Powerplay Thanks. I'm so done with Powerplay

The end of this cycle for me... 50 Million CR weekly pay is not my goal though. Rank 5 is easy to maintain once you have it.
I usually follow the ZH sticky, but recently Archon Delaine seems to be my target :D

http://i37.photobucket.com/albums/e...rous64 2016-04-07 02-32-03-65_zpsfdfabcqg.png

We didn't see you anywhere this cycle...

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Oh, get a life ... it's only a bleeding game. I play solo to get away from such inane venting.

Meh, I use solo mode from time to time.

It is pretty annoying to have alot of people undermining you in solo that you can't encourage to leave though. Hopefully that Sandro talk of a bonus to the PP effects (not the player's rewards) for playing in Open comes to fruition.
 
I told myself "I will help Archon and I will grind for that fifth rank" and spent three days in Resistance Pockets.
This is just a pure annoyance. A total waste of time.

1. All the enemy ships focus on YOU - no matter how many piles of Kumo Vultures and Pythons are in front of that enemy Python - the Python always locks on YOU.

2. Ten merits per kill? I need to get 1000 kills to reach rank 5? Also, Archon's undermining sucks and is unfair comparing to other faction, for example with Lavigny they give you PP for simply killing enemy ships. For Archon, you must collect some containers (that spawn RANDOMLY) and bring them back to controlled system, which by the way isn't even REMOTELY that profitable and powerful for Archon's faction as undermining for Lavigny. It's just underpowered.

3. All of my work in those three days - gone. I was rammed by FRIENDLY Python from behind and I lost 80% of hull of my Clipper and died, losing three days of work.

4. Let's not forget the insane rank decay, but that was already talked about a lot and we all know that it's simply ridiculous and needs to be toned down.

Screw powerplay. This needs SERIOUS rework. Cut down the amount of merits needed for rank 5 to half or less and completly rewamp the war zones, they're utterly broken garbage.
This all makes me so sad. Who the hell designed THIS? Who's work is all of this? Can't you see it's bad? Was this even ever tested?

oh my god I was so in love with this game week ago, and now it's GONE



[/vent]

Just make the fifth rank cost half less merits and fix your damned war zones.

EDIT: Oh, did I mention that we are actually LOSING the war in that system? How is that even possible, I spent half a day in the warzone and the only players were my mates from Kumo Crew. Why are we suddenly losing even though there isn't anybody from enemy side?
Oh wait, now I know. The SOLO cowards.

If you dont want to work insanely hard, then why should you get the insane-rank and rewards? Settle for Rank 4, maintaining that takes 750 merits per week. Thats very easy to do and gets you the second-best rank. As for losing your stuff: not cashing in your merits is really a silly mistake, dont go around blaming others.
 
You only need 10k merits at the end of the cycle.

Yes so if you start from 0 and you want to get to rank 5 in one cycle you need 10k, but you could have chose to build up and you will only need around 5400 to maintain rank 5 the next week.

3 days without turning in your merits, is your mistake. Unless neccasary as part of a snipe Id always want to save my work before then its all to easy to make a stupid mistake, not to mention the odds of an npc or if in open another player doing something unexpected.

How is it possible to lose? Do you stay online 24 hours a day, people play in multiple time zones... Not to mention instancing... Just because you didnt see them didnt mean people werent being in open. Besides powerplay wasnt just released for open. Your side can and probably does work in solo as well. That doesnt make it any more or less fair for the different sides.
Yes it has many faults but these arent new and the info is openly available on how it works, if not from frontier on players sites I dont see why it needed your 'vent'.
Come here and take a break

http://inara.cz/wing/379
 
We didn't see you anywhere this cycle...

I was mainly in Quikindji, but I finished undermining it all by myself with over 9000 merits by Sunday (redeemed today). The rest of the week I was not too PP active... sadly.

This week all my focus is on Mahon.
 
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Lol you stayed there for 3 days and didn't hand any in? You took that risk so that's entirely your fault because you can't be bothered going back to your own space to hand in the vouchers. Sorry that PP farming isn't the same as credit farming.

I took the risk of dying in combat, which didn't happen.
I didn't take the risk of getting rammed by my own python when I wasn't even fighting!



The only reason anyone joins a power in PP is for the trade bonus with Mahon, or for the weapons.
Not for me. The weapons aren't appealing, and trade bonus is meaningless because I have enough money and I have my dream ship fully upgraded. I'm here just for the faction.


I decided to stay in PP. But I'm staying away from combat zones, they're pretty broken.
 
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OP, after taking part in a Combat Zone CG, let me give you some advice: tank the ever loving hell out of your ship. Mil spec bulkheads, and fill all your internals with HRPs. Your Clipper should be hitting 2000+ armour. This way you have serious staying power, can survive attention from multiple foes and getting booty-slammed by a Python will be a very minor annoyance as opposed to a loss of 80% hull.

The only time you should bounce out is if a module starts taking damage (or your canopy gets blown out). I find its usually the distro that goes first.

As for rank 5 requiring 10k merits, thats fair IMO. 50 million a week is a big lump of cash, that shouldnt be handed out lightly. Work your way up to it mate, the merit decay will be less painful and you'll be getting 5 million per week which is better than nowt.
 
What are you doing? I was using my battle cutter to slosh around at crime/military zones and the kill rate was good at first, about 500/hour or so with a good "npc wing". For the lutz I outfitted a Corvette to see if I could up my rate. Either I got a good instance or the Corvette is just that much better, because I was melting practically everything in sight. Vultures/FAS that that took a little while with the Cutter now are half the rate with the Corvette. I think I ground about 1000/hr last night. Maybe it was the instance. Regardless, I may stick with PP now.

I think its the A8 distributor which allows me to melt NPCs. The Cutter's A8 Shields allow for bit more protection but takes longer to burn down NPCs with the A7 distributor. Big difference I noticed from the Cutter Vs Corvette - no drift and with FA off the Corvette has got great turn rate.

Re you really suggesting you get 1000 kills an hour? That is one every 3.6 seconds. Or do you mean 1000 merits (100 kills) per hour? Even then that is a kill every 36 seconds. I find all of this very hard to believe, unless you are playing a different game to me?
 
Re you really suggesting you get 1000 kills an hour? That is one every 3.6 seconds. Or do you mean 1000 merits (100 kills) per hour? Even then that is a kill every 36 seconds. I find all of this very hard to believe, unless you are playing a different game to me?

I can see 1000 merits/hour. 30 seconds to kill something with a fully outfitted large ship makes sense.
 
Re you really suggesting you get 1000 kills an hour? That is one every 3.6 seconds. Or do you mean 1000 merits (100 kills) per hour? Even then that is a kill every 36 seconds. I find all of this very hard to believe, unless you are playing a different game to me?

With regards to the latter, my FAS can take down a 'conda in less than a minute 1v1. Smaller ships are minced faster (eagles go in seconds), something thats getting ganged up on is a quick kill... 100 kills per hour is achievable.
 
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