BREAKING NEWS: The Code lost Orrere, Tvasus, and Zaonce!

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Goose4291

Banned
Have you seen SDCs sandcastle lately? I am not sure the modes are relevant here: as long as you annoy enough people you're in trouble.

You miss the point I think.

I'm mean (as I said in the thread, well done for it and a good effort), but at the end of the day how does it affect their gameplay?

It doesn't. Less so if they don't partake in the BGS.

It's effectively like you've scored a try in rugby, but the other guys are playing Football.
 
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You miss the point I think.

I'm mean (as I said in the thread, well done for it and a good effort), but at the end of the day how does it affect their gameplay?

It doesn't. Less so if they don't partake in the BGS.

It's effectively like you've scored a try in rugby, but the other guys are playing Football.

I would dearly love to play rugby against a bunch of footballers. :D
 
Can't wait for that to happen. Probably ain't going to happen though, these players tend to gravitate more towards repeating 'this game is crap' over and over again on the forums. ;)

You really are a charmer aren't you..

Have you seen SDCs sandcastle lately? I am not sure the modes are relevant here: as long as you annoy enough people you're in trouble.

There are no sandcastles, no sand, and certainly no bucket and spade. Instead what we have is FD managing the game with smoke and mirrors and hand wavery.
 
You really are a charmer aren't you..



There are no sandcastles, no sand, and certainly no bucket and spade. Instead what we have is FD managing the game with smoke and mirrors and hand wavery.

Eh? Have you actually bothered playing the BGS? It's quite straightforward. I completely get that you may think it's a "grind", but it actually works rather well.
 
Eh? Have you actually bothered playing the BGS? It's quite straightforward. I completely get that you may think it's a "grind", but it actually works rather well.

Playing the BGS to me is like watching paint dry without the benefit of the fumes. Its amusing people think they have claimed some sort of victory by grinding the BGS against another groups minor faction. PvE grinding competitions, yeah thats just incredible gameplay. Zzzzz
 

Goose4291

Banned
Eh? Have you actually bothered playing the BGS? It's quite straightforward. I completely get that you may think it's a "grind", but it actually works rather well.

What Cosmos means is what I was saying above.

Apart from a very little impact on Powerplay and your own RP, BGS manipulation doesn't affect your game at all really.
 
Guess what i'm saying is, people here are talking about a part of the game and groups that they have no idea about.

If you've never seen me, then you'll have very little idea who or what I know about... and of course, vice versa.

I do spend a lot of time on these forums though and interact with people, including one or two of the code, and other piratey types. I occasionally wander into open, but spend most of my time in private or solo; partly because I have a crappy net connection and have no doubt that if I played in open I'd have been accused of combat logging more than once, but mostly tbh, it's because I have better things to do with my time than play the interdiction mini game with PVP whiners. They all say that NPCs are easy mode, but at least they're unpredictable. Most player PVP types all fly identical builds ... black, stealth, rail gun... how boring - you either know how to defeat it or you don't. I prefer to see new (well, newish) things, do new activities... There is still so much I haven't seen nor done, that I wouldn't want to waste my time on something so boring, simple and monotonously repetitive as PVP.

So yeah, enjoy your delusions of superiority and I'll enjoy my game... and if we're both lucky, we can come back to this thread in a year or two, and giggle since we still won't have seen each other in game.
 
Eh? Have you actually bothered playing the BGS? It's quite straightforward. I completely get that you may think it's a "grind", but it actually works rather well.

Lol.... this is quite funny too... The extensive BGS thread started by Mercs of Mikunn would be a good starting point dude. It's been shown to be borked time and time again, wasting weeks upon weeks of player time on a flawed system.
It's slowly been getting better, but as for straightforward?! The goalposts change time and time again and more and more flawed aspects get unravelled..
 
Its a pretty shortsighted position to take but with crap game play mechanics like this and a half baked player faction implementation and this dismal solo.pg system, I suspect a lot more players might well move on too.

Wow. It's a game remember.
If the presence (or lack of) a small group of malcontents - now trying to put on a pretty face about how much "content" they added - makes or breaks this game then it's over anyway.
 
What Cosmos means is what I was saying above.

Apart from a very little impact on Powerplay and your own RP, BGS manipulation doesn't affect your game at all really.

I see your point,Goose. But claiming that it is somehow manipulated by devs is just a load of cobblers. They intervene in very particular situations, but generally it is played by the players, so to speak.

To Cosmos it is like watching paint dry, which is fair enough, but rather a lot of people quite enjoy it! :)
 
Lol.... this is quite funny too... The extensive BGS thread started by Mercs of Mikunn would be a good starting point dude. It's been shown to be borked time and time again, wasting weeks upon weeks of player time on a flawed system.
It's slowly been getting better, but as for straightforward?! The goalposts change time and time again and more and more flawed aspects get unravelled..

Well you see, and I'll use small words for you...

It's a game. If you like it, you can do more of it. If not, then don't. If you like to club seals, then do it in eve, if you like to make a name, then do it here.
 

Goose4291

Banned
Wow. It's a game remember.
If the presence (or lack of) a small group of malcontents - now trying to put on a pretty face about how much "content" they added - makes or breaks this game then it's over anyway.

Your own words.

It's a game remember.

If a player wants to play within the confines of game mechanics and fit a certain role, there's nothing stopping them. I find the whole "Won't someone think about the Children" rhetoric when we're talking about chaps sitting at a computer playing a game as Space Pirates when Space Piracy is a viable option most amusing and disconcerting at the same time.
 
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I had no idea we expanded to Zaonce, LOL.

It wasn't that long now, maybe a couple months.

But now the faction's already displaced from there, who knows where it will end up over time.

It will be fun having the Code spread into 3 different corners of the galaxy over time.
 
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Lol.... this is quite funny too... The extensive BGS thread started by Mercs of Mikunn would be a good starting point dude. It's been shown to be borked time and time again, wasting weeks upon weeks of player time on a flawed system.
It's slowly been getting better, but as for straightforward?! The goalposts change time and time again and more and more flawed aspects get unravelled..

Thus spake somebody who isn't very up to date with the BGS. :D
 
You miss the point I think.

I'm mean (as I said in the thread, well done for it and a good effort), but at the end of the day how does it affect their gameplay?

It doesn't. Less so if they don't partake in the BGS.

It's effectively like you've scored a try in rugby, but the other guys are playing Football.

It kinda depends on how you'd look at it. The Minor Factions are basically the sandcastles of the BGS, or thats how I see it. As for how it impacts anyone: considering one cares enough takes the trouble to register and get a minor faction in-game, its fair to assume they might want to keep it intact. Your argument is that Code/SDC don't care about the sandcastle, but thats a very different argument than the original 'you cant kick their sandcastle due to PG/Solo'. While I dont get the point of registering a faction and then not caring about it (sounds like spending the afternoon registering yahoo mailaccounts with no intention of using them), it ofcourse is true that 'indifference' is always a good defence, but that works in every game.

In short, the way I see it there are sandcastles in ED, and you can kick them over. However, SDC and 'eve-like' players want a different kind of sandcastle which doesnt work as well with the mode system (controlling space, for example). Your final analogy is pretty good here, but it does raise the question why some people insist on trying to play rugby on what is clearly a football pitch. Espescially if they then continue to complain 'you cant play sports on this pitch!'. Obviously one can, just not the sport they are interested in.
 
BGS manipulation doesn't affect your game at all really.

That is perhaps the saddest part of ED - the BGS is the machine that governs the goings on of the galaxy, but whether you play it or ignore realistically it makes little difference to your game. There are no wild upswings in products [artifically clamped]; no extra-ordinary missions; nothing really .. and when a faction swing takes place no one really cares. Sure, someone "claims" a piece of the game landscape on behalf of the NPCs but whoop-dee-do.

Now, if the Factions [Federation / Empire / Alliance] actually had a background purpose; an overall mission; that could make a difference ...
 
You really are a charmer aren't you..



There are no sandcastles, no sand, and certainly no bucket and spade. Instead what we have is FD managing the game with smoke and mirrors and hand wavery.

Thanks, I do try my hardest. And yeah, you're absolutely right. There is nothing of any fun here, its really terrible and it'll never improve. No depth at all, its not even a MMO nor can we build bases. Best we all move along. After you, cmdr... :)
 

Goose4291

Banned
I see your point,Goose. But claiming that it is somehow manipulated by devs is just a load of cobblers. They intervene in very particular situations, but generally it is played by the players, so to speak.

To Cosmos it is like watching paint dry, which is fair enough, but rather a lot of people quite enjoy it! :)

The problem is the term 'manipulation' can be easily misconstruded into the whole BGS and player factions thing, because it requires Dev involvement to 'manipulate' the BGS and put these factions in place in the first instance.

Someone who does Powerplay more than me can probably quantify it better but, for example the Dev's put a player faction into a system as the controlling Power once which (i) backed a different superpower than the previous one and (ii) was a different government type, messing with the PP fortification costs for that system for Sirius (who controlled the system in terms of Powerplay).

The powerplayers had no way to oppose this sudden appearance beyond a long hard slog at the BGS to set things right, which if done using ingame mechanics rather than the 12 year old dungeon mastering that seems to happen, would have been interesting :).
 
Thus spake somebody who isn't very up to date with the BGS. :D

Haha, trust me, our group has been very very active and involved with the BGS with Anlave having been a very tricky beast to tame..
Saying it's straightforward is ridiculous... it's been shown to have a complicated facade with a simplistic background simulation full of contradictory scenarios that quite simply, frustrate those that pursue it.
I'm hoping 2.1 addresses the many problems it has. It's pretty shallow as it stands..
 
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Playing the BGS to me is like watching paint dry without the benefit of the fumes. Its amusing people think they have claimed some sort of victory by grinding the BGS against another groups minor faction. PvE grinding competitions, yeah thats just incredible gameplay. Zzzzz

You know, since it has been mentioned, this is exactly the effect watching a rugby match has on me: all I can see are players in chaotic motion on the field doing what seem to be random moves, and I'm so bored that I invariably fall asleep within fifteen minutes. I never ever managed to watch a rugby match for more than fifteen minutes before falling asleep or feeling the uncontrollable urge to watch anything else. Now the point is - my analytic mind knows there is a system behind all that 'randomness', its just does'nt suit my mind.
 
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