To the ED development team..
There is no super-cruise bug. there are the effects of gravity wells and it can be easy to misjudge your throttle controls. I've never seen any unexplained acceleration. I've seen my own pilot errors though. You do have to ride the throttle a bit in those circumstances, which is as it should be.
This is a game mechanic I dont really understand.
When I first started playing this was the explanation I saw and thought it made sense, getting caught in a planets gravity well, or any large object for that matter.
Then I noticed it also happens when approaching ,for example, a low signal source that turns out to be a small shipwreck or a few containers.
So the gravity well explanation cant be why it happens
in SC, FA is in cruise mode, so your ship is auto braking as you close in on the target. I just dropped some knowledge on you.
Its amazing how big a difference phrasing once sentences makes. Had the OP asked how SC works, or how the interdiction works, or how the missions can be done, I'd gladly have helped. Strangely I dont feel like helping now. My favourite is #7 btw:"I want the highest rank but dont want to put a lot of effort into it. BTW, you guys have no life. Plz fix thanks!"
1.Please remove the supercruise bug. I HATE flying past my intended target (sometimes TWICE in a row) because the throttle gets stuck or something, even when it is set perfectly in the middle of the blue area.
Want a game that holds your hand? It goes well with chips!
The year is 3302. Super cruise speeds you up and slows you down , but consistently fails on final approach.
Bind a key to 75% throttle and like others here have said press it at 7 seconds ETA to your destination.
It's a simulation. Learning to fly is part of that. I'd rather the autopilot required even more handling, not less. I'd rather have more flying skills to master, not less.
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in SC, FA is in cruise mode, so your ship is auto braking as you close in on the target. I just dropped some knowledge on you.
Please don't misquote me.
It's a simulation. Learning to fly is part of that. I'd rather the autopilot required even more handling, not less. I'd rather have more flying skills to master, not less.
I think it actually came across as this: "I'm a casual gamer that is lucky to get 1 or 2 hours of game time a day or every other day - I cannot rank up and enjoy power play because of the way it requires immense energy to keep going, despite it looking really good with portraits of the people who run their different factions and history".
I believe this is caused by a misconception of the throttle display. I've noticed that the bar will often jump up if I'm coming in too fast for a target. However, I believe that it's trying to convey that the ship is hard-breaking, not accelerating, since the speedometer will continue to drop. Since it's a space-ship, this still means using the FSD, which leads to a "revving-up" sound and the idea that the ship is misbehaving.
The bar seems to be meant to convey thrust power rather than speed (even though it doesn't function that way in FA Off).
In regards to 7 why do you deserve 50m a week when you're not willing to put the effort in? Some of the PP guys work incredibly hard and wanting to get the benefits without putting 5000 merits of work in is just greedy, you might not be able to do that consistently but 50m is a lot of money and thus requires a lot of effort, you get most of the benefits at rank 4 anyway which is a lot less work.
There is no supercruise bug, you just misjudged your speed, it needs to beat 75% with at least 6 seconds ETA for the steady arrival. Those bulletin board missions aren't glitched you just don't know how to do them, the glitched ones have been disabled.
You want to be able to set up a jump route and do something else for the next 10 minutes? Why even bother playing the game at this point.
I bet you are a whizz at 2am