Everyone seems impressed with 1.3 performance but...

Hey Gapper, have you tried removing the CPU OC as a test?
My previous rig was OCed and gave me poor performance in some games.
Might be worth giving it a try.

I put the CPU on "Auto" instead of best performance and it's the same. Not sure how I can remove the OC entirely though.
 
A silly thought and forgive me if its been mentioned already, but you have updated to the latest Nvidia vr driver haven't you? I have a 980ti and it's never been smoother or as clear, both on 0.5 and 0.8 run times.
 
A silly thought and forgive me if its been mentioned already, but you have updated to the latest Nvidia vr driver haven't you? I have a 980ti and it's never been smoother or as clear, both on 0.5 and 0.8 run times.

No suggestion is silly :) Yes, I have the ED-VR-specific drivers that were released a couple of days ago.

The only thing that I can think of is that during 1.3 installation, the Oculus software did not "officially" detect my HMD and camera; it was stuck on the little looping symbol for minutes. I just skipped that part and the software finished installing. Oculus Home boots up normally and I can run ED no problem but maybe, just maybe, signals aren't getting from the GPU and/or camera to the HMD as smoothly as they would with a CV1. On the other hand, most people with DK2 don't have that problem so maybe it's just wishful thinking...
 

Mu77ley

Volunteer Moderator
I've said it on other threads but it bears repeating. My performance with 1.3 is...ok, but still not as good as I was getting with 0.5. Some background first. My rig is an i7 5820k OCed to 4.6Mhz with the Asus 5-Way optimization software, 16G Corsair DDR4 RAM, Asus X99 mobo, Asus Matrix Platinum GTX 980ti, Corsair 1000 PSU, and Samsung 840 SSD. Maybe not cutting edge but I think it's fairly good.

Before 1.3, I ran 0.5, and used all the tricks in the pinned optimization thread. I could run 4K DSR plus 1.5 SS, with SMAA, no blur, no bloom,no ambient occlusion, but everything else maxed out. The game looked great and ran smooth.

Now, with 1.5 SS, SMAA, no blur, no ambient occlusion, no bloom, but with everything else maxed out, my performance is not as good. Setting aside the terrible smearing, I get hitching in asteroid fields and sometimes in stations. I can turn my head without judder in the ship, but the asteroids seem to stagger a bit. Not always but it happens often enough that it detracts from the experience.

What am I doing wrong, or has someone else with a similar system experienced something like this ? Is it because I still have the DK2 and the game is simply not optimized for it ? Please let me know your opinions. I don't have the cash nor the inclination to upgrade anything else in anticipation of my CV1 and am getting a bit nervous that ED will never look as good again[knocked out]

I'm getting a huge improvement with 1.3 over using 0.5, but then I never bothered with SS in the first place (made so little difference for me it wasn't worth keeping it on).

Have you upgraded your NVIDIA drivers? The new drivers have some specific Oculus VR tweaks apparently.
 
My performance (Fury X with 16.3.2 driver) is better than with previous runtimes but it's still not fine in all situations. I still get a fps decrease over time down to the 20s while in Supercruise but ATW manages to compensate this very well. Out of supercruise and planetary bases I can maintain 75 fps with VR High preset and 1.5x SS. What's strange is the performance decrease is only happening while using the DK2 and graphics settings have no effect at all. I uninstalled my old drivers using ddu and even upgraded my bios yesterday.
 
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So i'm not the only one having the settings resetting all the time to a lower resolution?
I'm I doing soeting wrong while starting the game?
I set at 1080p but I can't rise the HZ to 75, only 60HZ
But once the game is restarted I have to put the settings back again
 
So i'm not the only one having the settings resetting all the time to a lower resolution?
I'm I doing soeting wrong while starting the game?
I set at 1080p but I can't rise the HZ to 75, only 60HZ
But once the game is restarted I have to put the settings back again

Those settings are only for the mirror window. The DK2 always runs Fullscreen 1920x1080 75Hz.
 
My performance (Fury X with 16.3.2 driver) is better than with previous runtimes but it's still not fine in all situations. I still get a fps decrease over time down to the 20s while in Supercruise but ATW manages to compensate this very well. Out of supercruise and planetary bases I can maintain 75 fps with VR High preset and 1.5x SS. What's strange is the performance decrease is only happening while using the DK2 and graphics settings have no effect at all. I uninstalled my old drivers using ddu and even upgraded my bios yesterday.

Interesting. Would that be perhaps a memory leak issue ?
 
Just to compare apples to apples ,

I choose the Ultra preset, then disable AA, AO, Bloom, Blur and set SS to 1.5.

With this setting, head movement is silky smooth, but now and then, the rest of the world outside the ship gets the occasional stammer. Now and then in Supercruise, and now and then in battle amongst the asteroids. It's not judder (as in nausea), it's just that as you rotate the ship quickly, the scenery doesn't slip by silky smooth "All the time".
 
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Just to compare apples to apples ,

I choose the Ultra preset, then disable AA, AO, Bloom, Blur and set SS to 1.5.

With this setting, head movement is silky smooth, but now and then, the rest of the world outside the ship gets the occasional stammer. Now and then in Supercruise, and now and then in battle amongst the asteroids. It's not judder (as in nausea), it's just that as you rotate the ship quickly, the scenery doesn't slip by silky smooth "All the time".

Yes ! You describe it perfectly. That's exactly what I experience. And I shouldn't with the system that I have. Yours seems broadly similar to mine. Strange. There seems to be no consistent factor. Some people with similar systems have flawless performance while some of us experience these symptoms.
 
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My performance (Fury X with 16.3.2 driver) is better than with previous runtimes but it's still not fine in all situations. I still get a fps decrease over time down to the 20s while in Supercruise but ATW manages to compensate this very well. Out of supercruise and planetary bases I can maintain 75 fps with VR High preset and 1.5x SS. What's strange is the performance decrease is only happening while using the DK2 and graphics settings have no effect at all. I uninstalled my old drivers using ddu and even upgraded my bios yesterday.

VRHigh is actually significantly less than the Ultra preset, so it would be interesting to hear how things go when you choose Ultra. In my case, I choose Ultra, then disable AA,AO,Bloom, Blur, and set SS to 1.5.

It seems that 1.3 and ATW has eliminated the Head Turn Judder, we now have to fine turn the rest of ED performance in VR.

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Yes ! You describe it perfectly. That's exactly what I experience. And I shouldn't with the system that I have. Yours seems broadly similar to mine. Strange. There seems to be no consistent factor. Some people with similar systems have flawless performance while some of us experience these symptoms.

It's only in ED that I have these little annoyances, all the other VR apps that I have downloaded from the Oculus Store are flawless.

I wonder if others really do have totally flawless performance, or whether they aren't bothered by what you and I see. Perhaps we're being too fussy now that the head movement is so smooth. It highlights every other little glitch.
 
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VRHigh is actually significantly less than the Ultra preset, so it would be interesting to hear how things go when you choose Ultra. In my case, I choose Ultra, then disable AA,AO,Bloom, Blur, and set SS to 1.5.

It seems that 1.3 and ATW has eliminated the Head Turn Judder, we now have to fine turn the rest of ED performance in VR.

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It's only in ED that I have these issues, all the other VR apps that I have downloaded from the Oculus Store are flawless.

I wonder if others really do have totally flawless performance, or whether they aren't bothered by what you and I see. Perhaps we're being too fussy now that the head movement is so smooth. It highlights every other little glitch.

Same here, only in ED. Everything else I've tried with this system -- including demanding games in 3D Vision -- runs completely smoothly. It's possible that we're too fussy but I can't help but think back that ED ran absolutely flawlessly on 0.5, 4K DSR + 1.5 SS.
 
After tinkering with every possible graphics option and testing my computer with other games and several benchmarks, I can only conclude that 1.3 is not yet as good as advertised. There's no way I shouldn't be getting flawless performance with VR High settings and SS 1.5 with the system that I have. It destroys everything else I throw at it but struggles a bit with ED.

In any case, looks like I'll have to play with graphics inferior to what I was experiencing with 0.5 for a while...(sob)
 
Just to compare apples to apples ,

I choose the Ultra preset, then disable AA, AO, Bloom, Blur and set SS to 1.5.

With this setting, head movement is silky smooth, but now and then, the rest of the world outside the ship gets the occasional stammer. Now and then in Supercruise, and now and then in battle amongst the asteroids. It's not judder (as in nausea), it's just that as you rotate the ship quickly, the scenery doesn't slip by silky smooth "All the time".

This is really exciting, I was worried that the headtracking might stutter with the CV1 like it does with the DK2, where when you turn your head that's what causes juddering and frame drops. If the cockpit and headtracking is working great and there are only frame drops outside the ship that's going to be totally awesome.
 
I did some research this evening and my permance issue in supercruise while in VR does not seem to be a memory leak. After some time in Supercruise my Fury X downclocks to it's idle frequency and stays there until I exit supercruise. I also tried a clock blocker but it didn't help either. I have really no idea what's going on except it looks like the old supercruise issue but in VR only.
 
Just to compare apples to apples ,

I choose the Ultra preset, then disable AA, AO, Bloom, Blur and set SS to 1.5.

With this setting, head movement is silky smooth, but now and then, the rest of the world outside the ship gets the occasional stammer. Now and then in Supercruise, and now and then in battle amongst the asteroids. It's not judder (as in nausea), it's just that as you rotate the ship quickly, the scenery doesn't slip by silky smooth "All the time".

Also have these issues which was not apparent with 0.5 runtime. It's highly noticeable for me if I park right next to a station and watch it rotate, there's a hiccup or stutter every second or so. Still there when everything is set to low or off, I'm on Win 10 with the latest Nvidia drivers.

However Training Missions are butter smooth.

Tried Elite Dangerous 64 (non Horizon) same issues.
Tried Elite Dangerous 32 but keeps crashing and won't start.
All Oculus apps/games run flawless and some of them are bloody marvellous.
I run Elite via its own launcher and not through Steam and SteamVR was uninstalled before the 1.3 update.
The only other option I can think of is to completely uninstall Elite and re-install.

My system is i5-2500, GTX 970, 8 GB Ram.
 
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So people are getting CV1's now what are the results of that because if they are seeing this color issue I am getting itchy cancel fingers again. I can certainly wait a while longer to see if they hammer that out.
 
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