So these people are liars, too: https://www.reddit.com/r/starcitizen/comments/4kgj0r/psa_you_can_get_into_the_ptu_as_new_subscriber/ ?So, "circumventing the older process" <<< Total !
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So these people are liars, too: https://www.reddit.com/r/starcitizen/comments/4kgj0r/psa_you_can_get_into_the_ptu_as_new_subscriber/ ?So, "circumventing the older process" <<< Total !
Fact remains, the Subscribers were allowed access to the 2.4 PTU on/as its 3rd wave of invites (first one the 5K backers, 2nd i think later the same day, and 3rd later yesterday).
Hmmm an Engine being created and technology developed / R&D over the years, already with the goal to do that X game, will always beat Engines like CE or UE on that matter. Now wouldn't it?
Who asked you to pay more for what?My point was, I'm a backer and have been since early 2013 and no such invite was extended. I imagine many more are in my position and we're continually being asked to pay more and more money to access what we were suppose to have already.
So these people are liars, too: https://www.reddit.com/r/starcitizen/comments/4kgj0r/psa_you_can_get_into_the_ptu_as_new_subscriber/ ?
Who asked you to pay more for what?![]()
One more thing: that's the process I was referring to. People are being given PTU access in stages (those "invite waves"). Being a subscriber, that is, paying additional fee, puts you in the third wave. People who didn't pay aren't included in the third wave. That's what circumventing the older process is. Before that, being included in a wave was independent of the subscription, though I don't know what those criteria were.Fact remains, the Subscribers were allowed access to the 2.4 PTU on/as its 3rd wave of invites (first one the 5K backers, 2nd i think later the same day, and 3rd later yesterday).
It's not a matter of who is better, is a matter of having and developing your own Engine, with the game/s YOU want to create in mind, you will develop it based on that, this is not the case with engines like UE and CE. Examples of this is the Frostbite Engine.Cobra engine isn't necessarily any better than Cry Engine or Unreal. It's just a intellectual property that frontier don't have to licence. You would think that not having to code an engine from scratch would mean CIG has the head start.
One of the oddest things about the more zealous SC backers is their continual baseless criticism of released games that actually provide (for less time and money and with a higher level of quality) exactly what SC promises.
It's all part of SC culture, the cult-like nature of which is not infrequently pointed out. People don't support Star Citizen, they support the idea of Star Citizen, the idea that somewhere over the horizon there lies a perfect game that will make everyone's dreams come true. It doesn't matter at all what's available now, because what's coming is going to absolutely blow it out of the water, you'll see! In the meantime they'll just keep pouring money into the bucket to support the organization that guides their beliefs regardless of what actual work they do.
Backers of SC are supposed to have access to the alpha, so alpha access. 2.4 is on the PTU, this is not alpha access.Backers of SC were suppose to be getting early access to the game. Now they're gating more behind a monthly subscription for a "game" that barely functions. I mean really barely functions. Half my controls won't work with it, and it's on par with some student projects so far as bugs, glitches and stability goes. It's had the same dev time as Elite...
Semantics. You don't pay for faster access, but if you have paid for an unrelated thing, you can get into PTU sooner than random, regular backer, i.e you can "circumvent the older process". It doesn't change anything I have said, and it doesn't deny my words. Yeah, I'm a bit salty about my words being referred to as , I'm not sure you can tell.You are not paying for PTU, that's , after the PTU firstly hits and major issues are dealt with, it becomes a question of stress testing, and that's when they next waves of invites roll in, those are just Random, based on activity not contribution.Good example is this: This PTU started with 5000 Invites, it's quite obvious there isn't 5000 people active reporting bugs and providing feedback, so the first wave already rolled the people they wanted already, so what's the big deal between invite random players after the first wave to allow all the subscribers in, at the same time the random invites (said based on activity) are also sent?
So... CIG is a 4am telle evangelical?
I don't see much point over dramatization of the matter. If you want to be invited, then be active, if you're not even playing or even logging in into the game, then don't expect invites!![]()
Backers of SC are supposed to have access to the alpha, so alpha access. 2.4 is on the PTU, this is not alpha access.
I may not like this gift to subscribers... but better to not mix things.
Indeed, you could be inactive, not be playing or logging in, not getting involved but if you just pony up $10 you guarantee yourself a PTU spot before others who are active, who do play the game, who do log in, who do bug report etc..
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Indeed, you could be inactive, not be playing or logging in, not getting involved but if you just pony up $10 you guarantee yourself a PTU spot before others who are active, who do play the game, who do log in, who do bug report etc..
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I'm telling you how it is... if you like it or not is other story. You can criticize all you want about the subscribers access to the PTU... but it has nothing to do with the alpha access.They're gating content behind another pay wall... you're mincing words.
I'm telling you how it is... if you like it or not is other story. You can criticize all you want about the subscribers access to the PTU... but it has nothing to do with the alpha access.
Even in that case is paid access to the PTU, not the alpha. The alpha is public, the PTU is not until last stage.It's paid access to the alpha, an entirely different concept altogether.
Alpha within alpha, Alfalfa, if you will.