Over the past while I have been experimenting with helping my adopted home faction expand to a couple nearby systems.
It seemed like a fun idea and it gave me something to do that I hoped would have some tangible impact on my relationship with that part of the galaxy.
The thing is that after two expansions and takeovers and another expansion on the way, I feel like it's all been rather pointless.
Why? Because other than the fact that I know I personally was responsible for the chain of events, there has been zero actual impact for me in the game. The faction doesn't care, there is no rp or economic benefit to doing what I did.
So what I'm hoping for in 2.1 with the mission and npc revamp is that taking an active role in small scale geopolitics might gain a purpose. I really enjoy the idea of it more than the reality right now, to the point that I see less and less reason to log in lately.
Any thoughts on whether this will change at all in 2.1?
It seemed like a fun idea and it gave me something to do that I hoped would have some tangible impact on my relationship with that part of the galaxy.
The thing is that after two expansions and takeovers and another expansion on the way, I feel like it's all been rather pointless.
Why? Because other than the fact that I know I personally was responsible for the chain of events, there has been zero actual impact for me in the game. The faction doesn't care, there is no rp or economic benefit to doing what I did.
So what I'm hoping for in 2.1 with the mission and npc revamp is that taking an active role in small scale geopolitics might gain a purpose. I really enjoy the idea of it more than the reality right now, to the point that I see less and less reason to log in lately.
Any thoughts on whether this will change at all in 2.1?