I've always thought it would be cool to have your very own space station (or several) in Elite Dangerous where you could store your ships, have your own commodity market which could maybe generate more money for you or maybe even something completely different. Basically a place you could call your home, base or whatever you'd prefer.
Obviously it probably shouldn't be anywhere near cheap and it would probably give those rich players who already have everything in the game yet something more to spend on. Also to avoid getting everything messed up it could be implemented so that in supercruise your station would be visible to you exclusively, and other players could get there only by following you via a low wake signal.
Would anyone else think this would be a neat, let alone a possible addition to the game? Or am I just having silly, personal day-dreams?
I'd like to drag this thread kicking and screaming back to the OP's post for a moment. Especially since in my comments so far in this thread i've focused only on later comments, and a little non-constructive joking about it.
So, let's break it down what OP is suggesting:
1) A place to store ships: Well, we have that at the moment. Pick a station, any station. Its yours to call home. Having it "owned" doesn't change anything here.
2) Own commodity market which would generate more money for you - then followed up with: "Obviously it probably shouldn't be anywhere near cheap and it would probably give those rich players who already have everything in the game yet something more to spend on." Why does a community market help here then? Players or groups that are already rich enough to own a station, why on earth do they need more money? :O Well, to each their own, let's focus on the own commodity market itself. How would it work, in what way would it be different? How would it generate money? Does it mean that the only commodities that it would stock would be those that you brought yourself? Or they would magically appear? Would you then get to "buy" them for free, and sell for max profit? I'm having trouble here envisioning on how this would work at all, especially in relation to ED.
3) Visible to you exclusively. Hmm.... then, one has to ask. What is the point? A super secret station that only you can see (except in the case of following the wake that was noted)? In the context of a multiplayer game, isn't the owning of somewhere a nice thing to show off to other players?
I feel OP needs to think this idea through with more detail. Think about what the point would be and how it could work. There have been many threads on player owned stations, most with more detail and thoughts about advantages and disadvantages. They especially need to think more about the commodity market aspect, and how it could work in the context of ED.
I'll just take the moment to address the point that many people have raised about hangars as well. Personally, i don't care about personal hangers as it were. At the end of the day, i can make any station (or stations) my home. I think (and suspect) that once we get Space Legs, one of the first things we will get is the ability to walk around hangers where our ships are located. These though (so far) are single docking bays, each of our ships at the same station are located in different bays (in theory anyway - we know ships are only spawned as they are used). So, what we are looking at here, perhaps in the future, is not private hangers per se, its not required. Just more open docking bays for when we have space legs. So if you have multiple ships at a station, you can walk around a much bigger area, and see all your ships at once.
However, such a thing is many years away probably, space legs needs to come first.
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