Been vastly enjoying playing with 1.1, but I have been wondering about this.
Even with crazy strafing, rolling, pitching etc, I still find that once an enemy begins an attack run an awful lot of their hits strike home.
Obviously if an enemy has gimballed weapons then this is rather more likely, and heat mechanics come into play too, but what are peoples thoughts on this?
I really enjoy the idea of seeing weapons lance harmlessly past my cockpit as I evade with some kind of capricious space galliard!
Even with crazy strafing, rolling, pitching etc, I still find that once an enemy begins an attack run an awful lot of their hits strike home.
Obviously if an enemy has gimballed weapons then this is rather more likely, and heat mechanics come into play too, but what are peoples thoughts on this?
I really enjoy the idea of seeing weapons lance harmlessly past my cockpit as I evade with some kind of capricious space galliard!