Frankly, until NPCs stop cheating and teleporting, I don't blame any player for combat logging to them. After having taken appropriate steps to escape, having them ignored and nullified by teleporting, cooldown-defying, infinite-ammo heatless perfect-aiming sense-you-even-when-zero-temperature instantly wake-following NPCs sucks donkey nuts. Yes. I advocate combat logging when the game is cheating you. It has way more justification behind it than even the worst pvp scenario.
probably summed everything up better than I did about the issues.
I really didn't expect this to spark to such a big debate. For those of you bagging me for combat logging, I think I may not have explained myself fully - I combat logged not to avoid the fight or death, I did it because I was caught in the endless loop of getting within 1 sec of safe disengage only to be teleported 10LS away and have to start over again.
For those asking about my loadout, I was in a type 6 transport.
Now I hear you when you say I can jump to another system and back in again but this just means I start at the sun again and in this case the station was 10,000LS away! It is easier to log out and back in again; maybe I shouldn't have used the phrase combat logging but just 'logging to main menu' instead...
At the end of the day the point I was trying to make is that it simply isn't fun to put you in this 'loop' and the dirty tactics the AI use just frustrate you to the point that you want to rage quit. This post is not about whether I should fight the NPC or not, it is about that I didn't want to and should be able to avoid it if I am 1 sec away from the station; this is the caveat here - I get what you are saying that I should fight the mini game
normally to escape but in this case I
shouldn't have to. If I'm about a 2 minutes away from the station then fair enough if I keep trying to run but each time you jump you should get a little closer. In this example though, the second time I jumped I should have had enough time to make it to the station
before the NPC tried another interdiction but because of it's magical interdiction technique (crazy interdiction angles and let's not forget the epileptic seizure that can happen on screen sometimes!) along with with me being 'reset' about 10 LS away I couldn't. When that happens I can't be bothered wasting my time in a fight I shouldn't have been in, in the first place.