Not quite, Jypson me old. While you're in solo or group I can't pew pew you from open. This is a
big deal to some open players, who believe the one true mode should get even more preferential treatment than it already does to compensate them for choosing it. If you get to play by yourself, or in the company of friends, then you should be penalised for denying open players their
entirely justified and
totally fair pew pew quota.
I'm quite interested in the BGS and PP, as well as how player actions open up or close down gameplay options. I can't see any advantage in solo or group beyond giving you the entirely reasonable choice of who to play with. The notion that you're immune to interdiction and therefore more effective in PP or BGS operations is a straw man- anyone wasting time and resources on interdiction has given up far more than they can gain, the action is self defeating. If PP was played entirely in open no-one wanting to win would waste time interdicting when they could be undermining/reinforcing instead. Sandros suggestions came on the back of the large number of PP players choosing solo, not their effectiveness vs a similar number of players remaining in open. Perhaps they saw some advantage that I don't, but my personal opinion is that the player predisposed to PP is one who is less likely to see value in the many attractions of open. Player interactions would be seen as an unwelcome distraction, rather than a potentially fun and rewarding surprise. The OPs post reinforces that opinion. He's not 'hiding' by not wanting the noisy crowd getting on his nerves when all he wants to do is play his own game.