My buddy and I were out doing some bounty hunting in two A grade anacondas. We are headed back to the community goal turn in when he was interdicted. I dropped in before any shots were fired. Then he was attacked by a commander in a PVP build fdl. He was using a rail gun and stealth build. He wasn't trying to avoid getting hit or trying to get behind us, he was just making passes. Every time he would make a pass we would both unload on him with a disturbing amount of Firepower. After about 5 minutes of this he blew up my friends ship. He started working on me at this point and I blasted him for another few minutes until my shields were down. His ship did not seem to be taking any damage so I left. How can this be? What armor upgrade makes you nearly invulnerable to both lasers and multi cannons? I could understand if he were using his ships maneuverability to get behind us. But that was not the case. He just took insane damage and showed no sign of it. I even rammed into him at high speed in a head on collision. That alone should have smashed his hull in a good bit. And we weren't missing that much when we shot. I could see and hear the hits. I could never get a lock to see his hull %damage though.
I don't go out looking for PVP fights, and I know that a dedicated PVP build is advantageous. But, is it normal for a PVP build fdl to take 5 times more damage then and Elite NPC fdl? What's the method to counter this?
I don't go out looking for PVP fights, and I know that a dedicated PVP build is advantageous. But, is it normal for a PVP build fdl to take 5 times more damage then and Elite NPC fdl? What's the method to counter this?