Alien stations?

Hope to see some in the not to distant future, but I wonder what they might look like... Could FD utilise the old Dodecahedron design but make it look decidedly spooky and unnerving.
 
For there to be "alien stations", there must first be aliens. So far, the only aliens we know of that are or will be implemented in ED are:

1. Thargoids. Thargoids are, if the lore holds true, a nomadic species - they have no "home worlds" or "colonies" that we have ever been aware of, so have so planets about which to orbit a space station. Not in this galaxy, anyway. Again referring to lore (and to the previous FFE version of the game), some Thargoid motherships are large enough to dock at, so they'd presumably be the "places to land" with respect to peaceful interactions with the Thargoids. The Thargoid aesthetic is historically based on octagons, not pentagons, so the old Dodec stations are unlikely to be revived in this guise.

2. The as-yet-unnamed aliens who are responsible for the Unknown Artifacts and Meta-alloy Barnacles. Again, it is unknown if these aliens actually own planets about which they'd place an alien station. Their aesthetic, the only one actually implemented in-game so far, is "cyber-organic" in appearance.

3. The unknown ancient alien race that left relics behind in the Soontill system. Soontill is an uninhabited system with no solid worlds except ice moons; their only manifestation is in the rare goods "Soontill relics", sold in the Ngurii system. Their aesthetic is unknown, except for the rare goods description that the artifacts are "covered in pictographs of an unknown origin".

It is not yet even known whether these three are actually separate races or whether one race might be responsible for more than one phenomenon.

That being said, the vast swathes of space that have been permit-locked and thus inaccessible are presumably like this for a reason, and alien planets (presumably with alien stations) are a probable reason.
 
alien stations (or even rogue AI constructs) in the future would be a good start.

For starters though indepdant faction stations or more procedural random designs could be a good start ( the planetary outposts and bases provide a good starting point)
 
Aliens will be coming soon. Frontier like to roll out barnacle/UA related stuff with each major patch. Everytime there is more for us to find, whether we see it immediately or not. Eventually we will get to see them (thargoids or some other race since we have not confirmed all this is bug related). This is only year 2 of a 10 year development plan.

Fun fact "bug-ger" is censored on this forum? I'm American, is this word offensive in Europe? Was going to make a reference to bugs from Ender's game.

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Letting thinking of barnacles, and such, run out of control and derail; It would be cool with an actual, human built, Coriolis or Dodec, that has been entirely overgrown with collectively highly intelligent colony creatures, like a giant sapient hive-mind coral reef in space. :7

Maybe they just found the station abandoned. Maybe they somehow fatally infected its previous inhabitants - intentionally or not. Maybe they outright purchased, or were gifted, the station, to use as an embassy/trade post, of sorts - I like that thought. :D

Could be something connected to an old generation ship. -It's hard not to think of those, and any colonies formed by any of them, as an endless source for new interesting and varied stuff - kind of like coming across a new VaultTec bunker in the Fallout series of games (those "vaults" always involve some unique nasty experiment, secretly conducted on their dwellers), but with additional possibility for variety, if one assume many disparate organisations (with different ground values) sent out their own generation ships.
 
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For there to be "alien stations", there must first be aliens. So far, the only aliens we know of that are or will be implemented in ED are:

1. Thargoids. Thargoids are, if the lore holds true, a nomadic species - they have no "home worlds" or "colonies" that we have ever been aware of, so have so planets about which to orbit a space station. Not in this galaxy, anyway. Again referring to lore (and to the previous FFE version of the game), some Thargoid motherships are large enough to dock at, so they'd presumably be the "places to land" with respect to peaceful interactions with the Thargoids. The Thargoid aesthetic is historically based on octagons, not pentagons, so the old Dodec stations are unlikely to be revived in this guise.

2. The as-yet-unnamed aliens who are responsible for the Unknown Artifacts and Meta-alloy Barnacles. Again, it is unknown if these aliens actually own planets about which they'd place an alien station. Their aesthetic, the only one actually implemented in-game so far, is "cyber-organic" in appearance.

3. The unknown ancient alien race that left relics behind in the Soontill system. Soontill is an uninhabited system with no solid worlds except ice moons; their only manifestation is in the rare goods "Soontill relics", sold in the Ngurii system. Their aesthetic is unknown, except for the rare goods description that the artifacts are "covered in pictographs of an unknown origin".

It is not yet even known whether these three are actually separate races or whether one race might be responsible for more than one phenomenon.

That being said, the vast swathes of space that have been permit-locked and thus inaccessible are presumably like this for a reason, and alien planets (presumably with alien stations) are a probable reason.

I'm pretty sure Soontil was a Thargoid outpost according to the lore (see the book "And Here The Wheel").

As for UAs and barnacles, you're right, nobody knows for sure :)
 
Mark my words: aliens and alien stations are already here. They're so tiny you didn't notice: UA are stations, they're as big for them as Orbis are for us.

There's chances you mashed thousands of aliens with your feet last time you walked by in a station where UA were sold.

:)
 
Alien life certainly is literally everywhere... Sentient alien life though is tad super rare (so far ... but then again, we've not yet visited even a tiny tickle of the galaxy in total :D).
 
I'm hedging my bets and going to suggest that 2.4 is the first encounter between us and another sentient entity.

What better way to meet another race than in the patch after we have first created ourselves? ;)


I also then want 3.0 to be the ability to walk around my ship and EVA, so I can scoot out on RCS thrust and punch an alien in the mouth(s).
 
I'm hedging my bets and going to suggest that 2.4 is the first encounter between us and another sentient entity.

What better way to meet another race than in the patch after we have first created ourselves? ;)


I also then want 3.0 to be the ability to walk around my ship and EVA, so I can scoot out on RCS thrust and punch an alien in the mouth(s).

That is going to be my guess too. 2.3 will be some encounters of alien ships, the in season 3 we will start to see the first 101 discoveries.
Docking into a dark and closed down outpost, meeting some scary alien would be fun (and scary). Something like Adr1ft with a more dark theme.
 
Thargoids maybe nomadic but they may well have stations that can move... Or alternatively build outposts as staging areas for invasion eeeeeeeeeekkkkkk!
 
Fun fact "bug-ger" is censored on this forum? I'm American, is this word offensive in Europe? Was going to make a reference to bugs from Ender's game.
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Its both used as an expletive and as a word to refer to a specific sexual act. Wouldnt call it offensive, but its the kind of stuff censors find offensive. ;)
 
That being said, the vast swathes of space that have been permit-locked and thus inaccessible are presumably like this for a reason, and alien planets (presumably with alien stations) are a probable reason.
"vast swathes" of space. I thought you only needed a permit for a half dozen systems - Sol, Founder's World, Sirius(?),... . Where else do you need permits for?
 
"vast swathes" of space. I thought you only needed a permit for a half dozen systems - Sol, Founder's World, Sirius(?),... . Where else do you need permits for?

There was, if not still present, a vast number of systems/whole sectors (far) outside bubble with 'requires permit' stamped on them.
 
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I wonder if the aliens need a permit to come and visit us? What if there is some Pan-Galactic Kafka-esque Admin bureau which keeps all of us apart with huge amounts of red tape and firms that need filling out in triplicate.

That could be a fun grind. Filling out form after form and getting it to a different department before you can blow away some Reptoid from beyond the core.
 
"vast swathes" of space. I thought you only needed a permit for a half dozen systems - Sol, Founder's World, Sirius(?),... . Where else do you need permits for?

There's a lot more than that. There are 16 entire galactic sectors, each larger than the entire bubble of human space, that are permit-locked.

The thread maintained by Swift Arrow, listing the various systems and sectors for which a permit restriction is known to exist, the benefits or otherwise of obtaining those permits, and the things we need to do to obtain those permits (if known), can be found here.
 
There was, if not still present, a vast number of systems/whole sectors (far) outside bubble with 'requires permit' stamped on them.

There's a lot more than that. There are 16 entire galactic sectors, each larger than the entire bubble of human space, that are permit-locked.

The thread maintained by Swift Arrow, listing the various systems and sectors for which a permit restriction is known to exist, the benefits or otherwise of obtaining those permits, and the things we need to do to obtain those permits (if known), can be found here.

Thank you both for the replies. I haven't been outside the bubble yet.
 
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