Don't judge this idea too harshly, I've had it before my morning coffee. In any case, I thought to post it here and get some feedback and perhaps some improvement suggestions before sending it to the Feedback forum.
So I was pondering on how to improve the interaction between players, end-game activities and the such, and thought: why not let commanders share / rent ships to one another? There isn't any substantial advantage to this, but it would create an additional gameplay element for those billion-rich commanders with nothing left to do. It would allow them to role-play as a real mogul without having to create a complicated NPC system for it. It would also give commanders who are poor the opportunity to try out more expensive ships or unknown loadouts without having to worry about having lots of credits upfront or worry about the resell fee.
So how could this work? Here are some points:
- a commander has a certain ship with a certain loadout. In the shipyard screen, he can select an option to tag this ship as rentable. The ship must be in his "stored" list (he cannot be in the ship);
- there has to be some interface option for two commanders to agree on renting said ship (maybe via the communications panel);
- the commander who will be taking the ship to fly can maybe see it in the shipyard, by selecting a different tab and cycling through all available ships for renting (just like those available for purchase). Modules and their description are visible in that window pane;
- outfitting for that ship is locked once rented (messing around with which module belongs to whom would be too complicated);
- the rental fee could be a fixed sum decided by the Pilots Federation (maybe 10% of rebuy value). It should be more of a flavor payment, enough so that the ship can pull its weight. The idea is not to make rich commanders richer, but to give them some sense of being a boss;
- the rental fee is deducted automatically by the Pilots Federation on a weekly basis and payed to the owner. Maybe an e-mail accompanies the transaction;
- the owner of the ship has a different tab in the shipyard screen showing the last port where that ship docked (sorry criminals, if you're gonna use a rental, people will know where you are);
- the renter still pays for any insurance rebuys - the rental appears in the rebuy screen just like any other property;
- if the renter does not have any money available for the weekly payment, he becomes wanted for vehicle theft. In this state, when he dies he does not receive the option to rebuy the rental in the rebuy screen (only the free sidewinder or whatever ship he has stored at the station where he respawns);
- if the vehicle-theft wanted renter dies, the rental ship is automatically being stored at his respawn station, on the name of the true owner (his ship will be there for him to reclaim). If he switches ships, the same happens;
- the station where the ship was rented is being remembered as a "home base". To conclude the rental, the renter must return the ship to that shipyard (switching to another ship there is automatically considered a return and any outstanding rental fees are deducted automatically);
- the owner can use this tab to remove the rental status of any ship. The renter is being informed via e-mail and has a week to return the ship to the home base before becoming wanted.
Too complicated? Fire away, in the meantime I'm gonna get some coffee... [zZzZz]
So I was pondering on how to improve the interaction between players, end-game activities and the such, and thought: why not let commanders share / rent ships to one another? There isn't any substantial advantage to this, but it would create an additional gameplay element for those billion-rich commanders with nothing left to do. It would allow them to role-play as a real mogul without having to create a complicated NPC system for it. It would also give commanders who are poor the opportunity to try out more expensive ships or unknown loadouts without having to worry about having lots of credits upfront or worry about the resell fee.
So how could this work? Here are some points:
- a commander has a certain ship with a certain loadout. In the shipyard screen, he can select an option to tag this ship as rentable. The ship must be in his "stored" list (he cannot be in the ship);
- there has to be some interface option for two commanders to agree on renting said ship (maybe via the communications panel);
- the commander who will be taking the ship to fly can maybe see it in the shipyard, by selecting a different tab and cycling through all available ships for renting (just like those available for purchase). Modules and their description are visible in that window pane;
- outfitting for that ship is locked once rented (messing around with which module belongs to whom would be too complicated);
- the rental fee could be a fixed sum decided by the Pilots Federation (maybe 10% of rebuy value). It should be more of a flavor payment, enough so that the ship can pull its weight. The idea is not to make rich commanders richer, but to give them some sense of being a boss;
- the rental fee is deducted automatically by the Pilots Federation on a weekly basis and payed to the owner. Maybe an e-mail accompanies the transaction;
- the owner of the ship has a different tab in the shipyard screen showing the last port where that ship docked (sorry criminals, if you're gonna use a rental, people will know where you are);
- the renter still pays for any insurance rebuys - the rental appears in the rebuy screen just like any other property;
- if the renter does not have any money available for the weekly payment, he becomes wanted for vehicle theft. In this state, when he dies he does not receive the option to rebuy the rental in the rebuy screen (only the free sidewinder or whatever ship he has stored at the station where he respawns);
- if the vehicle-theft wanted renter dies, the rental ship is automatically being stored at his respawn station, on the name of the true owner (his ship will be there for him to reclaim). If he switches ships, the same happens;
- the station where the ship was rented is being remembered as a "home base". To conclude the rental, the renter must return the ship to that shipyard (switching to another ship there is automatically considered a return and any outstanding rental fees are deducted automatically);
- the owner can use this tab to remove the rental status of any ship. The renter is being informed via e-mail and has a week to return the ship to the home base before becoming wanted.
Too complicated? Fire away, in the meantime I'm gonna get some coffee... [zZzZz]
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