concerns and grievances

Wait till exactly 7 seconds before throttling down to 75 and then tap the throttle down one extra notch.. works every time for me.
 
To the ED development team..

Relations with the wife whilst driving is usually considered a statute infringement in most states, let alone most countries generally frown on driving whilst bewitched.

Log out. Attend to wife/ significant other. Log back in.

Also being in the middle of the blue-zone has no relevance for station approach, that's for optimal thruster use. Pilot error, I am afraid.

For approaching a station, it's purely the intercept time that matters; anything under 6 seconds closure rate is at risk of overspeed; this can be due to gravitational effects, or simply because there is insufficient capacity in the FSD to slow down in the time available.

Much like how a vehicle needs time to come to a stop at a pedestrian crossing (this can vary based on conditions). You can be at an optimal speed for the vehicle's engine and handling, but that does not mean you won't mow down little johnny and his mom like a maniac, because your car just happens to be designed to have optimal handling at ~150mph and you just totally blew through that crossing at a very optimal speed. Car handled the bumps like a boss, too. Win-win.

Think of little johnny. Don't drive whilst under the influence of a charm offensive, also slow the heck down. Maniac. :D
 
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There is no super-cruise bug. there are the effects of gravity wells and it can be easy to misjudge your throttle controls. I've never seen any unexplained acceleration. I've seen my own pilot errors though. You do have to ride the throttle a bit in those circumstances, which is as it should be.


This is a game mechanic I dont really understand.
When I first started playing this was the explanation I saw and thought it made sense, getting caught in a planets gravity well, or any large object for that matter.

Then I noticed it also happens when approaching ,for example, a low signal source that turns out to be a small shipwreck or a few containers.
So the gravity well explanation cant be why it happens

in SC, FA is in cruise mode, so your ship is auto braking as you close in on the target. I just dropped some knowledge on you.
 
Its amazing how big a difference phrasing once sentences makes. Had the OP asked how SC works, or how the interdiction works, or how the missions can be done, I'd gladly have helped. Strangely I dont feel like helping now. My favourite is #7 btw:"I want the highest rank but dont want to put a lot of effort into it. BTW, you guys have no life. Plz fix thanks!"

I think it actually came across as this: "I'm a casual gamer that is lucky to get 1 or 2 hours of game time a day or every other day - I cannot rank up and enjoy power play because of the way it requires immense energy to keep going, despite it looking really good with portraits of the people who run their different factions and history".
 
1.Please remove the supercruise bug. I HATE flying past my intended target (sometimes TWICE in a row) because the throttle gets stuck or something, even when it is set perfectly in the middle of the blue area.

I believe this is caused by a misconception of the throttle display. I've noticed that the bar will often jump up if I'm coming in too fast for a target. However, I believe that it's trying to convey that the ship is hard-breaking, not accelerating, since the speedometer will continue to drop. Since it's a space-ship, this still means using the FSD, which leads to a "revving-up" sound and the idea that the ship is misbehaving.

The bar seems to be meant to convey thrust power rather than speed (even though it doesn't function that way in FA Off).
 
how did OP get an A class FDL and still dont know about this basic stuff?? ahh.. let me guess

8- fix robigo runs bug, I've been doing this for two weeks in a row and it will be unfair if others can get better ships than me. Also the reason I could not do PP to get 10k merits is because all I did wad grinding. Fix the robigo bug now.
 
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The year is 3302. Super cruise speeds you up and slows you down , but consistently fails on final approach. :)

Bind a key to 75% throttle and like others here have said press it at 7 seconds ETA to your destination.

It's a simulation. Learning to fly is part of that. I'd rather the autopilot required even more handling, not less. I'd rather have more flying skills to master, not less.

- - - - - Additional Content Posted / Auto Merge - - - - -

in SC, FA is in cruise mode, so your ship is auto braking as you close in on the target. I just dropped some knowledge on you.

Please don't misquote me.
 
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1. Watch the timer. Don't let it go below 7 seconds.
2. People may get away when your throttle is not at full, even if you match their movements perfectly. Only throttle down when additional maneuverability is required.
3. Don't do "complex" missions. They seem to be borked
4. Don't process IRQs from your wife. Focus on the game!
5. Autopilot would be nice, but it would make the game too "easy". Travelling is an essential part.
6. Fighters* are not yet implemented
7. Rank does not decay. Only reputation decays and it's very easy to build up again via bounty hunting. Merits also decay, but in my opinion, PP isn't worth it. Build your PP level, get the goodies and quit.

(*sold separately)

It's a simulation. Learning to fly is part of that. I'd rather the autopilot required even more handling, not less. I'd rather have more flying skills to master, not less.

At the moment, it's more of an arcady game with an arbitrary, simplified flight model that invalidates physics and contains design decisions no proper engineer would do. But I agree, I would rather have more flight skills to master and a more realistic flight model.
 
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Never had an issue with supercruise. You do have to pay attention to what you're doing once in a while though ;)

Also, please...NO autopilot in this game. Just no. Big no.

Ranking...meh. Unfortunately, make this easier and people will grind donation missions or something and get to max rank in a day. Sometimes you gotta accept that content needs some work to obtain/achieve.

I'll give you the issue on interdictions though. Several people have tried to find a correlation, but if there is one it's very obscure and as always given minimal technical backup by FD. There has been a couple of people point out that after testing interdiction seems easier when you're closer to them, or that mass affects it, but the bottom line is that the whole affair is pants.

I'd really like to see the minigame work properly, in which case we might finally drag our heels out the "submit, manouevre, FSD out" routine that we have because we just don't have a reliable way of escaping them, no matter the skill level.

Edit: Lolz at the wife situation. It beats me forgetting to request docking permission (far too often for my liking). I've had worse "brown trousers" moments, but of the times I've actually died I can attribute a decent proportion of them to forgetting docking permission on my shieldless DBE and boosting out the toast rack straight into a T9 or something that was innocuously trying to get in. I bet he remembered to request permission...
 
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2. More practice needed!

4. Learn to play the interdiction mini-game with your wife better ;)

5. Personally, I'd hate to have an autopilot like that. Especially when you get interdicted when it's active! You'd come back to a rebuy screen without knowing what had happened!

More involved flying skills would improve the game, imho.
 
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I agree with you on one point. Those light poles are deadly.

The one time I combat logged was to get away from a light pole my ship was stuck on and the Outpost was getting angry.
 
I think it actually came across as this: "I'm a casual gamer that is lucky to get 1 or 2 hours of game time a day or every other day - I cannot rank up and enjoy power play because of the way it requires immense energy to keep going, despite it looking really good with portraits of the people who run their different factions and history".

Except that you can rank up and enjoy power play, you just wont reach the super-uber-highest rank. Rank 4 requires you to shoot about 25 ships each week. If you can play 1-2 hours a day that means you have to shoot 2-3 ships in an hour to get the 2nd highest rank in the game, and get rewarded royally. I dont have as much time as I want, so I dont get to rank 5. When I played pp, I set a reasonable goal instead and get it, rather than complain that everything has to be brought down to whatever level I myself am willing to commit to. If other people can go further and do more, good for them. No need for me to trickle down on their parade.
 
I believe this is caused by a misconception of the throttle display. I've noticed that the bar will often jump up if I'm coming in too fast for a target. However, I believe that it's trying to convey that the ship is hard-breaking, not accelerating, since the speedometer will continue to drop. Since it's a space-ship, this still means using the FSD, which leads to a "revving-up" sound and the idea that the ship is misbehaving.

The bar seems to be meant to convey thrust power rather than speed (even though it doesn't function that way in FA Off).

ok. there are 2 bars to look at. there is the throttle indicator(the one that moves when you throttle up or down) and that bar that changes with your speed. If the speed bar is above the throttle, then the ship is decelerating, and vice-versa. this is not a bug. there is no SC bug. if there was, I would've found it by now.
 
In regards to 7 why do you deserve 50m a week when you're not willing to put the effort in? Some of the PP guys work incredibly hard and wanting to get the benefits without putting 5000 merits of work in is just greedy, you might not be able to do that consistently but 50m is a lot of money and thus requires a lot of effort, you get most of the benefits at rank 4 anyway which is a lot less work.

There is no supercruise bug, you just misjudged your speed, it needs to beat 75% with at least 6 seconds ETA for the steady arrival. Those bulletin board missions aren't glitched you just don't know how to do them, the glitched ones have been disabled.

You want to be able to set up a jump route and do something else for the next 10 minutes? Why even bother playing the game at this point.

approx 2 hours and half in a smuggling run from to robigo to the bubble :)
 
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