Hardcore/Iron Man server

Would you play Hardcore Ironman mode?

  • Yes, I'd play Hardcore Ironman mode

    Votes: 83 41.3%
  • No, I wouldn't play Hardcore Ironman mode

    Votes: 118 58.7%

  • Total voters
    201
  • Poll closed .
I voted No - even though I am actually playing Iron Man mode with my 2nd account at the moment. I do not count the SRV death, but have restarted twice since Jan due to idiotic piloting or decision making.

I do not need the server enforcing dead is dead I can do that myself - I can only really cheat myself. However I would support and use an Iron Man mode as described in the DDF -you have to manually eject your escape pod and buy a new one, wanted players would appear in all open in both iron man and non-iron man mode etc. I think you can do as described in the 1st post yourself and need no help from servers or FD. You can also tailor it as I have done, such as SRV deaths do not count.


Simon
 
I suggested a hardcore mode severall times on a sepperate server.

Great idea and i loved the hardcore modes in games like diablo 2, path of exile and so on because they had this extra thrill and challenge.
 
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This would reinvigorate ED for me for sure! It doesn't have to be a separate server though. Just a private setting that can't be switched out of easily if at all.
 
In other words: extra challenge. :)
Dunno, if someone has a large ship, griefing someone that has a tiny ship, where's the challenge? little ship has near no chance, big ship has near no risk, though yes, granted griefers would be more at risk from being hunted down but that's it.

I'm all for increased risk and challenge, but it should be for everyone.
 
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For reference see here - LINK

Fellow Pilots.

A new dawn is approaching and with it the chance to explore a galaxy filled with wonders beyond your imagination. If you play the online version then you will be able to experience the full richness of Davids vision - a galaxy that reacts to your actions and through them help mould it into what ever you want.

When you join online there will be a few decisions you will need to make. Depending upon what FD do there might be a couple of modes of play that you can pick from to suit your gaming style, along with that you should have the option to decide who can join you in your online experience - do you play alone, with just your friends, do you form a group and include people you have met online here, or do you jump into the 'all pilots' group and take it as it comes ?

The choice is yours.

With that in mind then we wish to propose something for you to consider nearer the time as there are a few of us who would like to play a little differently. What I speak of is permanent-death.

Do not be afraid for nothing is truly permanent but hear me out and lend me your thoughts.

When the game is launched I suspect many of you will shake with anticipation like I will; crash into things; fly into the space station when you meant to dock; shoot the police by accident (or was it :D); and so on. You're going to make mistakes and getting the hang of it will take time, as it will for myself.

After the first week or so, when you feel ready and would like the ultimate challenge come speak to myself or any of the other members to request joining the group. There is only 1 pre-condition : your avatar must be fresh out of space dock. Get used to the game first then start a new commander and hail us. You will be invited to the group - no rules, no membership fees, nothing, you simply do as you please (within the T&C set by FD) and have fun. However, there will be 2 ways to leave:

(a) Voluntarily - If you wish to rejoin the 'all pilots' group that is OK and your choice
(b) You die - If this happens then your membership has "expired" and you will be removed from the group to rejoin the 'all pilots' group.

We are hoping that FD will include something that automatically removes players upon death, but in case they don't we will be forced to do it the old fashioned way.

Our aim is simple - to have fun with like minded people who also want to see how far they can progress with only one life with the added knowledge that your disembark from space dock may be your last. It's not for everyone, we understand that, but for some it's the ultimate challenge - Elite or Die! :)

If we are able to create a group in such a manner would you be interested in joining us on this mission ?

Let us know nearer the time and FD permitting with the group system let's see what awaits us "out there"
:D

There was interest back in 2013 and there should be interest now.

Typically you see 10% of the population in Hardcore modes (for other games)

As far as I am concerned introducing a "simple" IM mode would be a good start and relatively easy to do:

- Add option to select "Ironman" on character creation
- Add a flag to the account
- Add another matchmaking comparison (so IM pilots are grouped)
- Reset flag on death (so you're effectively killed and removed from the IM galaxy)


FD were up for it including one of the Devs, but sadly last time I asked Michael said "no plans"
 
Dunno, if someone has a large ship, griefing someone that has a tiny ship, where's the challenge? little ship has near no chance, big ship has near no risk, though yes, granted griefers would be more at risk from being hunted down but that's it.

I'm all for increased risk and challenge, but it should be for everyone.

Okay, I pick a small ship, you pick a large ship and you get to try and kill me. It doesnt work that way in ED. :)
 
the idea of hardcore mode is interesting, but you just know there's someone that's going to grief the heck out of people because of it.

grief grief grief griefgriefgriefgriefgriefgriefgriefgrief

sick of hearing this utter RUBBISH!
 
No.

I don't get the point of the ironman mode apart for the pure ego ("Yeah i'm playing in ironman mode").

You can do the same already : when you die, you wipe your savegame. Nothing to modify.

No offense here, just a personnal opinion.
happysmile.gif




The point is that a hardcore server gives you a completely other feeling of the game and how you play it. It has nothing to do with pushing your ego its just pure adrenaline because you have to care 100 times more of every step you are planing to do.
I dont understand why people vote no because it would be on a seperate server with a seperate account and if you dont want to play there then dont play there.
 
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Okay, I pick a small ship, you pick a large ship and you get to try and kill me. It doesnt work that way in ED. :)
I've not gotten griefed myself, it is not an issue for me, it is an issue for anyone not prepared for it.
But you know, that doesn't prevent griefers that target only the weakest targets?
There are a lot of people that don't follow Wheaton's Law.
 
No.

I don't get the point of the ironman mode apart for the pure ego ("Yeah i'm playing in ironman mode").

You can do the same already : when you die, you wipe your savegame. Nothing to modify.

No offense here, just a personnal opinion. [smile]

Offence not taken.

The issue isn't "ego" but personal challenge .. at the moment, given enough time, everyone will reach Elite; be billionaires; favoured by all factions and top ranked; and whilst I accept that you can do IM now (as I do) it does mean you're at a disadvantage in that other pilots you meet are immortal. Their mindset is different .. that is all :)
 
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I'd always have played this mode if it was available, but I'm one of the players that always plays hardcore if its available. You certainly couldn't make everybody do it they'd hate it.

Not sure a poll is the way to gauge interest though, a majority won't be interested in ironman its the way it is, adding a "no" option is just gonna lead to a poll with a large number of no answers lol

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Dunno, if someone has a large ship, griefing someone that has a tiny ship, where's the challenge? little ship has near no chance, big ship has near no risk, though yes, granted griefers would be more at risk from being hunted down but that's it.

I'm all for increased risk and challenge, but it should be for everyone.

The challenge is that if they screw up picking on people in smaller ships they get their large ship wiped and certainly in my experience anybody who practices by killing sidewinders is fairly worthless on anything close to equal terms :p
 
If Fdev was better at stopping and removing exploits and cheats Yes. Until then no.
 
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The challenge is that if they screw up picking on people in smaller ships they get their large ship wiped and certainly in my experience anybody who practices by killing sidewinders is fairly worthless on anything close to equal terms :p
You are of course correct, however what about all those they managed to harm before they themselves are wiped out?

My point being ironman is about the challenge, not about some random person going against Wheaton's Law at a random moment he decides. Which doesn't really give any challenge.

But yeah, might not be a problem, but you just know someone is going to try to raise a problem with it, which is frustrating, but at least I myself haven't had any issues with griefers.
 
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Yes for me. Most of the time I'm playing IM mode now. Have a few lapses when killed, so would find a mode that doesn't let me keep going.
It's a different mind set, dying has meaning but is something you must except.
 
Morning (or afternoon/evening) all,

Hypothetical question:

It's December 2019. Elite has been out for 5 years. Frontier has added a new mode to the game - Hardcore Iron Man. All players start in a Sidewinder on equal footing (of course). Dead is dead. The whole PvP vs PvE issue is straightened out (somehow), almost all bugs are gone, and many new features have been added.

They've also added a fresh, separate (starting in 3300, with some adjustments) BGS for this server. Let's assume that the playerbase has grown exponentially to this point due to all the new amazing, ground-breaking, wonderful features Frontier has added, meaning Open Play and Iron Man have roughly equal numbers.

Solo/Group has been merged with Open Play (with some handwavium magic). Credits don't flow like water, and other resources are equally difficult to get. Stepping up to a new ship, even an Eagle, is a major milestone. Many, if not all, of the features you want are in the game but fairly balanced (again, magic handwavium because this is a hypothetical). NPC AI is basically Skynet with MoM at the helm. It's incredibly difficult but incredibly rewarding - not for the faint of heart. When you start the game, you get a warning stating "Do not play this mode if you don't want to be punished. You have been warned"

Would you play this new Hardcore Ironman mode knowing you have to start over from scratch, or would you stick to Open Play? (Let's also assume Ironman itself has been out for a year and thoroughly tested via handwavium).

Edit: I'll add that your Hardcore Ironman save is entirely separate from your Open Play save and the two are inconsequential to each other.

Second edit: Solo/Group play is still present. The choice of mode to play is yours.

So basically lose 4 years of progress, start again in a sidey, and risk losing all progress because of one occurance of being distracted by [phone call/girlfriend/work/dog/cat/some other emergency]

Yeah, i'll pass on that. This is the reason i didnt like eve. Death = lose everything
 
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If Fdev was better at stopping and removing exploits and cheats Yes. Until then no.

There will always be that in games, I can tell you from playing DayZ since the very beginning. I've seen all of it. Wall hack, ghost mode, teleport mode, possesion mode, X-ray mode, flying mode, infinite ammo mode, pack a truck in your backpack mode.

However mostly its just PvP or PvE depending who you are with. It gives you a lot of good experience and also some frustrating ones. The point is that when the game play start to be stay alive, the mechanics change a lot.

I can spend hours hunting animals or try to collect water. However the game is a zombie survival game, but the core gameplay is much more then that.

ED Ironman mode could give the same influence to the gameplay as we see en DayZ.
 
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