Just tried my first planetary landing. Huh.

SRV is annoying, turn off drive assist for less "drunken elephant on ice" behavior.

Approach the ship head on from the front, drive slow and in short spurts if necessary. Pick a safe flat spot for practice.

For fun try to board the ship while both the ship and the buggy are being shot at. If you can do that without having anything blow up (including your skull), you are golden.

The SRV drives how it should drive. we are driving on wierd levels of G

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did I miss something? Mine is still spam vertical thrust to lift off.
Are you sure? maybe I am missing an option... oh I need to look in the settings more... or maybe there an XML to change
 
Backer. Back in game. Tried planetary. For heaven's sake FD, why do you have to make everything so opaque? Had a little run around, but getting that buggy back under the quickly purchased Cobra I risked for this escapade, and getting it back on board. Horrible. Terrible.

Stop being so damned clever and think about the gameplay, never mind any sense of reality.

Did someone there not go to university - and is trying to compensate? Genuinely smart people keep things simple.

(flame away inevitable fanboys saying 'it is easy', press button X etc.) :)

Huh.

I believe they are all highly educated in FD. You know Cambridge and all, not that its by default gives you a PhD.
However I like it as it is, much easier with a HOTAS and pedals. Go to a high gravity planet and practices a bit.
 
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You can be pointed any direction when the "board ship" light comes on.

The "board ship" light doesn't come on unless you approach from a specific angle that isn't marked in any way. I spent half an hour trying to get back on my T-6 until I realized that I had to come from the other direction and drive around a freaking center-aligned landing gear that was blocking my way in order to actually board.
 
Well I used to see the term ''Hold thrust to take off''
but sins a few updates ago it was changed to ''hold Z to take off''

Really bugs me how they changed it after Beta, obviously they were getting spammed on the support inbox from people not knowing how to launch the ship.

The text on Horizons release changed to 'HOLD (R) OR (JOY 3) TO LAUNCH

Keyboard and joystick assignments will obviously vary according to your setup. In Beta it simply read, HOLD VERTICAL THRUST TO LAUNCH
 
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A nice little trick you could try to make things easier is to turn on drive-assist once you are lined up - that will cause 0% throttle to actually park the SRV, instead of still allowing it to drift a bit causing you to miss the rather small boarding window. The handling of the SRV though is utterly bizarre imo, and I certainly raged a fair bit (and still do) with how difficult it is to park under the bay. Don't get me started on some of the more dodgily shaped ships (ASP!!) that will happily park themselves in impossible positions when recalled.
 
Good thread. I learned new stuff -- that orientation does not matter and that there is an alignment light. [up]

While I don't agree with OP that the learning curve here is too steep, I do think that helping features in Elite are often "hidden" or unexplained. How many threads like this we have already seen in the forum? And how often -- after things have been explained -- there are several comments saying: "I didn't know that either"? Certainly Elite doesn't hand hold you with any features.

(Oh... if Horizons added SRV tutorials, I haven't seen them. I haven't checked tutorials for a year. Maybe I should.)
...Watching SRV tutorials now ...and "Board Ship" light was mentioned.
 
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Did someone there not go to university - and is trying to compensate? Genuinely smart people keep things simple.

The sad ravings of someone that doesn't like a game being realistic, like it's advertised to be.
Shouldn't have backed the game if you didn't want what they were advertising to you, I'd have gladly donated in your place.

Also, just for the sake of the quotation I have there; It's pretty clear that they have at least a few people there with Physics degrees, if not half the team. Nearly the entire game is accurate in terms of physics. Weapons, space, everything save for perception of time (which dilates the faster you move)
If you can't handle a game that assumes you to be smart, then it's a reflection on yourself and your shortcomings.
Don't complain about it, get better at the game.

Not gonna lie, I figured everything out on my own. I didn't look up a single damned tutorial or guide, or ask for help. I did everything on my own, so why can't you?
 
Backer. Back in game. Tried planetary. For heaven's sake FD, why do you have to make everything so opaque? Had a little run around, but getting that buggy back under the quickly purchased Cobra I risked for this escapade, and getting it back on board. Horrible. Terrible.

Stop being so damned clever and think about the gameplay, never mind any sense of reality.

Did someone there not go to university - and is trying to compensate? Genuinely smart people keep things simple.

(flame away inevitable fanboys saying 'it is easy', press button X etc.) :)

Huh.
I don't honestly know how it could be simpler or easier, no salt or flame, you drive into the light (just like docking in your ship in a station, that's your first clue), the little light in the bottom right of your screen lights up when you can board ship (it's like having your landing gear down, that's your second clue), then you choose board ship from the SRV-ship interface (you know that interface that links actions from your ship to your SRV and SRV to ship, that's your third clue).

HEY! We got all three clues! What does that mean! We need to THINK and THINK and THINK! to solve the puzzle. For some reason this is reminding me of a kids show where you'd get three clues and think on the level of a 6 year old and figure it out. I'll let you finish it up.

Failing all of that, a 3 second search on youtube would have gotten you back into your ship.

I am genuinely curious, how would you change it to make it any simpler or more obvious?

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Really bugs me how they changed it after Beta, obviously they were getting spammed on the support inbox from people not knowing how to launch the ship.

The text on Horizons release changed to 'HOLD (R) OR (JOY 3) TO LAUNCH

Keyboard and joystick assignments will obviously vary according to your setup. In Beta it simply read, HOLD VERTICAL THRUST TO LAUNCH

Yeah, I hate that it calls out the keybinding specifically. It's almost condescending, would much prefer the "Hold vertical thrust to launch" prompt. Though I do love the sounds my engines make as they spool up.
 
The "board ship" light doesn't come on unless you approach from a specific angle that isn't marked in any way. I spent half an hour trying to get back on my T-6 until I realized that I had to come from the other direction and drive around a freaking center-aligned landing gear that was blocking my way in order to actually board.

Nope, Ah_ImADot is correct, as long as you are under the right spot when you board the ship it will rotate you so the SRV faces the rear or front of the ship and pull you up.
 
I have to admit that the first time I tried the buggy I couldn't get back underneath my Asp - I was getting really annoyed when I twigged that it had landed straddling a hump and that if I dismissed and recalled the ship getting back in was no problem.
 
I believe they are all highly educated in FD. You know Cambridge and all, not that its by default gives you a PhD.
However I like it as it is, much easier with a HOTAS and pedals. Go to a high gravity planet and practices a bit.

I love the idea that merely living in Cambridge makes you highly educated!

Does living in Washington automatically make you a statesman? Does living in Florence make you an artist? ;)

I lived and worked in Cambridge for years, and trust me, not only does it have it's fair share of morons but many of them go to the university.


In all seriousness though OP, it is really not that dificult to dock. In the time it took you to come here and start the thread, you could have worked it out. Especially if you are as smart as you think you are.
 
Fair enough. But learning curves should not be vertical.


I landed the first time and was zooming around in a few minutes after I did some fumbling about with my keymappings. If that's what you consider a "vertical" learning curve I guess toilet training nearly broke your spirit, eh?
 
I can understand OP frustration with quickly boarding SRV to particullar ship.
I did many landings mostly in Anaconda or DBE without any problem with SRV boarding but Viper MK IV was another story.
Usually you can access this ship either from left or right so quick boarding if you come from the wrong side is not possible
 
Really bugs me how they changed it after Beta, obviously they were getting spammed on the support inbox from people not knowing how to launch the ship.

The text on Horizons release changed to 'HOLD (R) OR (JOY 3) TO LAUNCH

Keyboard and joystick assignments will obviously vary according to your setup. In Beta it simply read, HOLD VERTICAL THRUST TO LAUNCH
Sometimes I feel that users who hate the game are the target audiance
 
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