You should try his set to verify that your talking about the same thing.
I love the CV1 but I am one of those people that are really struggling with the god rays issue that is caused by the Fresnel lenses in the Rift. I have tried moving it around on my face, adjusting the IPD, moving closer and farther from my face. I have tried a green hud with reduced brightness but it is pretty bad for me in ED. After playing awhile, the screen looks like it has Vaseline spread over it. (Seems to get worse as I play.) I almost prefer the experience in my DK2. The issue is there in other games but, because of the dark background of space, it is at its worse in ED.
Has anyone found anything that helps besides what I have already tried? Elite Dangerous has been one of my favorite games since beta in VR. I hope I can improve the experience somehow.
Thanks in advance for any advice.
I read that excessive contrast and brightness makes god rays worse, and that dialing them down helps. I found this video. Don't know if this will work with the CV1:
https://www.youtube.com/watch?v=12fzPU-Pf9E
Please let me know if it's any good.
The Fresnel lenses on the CV1 and Vive are a terrible idea. They cause so much distortion that I've gone back to using my DK2!
Yeah. that's more or less what I found as well though my post above wasn't as detailed, it's basically the same thing.When I first fired off Elite in CV1 I had a serious issue with godrays. Turning down the brightness on the HUDs didn't help much. Also I noticed the headset would get very hot and uncomfortable on my face after 20 mins or so. Then I started playing around with the straps and the way headset is positioned on my head - it was a big difference and in comfort and significant reduction of the godray effect- now I hardly notice it. All I did is loosen the side straps to a point where I barely feel the pressure on my face and let the TOP strap carry the weight of the headset. Also the rear triangle should be fairly low. When I put on/off the headset there is hardly any stretching on the straps and most of the pressure is on the forehead with barely any on the cheeks. I suppose everyone has a different head ergonomics, but making it as loose as possible seems to do the trick. I'm now enjoying VR Elite to the fullest and any godrays that are left I just think of them as the "natural light refraction" on the flight suit helmet I wear in the game![]()