For Reference:
My simple but elegant spreadsheet
Premise:
I created this document to help me, a new powerplayer to understand the situation with aisling at the moment and I have come to some very startling conclusions:
"Without fortification, Aisling Duval will have a deficit close to 900 CC"
Explanation:
These are my observations based on the data provided to us in game for cycle 45 which you can check by going to galactic powers.
Now I've had a look at the Aisling Duval trello we have here and while Conii is a relatively good system to go for, however
Point:
I feel that we would be better served if we started working towards scrapping the top 10 worst systems.
If not this week, then the start of the next week.
Now I'm well aware I'm new to powerplay and could be potentially wrong on a few things. If I am, please correct me!
let's work together and share our ideas on this.
A little aside about overhead:
A new point about Controlled Turmoil
data collected and calculated for reference
According to this, with the help or Carridin, if we were to focus our efforts on systems with upkeep more than 21 CC(or more than 32 ly from Cubeo)
"It would require 29 rank 5 fortifiers and 31 rank 5 underminers to enter into controlled turmoil."
Note: this is the best case scenario. It's a benchmark but a true one at that. You can check my data, and help me find faults in it. You can collect your data and check it yourself.
I have confidence the above statement is true.
From this, i would surmise that the effort required for Aisling Leadership to organise this would be of medium to high difficulty... why? I'm guessing. Comment below on how difficult getting 58 people to work together would be. I've not been on the slack long so I cannot give an estimate on how many active players we have whom might be interested in this.
To clarify, yes this isn't a physical plan yet, but I hope it is a step in the right direction. Creating and presenting plans and making it, bit by bit more concrete with evidence along the way.
Edit log
edit: corrected my data and modified the statements i made to be more truthful. Added conclusions from controlled turmoil logistics calculations.
edit: modified the number of rank 5 work done needed for fortifiers and underminers to take into account systems that are always fortified
My simple but elegant spreadsheet
Premise:
I created this document to help me, a new powerplayer to understand the situation with aisling at the moment and I have come to some very startling conclusions:
"Without fortification, Aisling Duval will have a deficit close to 900 CC"
"There are 20 control systems that provide less than 40 CC each"
"If Aisling dumps half of those systems we will have a surplus of over 400 CC"
Explanation:
These are my observations based on the data provided to us in game for cycle 45 which you can check by going to galactic powers.
Now I've had a look at the Aisling Duval trello we have here and while Conii is a relatively good system to go for, however
Point:
I feel that we would be better served if we started working towards scrapping the top 10 worst systems.
If not this week, then the start of the next week.
Now I'm well aware I'm new to powerplay and could be potentially wrong on a few things. If I am, please correct me!
A little aside about overhead:
It seems that the average amount of overhead a power gets is determined by how many systems you have but it's not linear. There are different weight classes. I conclude we are too overburdened to be in the 62.1 average overhead weight class and should move down a class while removing the top 10 worst systems we hold.
A new point about Controlled Turmoil
data collected and calculated for reference
According to this, with the help or Carridin, if we were to focus our efforts on systems with upkeep more than 21 CC(or more than 32 ly from Cubeo)
"It would require 29 rank 5 fortifiers and 31 rank 5 underminers to enter into controlled turmoil."
Note: this is the best case scenario. It's a benchmark but a true one at that. You can check my data, and help me find faults in it. You can collect your data and check it yourself.
I have confidence the above statement is true.
From this, i would surmise that the effort required for Aisling Leadership to organise this would be of medium to high difficulty... why? I'm guessing. Comment below on how difficult getting 58 people to work together would be. I've not been on the slack long so I cannot give an estimate on how many active players we have whom might be interested in this.
To clarify, yes this isn't a physical plan yet, but I hope it is a step in the right direction. Creating and presenting plans and making it, bit by bit more concrete with evidence along the way.
Edit log
edit: corrected my data and modified the statements i made to be more truthful. Added conclusions from controlled turmoil logistics calculations.
edit: modified the number of rank 5 work done needed for fortifiers and underminers to take into account systems that are always fortified
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