if they start making Open-only content or fling bonuses around in a desperate attempt to provide life support then non-Open players may get a bit upset.
So let me get this straight:
Open is considered the most risky place to play, yes?
Solo, private and open have same rewards for everyone, yeah?
Now, if FD wants to get more people focusing on Open, I would propose that Open players get a little bit extra credits from stuff they do.
Call it open bonus, risk bonus or something.
Like the base prices, base rewards, base everything is same no matter where you play. But when you do it in Open, you get, for example, +20% extra credits for every thing you do.
Let's say you sell a bunch of commodities and earn 100000 creds. Then you get a "risky bonus" that gives you extra 20k creds.
Or you do bounty hunting and return to the station to get the bounty. +20% "risky bonus" for every bounty you claim.
It's probably a bad idea to everyone here because I'm bad with ideas but eh, just my two cents. I still don't think anyone should be upset about that. It's risk vs reward, anyway. It doesn't change the base rewards etc. at all, everyone gets the same
base but Open players get just something little extra for daring to play in the world of scary open.
And there has been talk about law enforcement in systems being more aggressive. I would
love that.
I don't attack random players because that's not my role in the game, but I would love to see the space police come after me if I ever do something dumb!
