No, you have been arguing realism this whole time, which is why I find it amusing that you now dismiss it. Looking for realistic ways to justify the RNG.
I like RNG because it gives ships their own unique quirks and peculiarities. I like it from a gameplay perspective. It sounds like fun to me.
Anyway, I am glad we've agreed on the realism part. Looking forward to not hearing you rant about your engineering experiences, which I guess you brought up for no reason whatsoever as you dont consider realism important.
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J'adore you guys! [haha]
You know all the talk of coffee on the first page was going to attract me here at some point heh!
Promise no coffee stories, or car tales this time.
For once have a sensible.. well, semi-sensible contribution to a thread.
Whilst I really dislike dice in a game about 'blazing your own trail'.. I have had certain thoughts of possibly being able to 'influence' the items.
So in the real world, you seldom find an engineer to actually do everything perfectly.. What if... each modification was indeed a separate modification? So any engineer can do any job badly (or well by fluke), but each engineer specializes in a specific field of study. So, perhaps one engineer is a master of optics, so he can help make your laser a certain colour. Maybe another engineers field of expertise is thermodynamics.. perhaps another is energy displacement (for thrust power etc). What I'm getting at is, if you want a great item, each engineer can help you in specific areas, so if you're happy to travel about, work for the engineer's trust, he can help you tweak certain areas.. and ofc you can still have this RNG (arrrgh) stuff, but the margin for error substantially reduces when you enlist the help of a specialist in what you're trying to alter.
Maybe I'm still tanked with vanilla latte, but it sort of makes sense in my head.
Well, thats how it works, right? If you want to increase DPS, you find the 'increase DPS' engineer. If you want a colder weapon, you find an engineer who can do that. Thats what they said in the stream. Its not as if you give a weapon to an engineer and say 'yo, do something!' and random magic will happen.
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