Wasn't the script leaked though?
Do they have a plan for when it (and i mean PU, i don't care about zero-replayability scripted campaigns) is going to be released?
So? Are you saying that they should reveal all the details and content of SQ42?
Have you watched the fragment of the video that I have linked to? The explanations were provided there.
They clearly have a pretty defined roadmap, and they clearly know what comes and when. Although, I doubt that they have the exact dates, however, the roadmap regarding the content and development stages this content should be in is already well defined.
No.
You're the one who said that any leak would be disastrous.
The script was leaked yet there's no disaster in sight.
That comment was exagerated, which was the point of my reply.
No I haven't watched it.
Is there a transcript?
It's incredibly tiring having to watch a bazilion videos all the time just to get a fragment of information.
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A clearly defined roadmap must be new to them considering how surprised they were by releasing the PU and then finding Star Marine being temporarily obsolete and put on the back burner.
Has this clearly defined roadmap been revealed to the backers?
I think the point is they could - if it was done and they wanted to - release an updated version of the morrow tour with non janky characters that don't have magic changing hair colour and high quality assets.
They could easily screen capture an entirely spoiler free few mins just to show people that the quality has moved on since the original morrow tour clip.
To say they don't do that because of spoilers or because it takes too much development time simply doesn't make sense.
Which is I think at least partly why some people don't believe it's anywhere near a release state for this year.
It looks like you rush with snarky replies without reading carefully the posts you are replying to. Otherwise you would have noticed that I have provided a link to the video with the exact time stamp for the fragment you needed to watch.
or maybe I'm on mobile internet and don't want to watch videos since I have to manage my bandwidth AND I'm tired of watching videos for information, like I said.
I like the use of "snarky" though, instead of hater, misinformer and whatever other epithet a person who is critical of SC development deserves.
[18:58] Sir Vulpecula asks: Are there any plans to improve the Issue Council, either through improved website functionality or designated moderators?
So on the Issue council, I mean we’re constantly looking at ways to make it better. I think you guys have noticed that we just had the initial council originally then we now have a bug reporting system and we’re constantly looking at ways to make it a lot more efficient. Recently we’re trying to tier and structure our testing a little more so we can have some very, very early testers because a lot of times we want very targeted testing which is for, “Okay let’s do a stress test and we need 24 people in 10 instances all right now at this particular time” and not everyone out there in our community is ready or willing to do that or ready and willing to put up with all the bugs and issues and problems that comes with that.
We’re working on lining up our testing to be able to sort of do some very targeted specific testing, some very early testing as well as the next stage of testing which is a wide degree, that’s the normal PTU where it’s 5,000 people and then we go out to live which is still really testing, but it’s out to all you guys. Also, don’t forget there are going to be some things that we have to test that we absolutely don’t want, even if we’re getting you guys to help us, the people that are helping us are going to have to be quiet about it.
For instance when we start to get people to start to help out with some more expanded Squadron 42 testing, we absolutely don’t want anything to leak there so that’s all the reasons why we’re building up these different groups of testers to be more efficient that way and on top of that it’s how to make the Issue Council better is an ongoing task. We think it works really well, it can definitely be better, but I think it’s gonna be one of the foundations that long term will make Star Citizen what it will be because we’re having this amazing resource of all you guys hammering on the game, trying all these different things and so it’s impossible for our internal tester to cover a whole bunch of the stuff you guys do.
All the work, blood, sweat, and tears; bluescreens of death, crashes that you guys go through now will just make the final product all that much better, so thank you for all that and yes we will be trying to make things better on the issue council as we go forward.
"For instance when we start to get people to start to help out with some more expanded Squadron 42 testing, we absolutely don’t want anything to leak there so that’s all the reasons why we’re building up these different groups of testers to be more efficient"
To avoid spoilers they could get the individual testers to test just a small snippet of action with a few lines of dialogue each - so no-one will be exposed to the whole thing!
Sort of like in this Python video - which is fun if you have a few mins to spare - pat on the back for anyone guessing the sketch before looking
<span style="color: rgb(44, 44, 44); background-color: rgba(255, 255, 255, 0.8);">https://www.youtube.com/watch?v=ienp4J3pW7U
Well, they are showing tiny fragments of their work in the behind of scenes series. For instance you can see Vanduul on this video:
https://www.youtube.com/watch?v=FanEYdkFQXA&ebc
You can see the screen capture, as it was posted in this thread before this video also features the Vanduul language.
Why would the Vanduul Kingship run with low gravety, I assume it is as unhealthy for the Vanduul as it is for Humans
Why would the Vanduul Kingship run with low gravety, I assume it is as unhealthy for the Vanduul as it is for Humans
And why exactly the low gravity is unhealthy?
https://en.wikipedia.org/wiki/Effect_of_spaceflight_on_the_human_body#The_effects_of_weightlessness
I am guessing Vanduul have bones and muscles expecting Gravity from "home" and they aren't built like it is a low gravity place
Well, it is not exactly unhealthy then, as the adaptation and exercise help to solve some of the issues.
Note that Vanduul are much taller than humans, this kind of indicates that their homeworld has lower gravity compared to the Earth.
Lore-wise Vanduul homeworld is a low-gravity planet, i think they also emulate this environment on their ships, as they are used to moving around via big leaps and bounds.
Why would the Vanduul Kingship run with low gravety, I assume it is as unhealthy for the Vanduul as it is for Humans
Well, it is not exactly unhealthy then, as the adaptation and exercise help to solve some of the issues.
Note that Vanduul are much taller than humans, this kind of indicates that their homeworld has lower gravity compared to the Earth.
Didn't see your reply, none of the wikis noted a homeworld or gave any details of a native gravity.
They certainly don't look like their muscle mass is built for low G