I don't give a **** what people think of me.
Nor should you.
No worries there, simply a post about the potential "why" of playing not-in-open as opposed to the posts about
how to make people,
why they should,
what makes it better, etc. Hoping that other people can understand and make more informed suggestions.
You should be classified as combat logger by default, OP. Reported!
Welp, I knew I'd get caught one day....I suppose I'll have to swallow the shadow ban with dignity and suffer through the imposed solitude with as much fortitude as possible.
So, basically your first sentence is "I can't find the whinge fest over mode switching so imma stop you here.." and start one. Cool. Why? It serves no constructive purpose.
I don't care. Use whatever mode you like. I have no idea what constructive purpose yet another thread on this offers; it's just ramming opinion down peoples throats again.
If you have to ask this question of people, I can only presume you are trying to convince yourself, and then attempt to convert others. It's getting old. Want to do something constructive? Talk to frontier.
Because all these threads talking at people isn't doing bupkiss to help.
I ram nothing down anyone's throat, in fact, the thread is quite the opposite. It is an attempt at getting others to understand that there's no point ramming anything down anyone's throat and
why. Though I do apologize that I wasted your time. Also, this is talking to frontier, these are their forums, this discussion is open to them as freely as to you.
Actually this thread, or more exactly the opening post, is quite worthy of existing.
The OP was trying to explain in a clear way the reasons why many people do not play open, and most importantly that those people don't need "fixing", nor encouragements of incitations to play in open.
The OP thought (it won't do any good, but he tried) that explaining this might reduce the endless stream of spam "how to fix ED by bringing everybody to open" threads.
This is somewhat similar to the real world thing about extroverts and introverts.
Many extroverts tend to believe that introverts are shy people, and that they are secretly sad, depressed, that they are scared of crowds or being at the center of attention. And then they try to "fix" them, or "help" them, by constantly trying to make them become extroverts. But the thing is that introverts don't need fixing. There's nothing fundamentally wrong with them. They are not sad, they are not depressed, they don't need help and they don't want help. When an extrovert tries to "help" an introvert to become an extrovert, he is not helping at all, they are actually just being an undesirable pain in the butt. Take notice of this: every time you want to "help" a "poor, sad introvert" to become an extrovert, you're not helping at all. You're just being a pain in his butt. YOU are making him miserable, he does not need your help. Extrovert people tend to feel happier when they are with other people, while introverts tend to feel happier when they are alone with their thoughts.
The reason is that introverts mostly tend to have completely different interests than extroverts. They have different interests, like to think about different kinds of things, talk about different kinds of things, approach things in different manners. What is exciting and interesting for extroverts is many times boring and uninteresting for introverts, and the same the other way around. There's nothing fundamentally wrong with either type of person. Neither need help or fixing. They are just different. And people should just respect that, their differences, and each other's space.
The same with all the pointless, endless, circular surges of topics on modes. Some open mode players tend to think that players on other modes need fixing, that they need help, encouragement, etc. And because of this, endless threads spawn on how to help those miserable, sad, shy people of solo and groups, how to encourage them back to the "normality" of open. These people don't need, nor want help. They just want to be left alone, enjoying the game how they want. Like extrovert helping introverts, if you're trying to "help" a group / solo person to go open you're not helping at all, you're just being a pain, and you're under the dellusion that those people need fixing or help.
The game provides choices, each makes his own, respect that, enjoy the game and let others do the same how they want.
Well said, thank you Askavir. Always a comfort to see someone understand my particular form of expression.
Can't argue with your reasoning in OP, it's well said, and I agree and have largely the same reasons for playing in Solo occasionally. But the crux of the issue isn't really about why you play in whichever mode and any justification you make is unfortunately just as moot as any of the reasons anyone else claims to the contrary.
The issue is that the three modes share the same background simulation. Players who choose to be in the biggest shared mode still have to deal with the consequences of those who don't.
You said "I just don't want to deal with you." Well, the counter-argument would be "I just don't want to deal with your influence."
I understand the influence issue concerns but don't think it holds any water. First, the game is so big it's unlikely you and I will run into each other anyway in any BGS affecting way. We're very unlikely to both be trying to influence the same part of the BGS at the same time and even less likely to be instanced together, which makes solo/group/open all equal because they're all "solo" or co-op group in the case of wings.
Second, in systems that are hotbeds of activity(particularly with respect to powerplay or opposing CGs) it comes out in the wash. Some players play against each other in open in "fair" combat, some players play against each other in solo, also "fair" combat. I fortify in solo, while you undermine in solo, we effectively cancel each other out because while we can't stop each other directly, we also can't stop each other directly. There is a big enough population for the law of averages to take effect.
Third, there will be some areas where the population of players influencing it is so small that statistically the fortifiers in solo will outnumber the underminers in open (or whatever opposing activities you want to have), but then, the population is so small in that area that play times matching, instancing together occuring and just happening to be in close enough proximity in supercruise together is again so statistically small that your mode choice doesn't change the outcome significantly anyway.
So, it all comes out in the wash. Either the solo populations are opposing each other without each others interference and the open players are doing the same thing directly to each other because there is so much activity, or there is so little activity you'd never see each other anyway and it all comes down to preference, which we thankfully have.
Well I'm glad you can talk for even a majority of solo and PG players. I wish I could do the same, but alas my powers don't to this far and at best I can use reason to try and build conjectures but that's as far as it goes.
I would never presume to speak for anyone, I hoped my liberal use of the pronoun "I" was indicating for whom I was speaking with the inference that there would be some other players like me but of course, not all or even necessarily a majority, just a significant enough portion to warrant this being voiced.
I'm not criticizing OP.
But in fairness if your statement was true surely OP's post wouldn't exist.
My post exists because I care about the game and I care about how it is influenced and I believe what we write here and discuss is part of that influence. Lately it seems to me that many threads are trying to strike at the heart of
why players are in solo or at least their proposed methods for getting players out of solo are based on a misunderstanding of the actual reasons and how to "fix" that "problem". My post is simply me sharing why a player like me has no "problem" with no way to "fix" it, and an explanation of the
why that is, so that others can hopefully understand. And maybe in some way a few other people will understand and that would be great!