The Star Citizen Thread v 4

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Fact remains, the Subscribers were allowed access to the 2.4 PTU on/as its 3rd wave of invites (first one the 5K backers, 2nd i think later the same day, and 3rd later yesterday).



Hmmm an Engine being created and technology developed / R&D over the years, already with the goal to do that X game, will always beat Engines like CE or UE on that matter. Now wouldn't it?

My point was, I'm a backer and have been since early 2013 and no such invite was extended. I imagine many more are in my position and we're continually being asked to pay more and more money to access what we were suppose to have already.

Cobra engine isn't necessarily any better than Cry Engine or Unreal. It's just a intellectual property that frontier don't have to licence. You would think that not having to code an engine from scratch would mean CIG has the head start.
 
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My point was, I'm a backer and have been since early 2013 and no such invite was extended. I imagine many more are in my position and we're continually being asked to pay more and more money to access what we were suppose to have already.
Who asked you to pay more for what? o_O
 

Oh wow, for all the frustration bugs and late expansions have been with Elite, this is a whole other ball game.

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Who asked you to pay more for what? o_O

Backers of SC were suppose to be getting early access to the game. Now they're gating more behind a monthly subscription for a "game" that barely functions. I mean really barely functions. Half my controls won't work with it, and it's on par with some student projects so far as bugs, glitches and stability goes. It's had the same dev time as Elite...
 
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Fact remains, the Subscribers were allowed access to the 2.4 PTU on/as its 3rd wave of invites (first one the 5K backers, 2nd i think later the same day, and 3rd later yesterday).
One more thing: that's the process I was referring to. People are being given PTU access in stages (those "invite waves"). Being a subscriber, that is, paying additional fee, puts you in the third wave. People who didn't pay aren't included in the third wave. That's what circumventing the older process is. Before that, being included in a wave was independent of the subscription, though I don't know what those criteria were.
 
You are not paying for PTU, that's , after the PTU firstly hits and major issues are dealt with, it becomes a question of stress testing, and that's when they next waves of invites roll in, those are just Random, based on activity not contribution.

Good example is this: This PTU started with 5000 Invites, it's quite obvious there isn't 5000 people active reporting bugs and providing feedback, so the first wave already rolled the people they wanted already, so what's the big deal between invite random players after the first wave to allow all the subscribers in, at the same time the random invites (said based on activity) are also sent?


I don't see much point over dramatization of the matter. If you want to be invited, then be active, if you're not even playing or even logging in into the game, then don't expect invites! :rolleyes:


Cobra engine isn't necessarily any better than Cry Engine or Unreal. It's just a intellectual property that frontier don't have to licence. You would think that not having to code an engine from scratch would mean CIG has the head start.
It's not a matter of who is better, is a matter of having and developing your own Engine, with the game/s YOU want to create in mind, you will develop it based on that, this is not the case with engines like UE and CE. Examples of this is the Frostbite Engine.
 
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One of the oddest things about the more zealous SC backers is their continual baseless criticism of released games that actually provide (for less time and money and with a higher level of quality) exactly what SC promises.

It's all part of SC culture, the cult-like nature of which is not infrequently pointed out. People don't support Star Citizen, they support the idea of Star Citizen, the idea that somewhere over the horizon there lies a perfect game that will make everyone's dreams come true. It doesn't matter at all what's available now, because what's coming is going to absolutely blow it out of the water, you'll see! In the meantime they'll just keep pouring money into the bucket to support the organization that guides their beliefs regardless of what actual work they do.
 
It's all part of SC culture, the cult-like nature of which is not infrequently pointed out. People don't support Star Citizen, they support the idea of Star Citizen, the idea that somewhere over the horizon there lies a perfect game that will make everyone's dreams come true. It doesn't matter at all what's available now, because what's coming is going to absolutely blow it out of the water, you'll see! In the meantime they'll just keep pouring money into the bucket to support the organization that guides their beliefs regardless of what actual work they do.

So... CIG is a 4am telle evangelical?
 
Backers of SC were suppose to be getting early access to the game. Now they're gating more behind a monthly subscription for a "game" that barely functions. I mean really barely functions. Half my controls won't work with it, and it's on par with some student projects so far as bugs, glitches and stability goes. It's had the same dev time as Elite...
Backers of SC are supposed to have access to the alpha, so alpha access. 2.4 is on the PTU, this is not alpha access.


I may not like this gift to subscribers... but better to not mix things.
 
You are not paying for PTU, that's , after the PTU firstly hits and major issues are dealt with, it becomes a question of stress testing, and that's when they next waves of invites roll in, those are just Random, based on activity not contribution.Good example is this: This PTU started with 5000 Invites, it's quite obvious there isn't 5000 people active reporting bugs and providing feedback, so the first wave already rolled the people they wanted already, so what's the big deal between invite random players after the first wave to allow all the subscribers in, at the same time the random invites (said based on activity) are also sent?
Semantics. You don't pay for faster access, but if you have paid for an unrelated thing, you can get into PTU sooner than random, regular backer, i.e you can "circumvent the older process". It doesn't change anything I have said, and it doesn't deny my words. Yeah, I'm a bit salty about my words being referred to as , I'm not sure you can tell.
 
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So... CIG is a 4am telle evangelical?

I'm almost certain that with a few minor tweaks they could qualify as a church for tax purposes in the US. They don't even need to tick off all the items to meet the bar.

I mean, CIG is the church to the religion that is SC, just like FIFA is the church to the religion that is football. And much like how football fans worldwide tolerate/condone FIFA's widespread corruption because opposing it would lead to a major collapse of all things football, SC supporters probably let CIG get away with a lot of shady stuff.
 
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I don't see much point over dramatization of the matter. If you want to be invited, then be active, if you're not even playing or even logging in into the game, then don't expect invites! :rolleyes:

Indeed, you could be inactive, not be playing or logging in, not getting involved but if you just pony up $10 you guarantee yourself a PTU spot before others who are active, who do play the game, who do log in, who do bug report etc..

:rolleyes:
 
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Backers of SC are supposed to have access to the alpha, so alpha access. 2.4 is on the PTU, this is not alpha access.


I may not like this gift to subscribers... but better to not mix things.

They're gating content behind another pay wall... you're mincing words.

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Indeed, you could be inactive, not be playing or logging in, not getting involved but if you just pony up $10 you guarantee yourself a PTU spot before others who are active, who do play the game, who do log in, who do bug report etc..

:rolleyes:

I'm not sure if this fact is obscure for some or they're just being wilfully ignorant. CIG are fleecing their audience...
 
Indeed, you could be inactive, not be playing or logging in, not getting involved but if you just pony up $10 you guarantee yourself a PTU spot before others who are active, who do play the game, who do log in, who do bug report etc..

:rolleyes:

The people who were active, bug-report and so on, were invited to the very first wave of the PTU, not the subscribers. ;)

Much drama?
 
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They're gating content behind another pay wall... you're mincing words.
I'm telling you how it is... if you like it or not is other story. You can criticize all you want about the subscribers access to the PTU... but it has nothing to do with the alpha access.
 
I'm telling you how it is... if you like it or not is other story. You can criticize all you want about the subscribers access to the PTU... but it has nothing to do with the alpha access.

It's paid access to the alpha, an entirely different concept altogether.
 
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