My apologies for editing in the middle of your quote...
I'd say it's about as immersive as flying around a high-security system with a large bounty and be ignored by the security ships on patrol. Or for them to resist interdiction by a wanted criminal.
If the security response was believable in general, I don't think it would break immersion to have insta-summoned security ships.
On the other hand, I think pirates who deliberately leave their prey alive (though not untouched) should be rewarded with more than just the cargo they scoop.
Yep and how immersion breaking is having an NPC Magic up from nowhere for game reasons?
It certainly take some of the joy and skill out of smuggling.
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I'd say it's about as immersive as flying around a high-security system with a large bounty and be ignored by the security ships on patrol. Or for them to resist interdiction by a wanted criminal.
If the security response was believable in general, I don't think it would break immersion to have insta-summoned security ships.
On the other hand, I think pirates who deliberately leave their prey alive (though not untouched) should be rewarded with more than just the cargo they scoop.