I'm relatively new to the game but not a complete noob. I've been playing this game for a few weeks now and have learned a lot, though there is so much to learn yet. Shortly after I started, the life of an explorer caught my eye. It really appealed to me. Today, a few friends took me on my first excursion. It was relatively short. About 3000-4000 LY round trip but I visited the largest and second largest stars in the galaxy, got some amazing screen shots, and it only served to push me more to explore.
Hence the purpose of this thread. I was hoping some of the more seasoned explorers might be able to offer me some advice that might keep me alive and chugging along out there. My plan is Sag A and if I feel comfortable about it (and my ship is still in relatively good shape by that time), I will move onto Beagle Point. This is likely to be a solo trip as none of my Wing is ready to go out at the moment.
http://coriolis.io/outfit/anaconda/...===.IwBhrSumQJjrIA==?bn=Exploraconda-DocShady
This is my ship, feel free to offer up any advice about outfitting. Im personally concerned by a few things here:
1) The fuel seems high when compared to some builds I've seen. 128T obviously hits the bottom end of the jump distance but its unlikely that I'd run out of fuel out there. I'm sacrificing jump distance for endurance. 16 jumps per tank would serve me well out there is I run into a string of brown dwarfs.
2) The AFMU is the top end version, but is the top end needed here? What exactly can the AFMU repair and not repair? I may be wrong but I thought it can't repair the power plant or hull. Correct me here if thats inaccurate The AFMU also uses ammo to repair systems. Do I need a cargo hold for said ammo? As you can see by the above build, I have 0 Cargo space. Will this be a problem?
3) Is 2 Heat Sinks enough?
4) I only have a single SRV equipped. Should I run with a double bay so that I can take 2? Is one or 2 going to be enough.
Anything you could offer would be greatly appreciated.
Hence the purpose of this thread. I was hoping some of the more seasoned explorers might be able to offer me some advice that might keep me alive and chugging along out there. My plan is Sag A and if I feel comfortable about it (and my ship is still in relatively good shape by that time), I will move onto Beagle Point. This is likely to be a solo trip as none of my Wing is ready to go out at the moment.
http://coriolis.io/outfit/anaconda/...===.IwBhrSumQJjrIA==?bn=Exploraconda-DocShady
This is my ship, feel free to offer up any advice about outfitting. Im personally concerned by a few things here:
1) The fuel seems high when compared to some builds I've seen. 128T obviously hits the bottom end of the jump distance but its unlikely that I'd run out of fuel out there. I'm sacrificing jump distance for endurance. 16 jumps per tank would serve me well out there is I run into a string of brown dwarfs.
2) The AFMU is the top end version, but is the top end needed here? What exactly can the AFMU repair and not repair? I may be wrong but I thought it can't repair the power plant or hull. Correct me here if thats inaccurate The AFMU also uses ammo to repair systems. Do I need a cargo hold for said ammo? As you can see by the above build, I have 0 Cargo space. Will this be a problem?
3) Is 2 Heat Sinks enough?
4) I only have a single SRV equipped. Should I run with a double bay so that I can take 2? Is one or 2 going to be enough.
Anything you could offer would be greatly appreciated.