Buggy nausea?

There's a new option in graphics settings...

Vehicle maintain horizon camera

Set this to on and suddenly buggy nausea massively reduced! [yesnod]

I think it's intended for VR so presumably it appeared with the recent patch, but you can use it without VR and it really feels so much better if you're a bit susceptible to nausea in games like me.

It is a bit of a compromise so not perfect, ie you end up looking at your feet when climbing hills, but for me this is preferable to feeling ill after 15 mins on uneven terrain.

I'm thinking it would be great if it could be used with a keyboard toggle.
 
Last edited:
There's a new option in graphics settings...

Vehicle maintain horizon camera

Set this to on and suddenly buggy nausea massively reduced! [yesnod]

I think it's intended for VR so presumably it appeared with the recent patch, but you can use it without VR and it really feels so much better if you're a bit susceptible to nausea in games like me.

It is a bit of a compromise so not perfect, ie you end up looking at your feet when climbing hills, but for me this is preferable to feeling ill after 15 mins on uneven terrain.

I'm thinking it would be great if it could be used with a keyboard toggle.
Flying so haven't tested but what does it actually do? keep your head facing the horizon in height? keep you looking towards the horizon?
 
Flying so haven't tested but what does it actually do? keep your head facing the horizon in height? keep you looking towards the horizon?

Keeps Horizon level.

Though it's a bit odd when you flip the buggy and you're essentially sat in it upside down! But am finding it really helps reduce the nausea so this is fine. :)

Actually maybe I'll make a quick video.
 
Last edited:
Here ya go.

You get the idea ...

[video=youtube_share;Bvo0xyB8Zdc]https://youtu.be/Bvo0xyB8Zdc[/video]

On the steep decline I use headlook to angle down which is why it goes off horizon, obviously on steep hills it's gonna be a bit of a compromise.
 
Last edited:
Nope don't like it. It looks fine on reasonably level terrain as your head naturally does that in RL however what it should have is a limit to how far it 'corrects'. that way we don't get silly barrel rolls where your head stays horizntal while the whole buggy rotates around you. There should be something like a 10 degree or so limit in every direction I think and a slow auto re-adjust so that you are always looking the correct direction. In fact maybe all it really needs to help those like yourself is a camera damper so that the camera only moves/rotates etc when the car has moved a certain direction for a certain amount of time so fast movements back and forth don't move the camera but if the lie of the land changes as a whole the camera moves to suit.
 
Last edited:
Nope don't like it. It looks fine on reasonably level terrain as your head naturally does that in RL however what it should have is a limit to how far it 'corrects'. that way we don't get silly barrel rolls where your head stays horizntal while the whole buggy rotates around you. There should be something like a 10 degree or so limit in every direction I think and a slow auto re-adjust so that you are always looking the correct direction. In fact maybe all it really needs to help those like yourself is a camera damper so that the camera only moves/rotates etc when the car has moved a certain direction for a certain amount of time so fast movements back and forth don't move the camera but if the lie of the land changes as a whole the camera moves to suit.

Well the feature is for VR, with VR your viewpoint cannot move of its own accord or you break immersion and cause people to want to vomit.

But the point of this post is it seems to sort the issue of nausea in the buggy some of us suffer from (without VR). I don't think a limit of 10 degrees or a dampner would help, in fact I suspect a dampner would possibly make it worse, it's the undulation of riding over hills that's the issue.

If you've ever had nausea from a game you'll know how utterly unpleasant it can be. I suspect I'm on the more sensitive end of the scale but I've had plenty of instances where I play a game for 30 minutes, then have to go lie down for 45, and even then you still have it in the pit of your stomach for the rest of the afternoon. People who don't get it don't realise how bad it can be.

So yeah this is a totally awesome addition for folk like me. Silly barrel rolls or not!
 
Last edited:
Actually I had no nausea problem but with TrackIR, the sudden moves would sometimes display the SRV screen while I was firing, recalling the ship by accident. No biggie but still annoying, so I welcome this option.
 
You know what else reduces nausea?
Not driving like a pig. [hehe]

(But seriously though, it's great it's there. As someone who can't use VR for similar reasons, I fully identify)
 
Thanks for pointing this option out. I have VR, and the one time I took the SRV out since getting the VR set up I had to take breaks every 5 minutes or so.
 
Apparently if you take it carefully you can build up a 'resistance' to it, as your visual sense of balance and your real (inner ear) sense of balance get 'used' to being out of synch. It is this that can cause the nausea.
 
Back
Top Bottom