Good news for ED from FD stock trade report as usual

... and 1M sales for PC alpha ...

Accuracy!

The Alpha seemingly didn't sell 1 Mio. units, but generated "£1 million in customer receipts for the Alpha version and pre-orders".

I was wondering, because 1 Mio. sales of an expensive alpha access would've pretty much declassed Elite in terms of sales at similar points in their lifetime. ;) This sounds more like 1 Mio. revenue I think. But I don't know from that statement, whether that's just "Early Bird Edition" (Alpha, 50£) purchases or general/"Coaster Head" preorders (20£/45£) combined.

Anyway, I would expect Planet Coaster to be the Frontier property with far more revenue than Elite in the end. The appeal ought to be much broader.
 
Absolutely.. OP is severely lacking graphical data showing steam usage.. :)

To be fair that is still important :p the fact that nobody plays on steam is indicative of something even if its just that using steam isn't what anyone who plays ED wants lol.
 
(I take it there is no way of knowing how many developers they have working on ED and on PC in total is there?)

I dont think so.

Compare Collossal Order/Cities:Skylines, team started with 9 and at launch had 13 or 14 people.... EA Simcity had 100+ by some reports at the time of the disaster.
 
Last edited:
To be fair that is still important :p the fact that nobody plays on steam is indicative of something even if its just that using steam isn't what anyone who plays ED wants lol.

Tbf.. I use steam, but not for ED.. I absolutely have nothing against steam.. just sky is falling posts :)
 
Accuracy!

The Alpha seemingly didn't sell 1 Mio. units, but generated "£1 million in customer receipts for the Alpha version and pre-orders".

I was wondering, because 1 Mio. sales of an expensive alpha access would've pretty much declassed Elite in terms of sales at similar points in their lifetime. ;) This sounds more like 1 Mio. revenue I think. But I don't know from that statement, whether that's just "Early Bird Edition" (Alpha, 50£) purchases or general/"Coaster Head" preorders (20£/45£) combined.

Anyway, I would expect Planet Coaster to be the Frontier property with far more revenue than Elite in the end. The appeal ought to be much broader.

I have to agree, I also think it will be far easier to flog stuff for the PC in frontier online store as there isn't a competitive multiplayer, so rides and texture and even peep packs and may be even community content with some sort of split in the revenue.

I believe 1 million is revenue from all versions of PC on sale.
 
Last edited:
Tbf.. I use steam, but not for ED.. I absolutely have nothing against steam.. just sky is falling posts :)

I'm the same steams a great platform but I've not got ED on steam and have no interest in putting it on there lol :) I never think the skys falling from the numbers being low I just think its worth looking at, people on the forums are always extreme one way or the other lol :(

Its all info, and info is important right? It could be that all FD's current financials come from the skin shop online for example lol, that'd be interesting and suggest something too but only they have all the data and i can't see why anyone should be doom and gloom.
 
Last edited:
(I take it there is no way of knowing how many developers they have working on ED and on PC in total is there?)

Wasn't that about 50/50? Those numbers might go back and forth, as 3D artists for example are given tasks from both projects, but overall it was split in half as far as I remember.

They have about 120 or more people now, so something of 60/60. Totally my guess, they have been hiring like crazy recently.
 
Wasn't FD in total over 250 employees?

That is my understanding - 3 teams of circa 80 working on Horizons, the following season of ED and PC.

PC sales circa 20K units is pretty good for an Alpha. I think this will do better for them than ED and provide steady sales over the next few years.

Good times and will hopefully secure development of ED over the next few years because my feeling is sales have slowed in the last quarter, although Steam seems to have picked up the last couple of days.

I am interested to see what they do for the next game. The building tech from PC combined with the crafting from ED might make a high definition Minecraft experience.
 
That is my understanding - 3 teams of circa 80 working on Horizons, the following season of ED and PC.

PC sales circa 20K units is pretty good for an Alpha. I think this will do better for them than ED and provide steady sales over the next few years.

Good times and will hopefully secure development of ED over the next few years because my feeling is sales have slowed in the last quarter, although Steam seems to have picked up the last couple of days.

I am interested to see what they do for the next game. The building tech from PC combined with the crafting from ED might make a high definition Minecraft experience.

I think it would make sense for them to milk PC and ED first for at least two years. There's tons of DLC possibilities with PC, and obviously the seasons with ED. :D
 
THE SKY IS FALLING!

5cw9kpP.jpg


Wait... no... I'm flying upside-down...

Ahem.

THE SKY IS RISING!!!
 
50 people pulling an average wage of say 30k plus material expenses and property rental costs will soon eat through money I suppose so they need to keep at it ;)

Is that a decent wage in the UK? (I'm assuming pounds so about 45k USD)

That isn't really fair compensation for a developer, QA, designer, or artist in my field (web development not in Silicon Valley or the East Coast = low cost of living). I assume that some other jobs, executive admins, front desk, and janitorial services bring the average down...but I was expecting to see higher. Not that it matters much to me...if Frontier can keep their staff happy with half of what their peers make in burgeoning tech sectors in the US, then more power to them.


I digress though...Frontier's numbers have shown steady (not stellar) growth ever since release of ED. I think they manage themselves well as it is so easy to blow up budgets in this business. Planet Coaster only stands to greatly bolster their standing. Initial reception has been great and I think a lot of people are going to snap that one up come release time. I know that I will.
 
Is that a decent wage in the UK? (I'm assuming pounds so about 45k USD)

That isn't really fair compensation for a developer, QA, designer, or artist in my field (web development not in Silicon Valley or the East Coast = low cost of living). I assume that some other jobs, executive admins, front desk, and janitorial services bring the average down...but I was expecting to see higher. Not that it matters much to me...if Frontier can keep their staff happy with half of what their peers make in burgeoning tech sectors in the US, then more power to them.


I digress though...Frontier's numbers have shown steady (not stellar) growth ever since release of ED. I think they manage themselves well as it is so easy to blow up budgets in this business. Planet Coaster only stands to greatly bolster their standing. Initial reception has been great and I think a lot of people are going to snap that one up come release time. I know that I will.

I'm in the wrong field, I have 24 years experience and get around that, I also can work 100 hours a week.

*sigh* life decisions??

BTW, I'm a chef, you know the ones that get refused to be paid by the clientele if their food is 3 minutes late or isn't quite up to their specific requirements :) Not that ever happens to me, but that's my targets.
 
Last edited:
BTW, I'm a chef, you know the ones that get refused to be paid by the clientele if their food is 3 minutes late or isn't quite up to their specific requirements :) Not that ever happens to me, but that's my targets.

Which kind? One of the polite ones or the angry asian ones with a butcher knife at hand yelling mandarin at your face? :D
 
Is that a decent wage in the UK? (I'm assuming pounds so about 45k USD)

That isn't really fair compensation for a developer, QA, designer, or artist in my field (web development not in Silicon Valley or the East Coast = low cost of living). I assume that some other jobs, executive admins, front desk, and janitorial services bring the average down...but I was expecting to see higher. Not that it matters much to me...if Frontier can keep their staff happy with half of what their peers make in burgeoning tech sectors in the US, then more power to them.


I digress though...Frontier's numbers have shown steady (not stellar) growth ever since release of ED. I think they manage themselves well as it is so easy to blow up budgets in this business. Planet Coaster only stands to greatly bolster their standing. Initial reception has been great and I think a lot of people are going to snap that one up come release time. I know that I will.

Fairly average, games industry positions tend to attract slightly lower salaries due to it being deemed more "rewarding". That's what the recruitment agents used to say to me.

Of course it's easy to forget that employing people costs a company a little more than the salary alone (national insurance, pensions etc.)

It's all fairly academic. They've paid staff and put money in the bank. Frontier have been in the business for over 25 years which is exceptional by UK games company standards. Remember them closing the Canada office and making appropriate redundancies during Elite's development?

I think Elite is a pretty good brand for them, it being the game they originally founded on back when they were making Amiga games. It's been the game they've really wanted to do all this time, and certainly the title many developers actually joined them for in the first place. I can't see it going anywhere soon, but it'll be interesting to see how they develop the strategy of selling the base game and continuing to attract new purchases of expansion packs.
 
Last edited:
Back
Top Bottom