Maybe you're right. But IIRC the Clipper had the 2nd best top speed because of it's thruster placement, its mass and thruster size. I also think that was the reason for it's not too bad pitch.
As for the Cutter, it doesn't make sense to me that the largest Superheavy Multi-Role ship in the game has a relatively small power distributor (hell, a Python has a Size 7 PD, and it's a third the size and less than a third the mass of the Cutter!)
Its mass and thruster size have nothing to do with its top speed sadly or comparable ships would be much faster, its that fast because its stat file says its that fast the mass and thruster size are just a coating put on top to hide the gubbins inside
The cutter does make sense if you take the distributor as part of the ship, does it make sense that it has more shielding than the apparent combat variant of the big 3? It does if you take its stats as a group it doesn't if you take them in isolation. I don't really think a size 7 distributor is small either lol.
The python isn't a good example because it was designed as a gunboat/armoured trader which is why it has excellent hardpoint placement, a size 7 distributor and is really slow
On the original topic I actually think the old FDL was one of the only ships with the right sized powerplant, it made outfitting a choice and you couldn't have everything. Buffing it makes a good example of what happens right? It went from being power limited to being able to fit literally anything without any drawbacks.
I don't think thats good, it reduces build diversity if anything I think more ships should be like the FDL was - but its hard because they set themselves up with this class system where you can only power at set intervals so A5 is 20.4 but A6 is 25.2, there is no in between for a ship that would be perfect with 22.
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