but then observing the type of player who seems to yell the loudest regarding PvP's place in game IS the proto-typical griefer/ganker
at least my picture is mainly build by na'qans cold running squadron, and the recent pvp league (which was also covered in the newsletter)
If a solo group is undermining my faction, I am FORCED to do PVE only, if I want to react on that.
As a PVP clan, PVE only is not what you are looking for.
Again: I could absolutely live with an universe, where PVE is still a part - the main part - for defending your faction. But not being able to even do a small tiny bit of PVP to defend your faction, as a PVP clan, will umtimately lead to PVP clans having no factions. If that is what you are going for - go ahead
even pve centric groups suffer from that - if bounty hunting or combat zones or smughling missions needed, you'll have much more activity, then when it is about "trading the boom away".
i personally think, that in many cases it is wise, as did the code after introduction of minor factions, simply to look at it as a recognition of your group, and not take care about influence/expansion.
or win all stations in system, loose the main station, and enjoy a comfy home.
many groups, not only pvp groups have thay bias, that they have to decide between bgs and their main activity. there is nothing wrong in doing what is most fun for you!