospector Limpet Controller
4: 4A Refinery
3: 1C Advanced Discovery Scanner
---
Shield: 881.97 MJ
Power : 28.77 MW retracted (80 %)
34.10 MW deployed (95 %)
36.00 MW available
Cargo : 512 T
Fuel : 64 T
Mass : 1,733.8 T empty
2,309.8 T full
Range : 18.95 LY unladen
14.75 LY laden
Price : 651,652,260 CR
Re-Buy: 32,582,613 CR @ 95% insurance
 
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A hazrez in a more lightly populated system will be your best bet. In my experience this leads to spawns of smaller craft with the occasional FGS or Anaconda.

First things first...ship. I tried it in an Anaconda, but the thing is just too big a target (I also didn't have the money at the time to fully upgrade defensive and offensive capability). Then I set up an Imperial Clipper for combat mining and have been pretty happy with it for several months now (I imagine a Python would get good results too).

When I first get into the hazrez, I head down to the rings but try to maintain about 10-15 km from the nav point. Still get the bonus but it seems like I get scanned less often.

Now, you are going to get into constant scrapes. So as soon as you see a ship approaching on radar, go ahead and stop the mining laser and let the limpets finish cleaning up. By the time the pirate gets to you should have already warrant scanned them and should start positioning for your first volley.

The Clipper's speed and thrust power should allow you to outmaneuver any medium to large ship and allows you to high tail if it turns south.

If you see a wing approaching with anything more than Adders and Eagles, probably a good time to move out of their range. Also, I prefer to put A rated sensors in this case...that allows me more time to assess threats.

Honestly, if you are going to mine in hazrez, the mining should really be treated as a secondary activity to bounty hunting.
 
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I prefer to put A rated sensors in this case...that allows me more time to assess threats.

Great idea! Don't know why I haven't been smart enough to do that...lol
Grab one of those the minute I log in this afternoon....
 
I hate mining in anything but a hazres. You really can't beat the bonus you get from them. I try to stay 15-20 km from the center and work my way around.

You just have to remember to keep an eye on your sensors and contacts tab. I mine in a python and will stop and fight any single ship that comes near me. But if I see a group of ships coming towards me, I immediately stop what I'm doing and move somewhere else before they scan me. They usually go away if you move far enough. But once they scan you and see what's in your hold, they will follow you anywhere. I then just try to separate the ships as best as possible to fight them or just leave the res and come back in to reset.
 
Well, I just gave a try and it was pretty awesome.. I went with an Anaconda in the end with 1000MJ bi-weaves, killed about 8 NPCs while I was mining and did almost regret not having a faster ship when an anaconda with a bunch of smaller ships eventually sniffed me out while I was 19km out. Nevertheless very doable and much more exciting+profitable that normal mining.
 
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